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Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
Can you expand on these?

Demolitionist has Dual-Wield Firestrike/Brimstone builds that so far has the highest recorded damage (68k) in a single strike (for a spell).

The second build is a Canister Bomb/Grenado/Stun Jacks build. Canister Bomb has extremely high damage for crowd control and it stuns everything it hits. Grenado is a great single-shot skill but loses its touch during mid-elite and I usually swapped to Stun Jacks which worked great with Canister Bomb. Once you get enough mana to sustain Quick Jacks, it's best to swap to that for your primary damage.

Nightblade has Phantasmal Blades/Frenetic Throw that completely obliterates everything so long as you stack one or two damage types. PB can use bleeding, vitality, chaos, and piercing, so if you just focus on one or two of those damage types, you won't ever have any issues.

Nightblade has the highest single-target DPS with the Blademaster for pure physical damage.

Nightblade also has perfect synergies for a brutal two-handed/dual wield poison build.

The last build is really odd but Nightblade and Soldier can achieve an extremely high amount of retaliation and reflect damage. There's a build at the official forums (although he switched it to Warder for higher end-game retaliation and HP) that features a reflect/retaliation build where he let most of the bosses kill themselves - he doesn't even attack most bosses.

I've personally tested all of these builds except the retaliation/reflect build and I can vouch for these builds being viable for Ultimate. Some builds rely on very specific gear but the builds I've made can easily be done with self-found gear.

Is there any reason to start with Normal instead of Veteran? I switched to Veteran for my newest alt (Occultist) and it didn't seem much harder.

Veteran just gives more experience and a higher chance at better loot at the cost of stronger enemies. Honestly, there's absolutely no reason to play on Normal unless you just don't want a challenge. Considering I killed The Warden at level 9 on Veteran for the achievement, it doesn't say much for Veteran mode being a challenge.
 
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Jumpem

Lifer
Sep 21, 2000
10,757
3
81
Demolitionist has Dual-Wield Firestrike/Brimstone builds that so far has the highest recorded damage (68k) in a single strike (for a spell).

I tried a dual wield Firestrike/Brimstone build. It went well until Elite. I am too squishy and die too much.
 

Adrenaline

Diamond Member
Jun 12, 2005
5,320
8
81
Demolitionist has Dual-Wield Firestrike/Brimstone builds that so far has the highest recorded damage (68k) in a single strike (for a spell).

The second build is a Canister Bomb/Grenado/Stun Jacks build. Canister Bomb has extremely high damage for crowd control and it stuns everything it hits. Grenado is a great single-shot skill but loses its touch during mid-elite and I usually swapped to Stun Jacks which worked great with Canister Bomb. Once you get enough mana to sustain Quick Jacks, it's best to swap to that for your primary damage.

Nightblade has Phantasmal Blades/Frenetic Throw that completely obliterates everything so long as you stack one or two damage types. PB can use bleeding, vitality, chaos, and piercing, so if you just focus on one or two of those damage types, you won't ever have any issues.

Nightblade has the highest single-target DPS with the Blademaster for pure physical damage.

Nightblade also has perfect synergies for a brutal two-handed/dual wield poison build.

The last build is really odd but Nightblade and Soldier can achieve an extremely high amount of retaliation and reflect damage. There's a build at the official forums (although he switched it to Warder for higher end-game retaliation and HP) that features a reflect/retaliation build where he let most of the bosses kill themselves - he doesn't even attack most bosses.

I've personally tested all of these builds except the retaliation/reflect build and I can vouch for these builds being viable for Ultimate. Some builds rely on very specific gear but the builds I've made can easily be done with self-found gear.



Veteran just gives more experience and a higher chance at better loot at the cost of stronger enemies. Honestly, there's absolutely no reason to play on Normal unless you just don't want a challenge. Considering I killed The Warden at level 9 on Veteran for the achievement, it doesn't say much for Veteran mode being a challenge.

What DW Firestrike / Brimstone build hit for 68k max for a single spell? The build I saw had 68k dps on the sheet.

Blademaster piercing builds hit hard. My Blademaster hit for 265k. I finally saw a build, made by a Spellbreaker, hit for more than my BM did by around 300 damage. I actually helped a little (relic and answered some questions he had) on the build with talking to the guy before he made his Spellbreaker. He is a darn good build maker. I really like his Saboteur build.

I have been thinking about making an Elementalist that uses guns and lightning. It just looks hard on the healthpool and may be too squishy.
 

Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
I tried a dual wield Firestrike/Brimstone build. It went well until Elite. I am too squishy and die too much.

Squishy means you need to drop some of the % Fire Damage gear and grab some +Life gear. Decorated Pauldrons and a Praetorian Faceguard will add over 1,000 health and also add some really nice defensive stats. Mutated Scales also add a lot of extra health and if you still need more, there are augments you can use from the faction vendors that add even more health. Don't be afraid to use components on gear when you need to use them. Also have a look at the crafting menu for components as there are some really good ones that can only be obtained as quest rewards, dismantling, or crafting.

What DW Firestrike / Brimstone build hit for 68k max for a single spell? The build I saw had 68k dps on the sheet.

Blademaster piercing builds hit hard. My Blademaster hit for 265k. I finally saw a build, made by a Spellbreaker, hit for more than my BM did by around 300 damage. I actually helped a little (relic and answered some questions he had) on the build with talking to the guy before he made his Spellbreaker. He is a darn good build maker. I really like his Saboteur build.

I have been thinking about making an Elementalist that uses guns and lightning. It just looks hard on the healthpool and may be too squishy.

You're right. That is 68kDPS and not a single hit. My apologies on that one.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
Ouch! I wandered into the tiny lair of the blood cult citadel's final boss at Veteran level 18, without any vitality resist gear.

Death, death and more death. Up until then my shaman has only died a couple of times when I tried to tank a couple of hero monsters and their swarm without retreating to heal. But with nowhere to run and massive life drains that (level 20?) cult leader had no problem ganking me.
 

Denithor

Diamond Member
Apr 11, 2004
6,300
23
81
LOL!! I think that's actually my favorite part of this game, it doesn't hold your hand, you can easily walk into a shit-storm you just can't handle. There's another cave a little further along toward Burrwitch Village that has a high-level monster inside, cooked me several times before I decided I just wasn't geared for the fight yet.
 

Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
^^ Both fights can be won with a DoT component/spell and lots of running/kiting. I was never able to kill Salazar in the Depraved Sanctuary with my first character because I spread my points too thin and didn't have any real damage (plus he's since been nerfed into the ground since DS was open to us during early access).
Gutworm
took me 10+ deaths to whittle down and finally kill on my first character, but I got his unique medal on that first kill as well, so it was a nice trade-off.

That is a great aspect of this game that some hidden bosses and enemies are simply ridiculous to the unprepared, but when you finally learn their moves and beat them, it feels amazing. Not to mention the amount of loot behind both aforementioned bosses.
 

Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
Update: Next patch is going to feature many bugfixes but also add an extra quest that Zantai has hinted several times as being extremely rewarding for those who can follow the signs. It looks to be another hidden quest like Dalia's secret quest in Homestead and if it's anything like that secret quest, it's going to be one hell of an adventure.

About the update (which is coming later this month):
Following the modding tools update, you can look forward to the Hidden Path, which is an upcoming free content update for Grim Dawn, featuring new lore, new bosses and a new dungeon. With this update are also three new Monster Infrequents, four new Epic items and two new Legendary items.

Read the entire Misadventure here: http://www.grimdawn.com/forums/showthread.php?p=375041#post375041
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
^^ Both fights can be won with a DoT component/spell and lots of running/kiting.

Makes sense, it sounds like my Occultist with massive poison DoT would have fared better.

My shaman currently has most points in the 2H strike (brute force + feral hunger) with the rest in the AOE attack (primal strike) and the summoned pet (briarthorn). No DoT at all, and it's melee so running mean 0 dps.

I wonder if the cult leader has immunity or high resist to stuns, since the stun part of primal strike didn't seem to do much.

Hmm, perhaps I could dual-class with Occultist and shift points from Primal Strike to Dreeg's Eye? But I like having a lightning-themed melee Shaman including the AOE, d'oh. So maybe I'll slink away with my tail between my legs until I assemble some health drain resists. Vengeance will be mine! . . . someday.
 
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Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
I wouldn't spec into Occultist just for Salazar unless you want to make a hybrid lightning/chaos build, but I wouldn't recommend it. Going full Druid (Shaman/Arcanist) will grant you the highest damage output for a lightning-based character. Also, when I made my current Druid (lightning caster), I was able to kill Salazar fairly early with a melee build. I didn't have the mana to sustain a caster build, so I built him as a Primal Strike melee character. It was a tough and very long fight, but ultimately I won.

http://grimcalc.com/build/zRqd9e

This is my old melee build I used right before I swapped to a caster.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I wouldn't spec into Occultist just for Salazar unless you want to make a hybrid lightning/chaos build, but I wouldn't recommend it. Going full Druid (Shaman/Arcanist) will grant you the highest damage output for a lightning-based character. Also, when I made my current Druid (lightning caster), I was able to kill Salazar fairly early with a melee build. I didn't have the mana to sustain a caster build, so I built him as a Primal Strike melee character. It was a tough and very long fight, but ultimately I won.

http://grimcalc.com/build/zRqd9e

This is my old melee build I used right before I swapped to a caster.

Elementalist is also pretty good to up Lightning damage as well.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
Thanks, that helps. The Arcanist buffs fit much better with how I want to play this character. I already have an Occultist created for spamming Dreeg's

Elementalist is also pretty good to up Lightning damage as well.

Good point, Flame Touched would be a nice buff.
 
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Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
Elementalist is also pretty good to up Lightning damage as well.

True, but since he's going with a melee build, I think he might want the extra defense from Maivens and the "oh shit" Mirror button. Not to mention Inner Focus adds a ton of OA which is necessary and a maxed Elemental Balance add 25% Crit damage. Arcane Will is also a very nice touch for when a hero or boss nukes you, it gives you a very nice boost to your damage. For the final touches, you can toss in Olrexa's Flash Freeze with Absolute Zero for some nice crowd control and massive debuff. Granted, it only helps with physical damage, but when you're up against an Electrified hero or a boss with maxed out Lightning resistances, OFF with Absolute Zero will make a noticeable difference.

Elementalist has the upper hand in that you can mix fire and lightning (which have great synergies, especially from Kymon's Chosen) and you get Flash Bang which does wonders for crowd debuffs.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
Plus, the storm / lightning theme clashes a little with the flame touched visual effect

Yep, sometimes it's better to look good than to max dps
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
True, but since he's going with a melee build, I think he might want the extra defense from Maivens and the "oh shit" Mirror button. Not to mention Inner Focus adds a ton of OA which is necessary and a maxed Elemental Balance add 25% Crit damage. Arcane Will is also a very nice touch for when a hero or boss nukes you, it gives you a very nice boost to your damage. For the final touches, you can toss in Olrexa's Flash Freeze with Absolute Zero for some nice crowd control and massive debuff. Granted, it only helps with physical damage, but when you're up against an Electrified hero or a boss with maxed out Lightning resistances, OFF with Absolute Zero will make a noticeable difference.

Elementalist has the upper hand in that you can mix fire and lightning (which have great synergies, especially from Kymon's Chosen) and you get Flash Bang which does wonders for crowd debuffs.

Elementalist also has +200ish OA now, and about +15% all speed as well. Not to mention BWC can be used to lower 25% physical damage and +armor and physical damage boosts.

I'm not saying Druid is not as good, just making sure you don't sell the Elementalist short.
 

Denithor

Diamond Member
Apr 11, 2004
6,300
23
81
Been playing SC2 with my gaming buddy but need to go back and check out all the changes that have been made in this game.

What is this Dalia quest mentioned above? Not sure if I ever did that one...

EDIT: Also, anybody know how to edit the thread title? I am going to change this to **OFFICIAL** GD thread status since everything seems to be here. But cannot figure out how. Can change first post title but not thread title.
 

flopper

Senior member
Dec 16, 2005
739
19
76
been off the game for a few months, figure they needed a few more patches.
seems great atm leveling.
 

Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
Been playing SC2 with my gaming buddy but need to go back and check out all the changes that have been made in this game.

What is this Dalia quest mentioned above? Not sure if I ever did that one...

EDIT: Also, anybody know how to edit the thread title? I am going to change this to **OFFICIAL** GD thread status since everything seems to be here. But cannot figure out how. Can change first post title but not thread title.

Dalia's secret quest can only be completed on Ultimate difficulty, but if you read her diary which you find in her homestead, the quest brings that story to life. It's actually extremely fun and the end is flat out insane.

As for editing a topic title, just look for your nearest friendly mod and ask them to change it for you.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,120
34
91
Started a new game yesterday. Gone with Shaman as my first class. Gonna do a full melee beast with heavy Shaman and some Arcanist splash in it or maybe go with Soldier as my secondary and just go Passives for some random outbursts...

I know passives were rarely the way to go for huge FPS spikes but the Soldiers ones seem quite nice.
 

DaveSimmons

Elite Member
Aug 12, 2001
40,730
670
126
Started a new game yesterday. Gone with Shaman as my first class. Gonna do a full melee beast with heavy Shaman and some Arcanist splash in it or maybe go with Soldier as my secondary and just go Passives for some random outbursts...

I know passives were rarely the way to go for huge FPS spikes but the Soldiers ones seem quite nice.

I did a Shaman 2H melee build for my first Warden kill (at level 23 veteran, but I'm still a noob), with the focus on Brute Force + Feral Hunger and Savagery for some AOE. It's a fun build though I had no chance against the blood cult citadel final boss at level 19. With a melee build and no vitality resists I was drained and ganked rather quickly.

I just visited the Warden again with my level 19 Occultist (pistol + Dreeg's Eye + hound) and that was fun too. The hound is only OK as a tank though, I do so much more damage with Dreeg's that he can't hold threat.
 
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Stg-Flame

Diamond Member
Mar 10, 2007
3,545
499
126
http://www.grimdawn.com/forums/showthread.php?t=37986

A news update for the upcoming free content update. New MIs, new enemies, new dungeon, etc. all following The Secrets of the Three (Bysmiel, Dreeg, and Solael).

Also, there's been some really cool mods already released and some really big projects are looking promising from the community. There even has been a group project idea thrown around (I'll let the project creators release the information when they are ready) of remaking the original TQ masteries as well as the Diablo 2 classes for some Grim Dawn nostalgia.
 
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