What's so confusing about it??
Resolution doesn't equal realism. You can take a 10,000 x 10,000 pixel shot or scan of a 2 year old child's drawing and it will still be a 2 year old's child drawing and not a Rembrandt.
In NFL footage, you are seeing real textures taken by digital photography which is displayed on screen.
In most video games you are seeing "drawn" or rendered graphics with less-than-real textures. At best, you are getting a model which almost always has to be simplified versus the reality, especially for things like blades of grass when you may have thousands of blades or more rendered in real time, and therefore realism - especially as far as physics of realistic motion from wind - is computationally and labor expensive as far as design.
It's getting better, though, as we get faster video cards with more memory. Trees used to be represented by just a few polygons.
Lol. Real life doesn't have textures.
Your not one of those people who doesn't realize that computer terms are often analogues for real life/physical concepts, are you?
http://www.thefreedictionary.com/texture
http://en.wikipedia.org/wiki/Texture_mapping
Game grass has enormous blades, trees have huge leafs. We just don't have enough performance to take to realistic levels yet. It may very well be rendered at 1080p but its not modelling real life at all. Its certainly got better but we are orders of magnitude in performance away from getting this even close to real. The current tricks with lighting are much better than the old fixed function system but they are still tricks that are quite inaccurate. Everything about computer graphics right now is mostly a hack and has little do with actually modelling the real world, its based on the processes but its simplified to be computable on today's computers.
When people say today's computers are fast enough it always brings a smile to my face, because we can't even do ray tracing yet and realistically lighting works a lot more like radiosity not ray tracing. Reality is a lot harder to model than those without computer graphics knowledge realise.
I understand things for the most point, but can't a picture of the grass on a field be taken with a digital camera and get rendered in a video game?
Maybe I don't understand.
I know this is the PC gaming forum, but...
you're
analogous
Generally I play my PC games at 1920x1080, yet the grass never looks as good as it does on the field of an NFL game that I watch at the same resution. Why?
I know this is the PC gaming forum, but...
you're
analogous
Maybe I don't understand.
I understand things for the most point, but can't a picture of the grass on a field be taken with a digital camera and get rendered in a video game?
Why can't they just take a video of a football game and make the next madden with it?