GTX 660Ti Reviews

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notty22

Diamond Member
Jan 1, 2010
3,375
0
0
Where is the 7950 OC vs 660ti OC review? Daddy wants to know!
Coming.

http://hardforum.com/showpost.php?p=1039062877&postcount=28 Brent_Justice [H] Video Card Managing Editor, 12.4 Years
Status:



So you guys and gals want to see the GALAXY 660 Ti GC overclocked put up against overclocked 7950 and GTX 670, so I'm going to use the ASUS GTX 670 DirectCU II TOP video card for the overclocked 670, and the Sapphire HD 7950 OC, those cards we got the highest overclocks on. I have a feeling I know what's going to happen, but maybe I'll be surprised
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
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RS adamantly declared Kepler's architectural superiority over GCN, even in the face of real-life data that contradicted his claims re: tessellation (actual game runs at HardOCP as well as synthetics), and re: anti-aliasing (even though the evidence is mixed on that front). It wasn't so much about compute..

I didn't mock you and if you feel that I did, I apologize. I still stand by my comments regarding Kepler's superiority in Tessellation and FP16 textures. Kepler is still ahead of GCN in Tessellation, which is why GTX660Ti did well in reviews. That is the whole controversy pointed out by the author of Tom's Hardware in the comments section (see Cleeve's post on Page 7, about 8th post from the top):

"First off, I don't use maximum tessellation unless it provides a visual benefit, and doesn't cause too much of a frame rate hit. In the case of the 660 ti and the games we tested, I found it fails on both counts. Nvidia and other sites crank up tessellation, and I believe this gives the GeForce a sizable advantage in a number of tests. Also, I use 8x MSAA if the hardware can handle it. in the case of the 660 Ti, it can in many cases, so we enabled it. Our results suggest that this gives it a bit of a disadvantage compared to the radeons."

His explanation is sound for why he thinks his testing showed HD7950 being ahead of GTX660Ti. If he had instead reverted to using extreme tessellation and relying on FXAA or lower levels of AA, then GTX660Ti would have done rather well since it would have focused on the stronger aspects of Kepler's architecture, while minimizing its memory bandwidth bottleneck.

If a test is done to isolate for extreme tessellation in a tessellation-specific benchmark, Kepler will show its strength against GCN. Kepler architecture is also way faster than GCN is for FP16 integer textures. Both of these areas have been tested independently by TechReport:




However, games would need to use these features to allow Kepler to shine. A benchmark such as Unigine Heaven isn't just isolating for Tessellation or FP16 textures since Unigine Heaven uses various combinations of next generation gaming features, including lighting, bump mapping, etc. So it actually tests the GPU from many different aspects at the same time but doesn't specifically isolate for FP16 or for Extreme tessellation. That allows GCN to perform well under Normal tessellation setting which is what most reviewers use. If you toggle on the Extreme setting, GTX680 shows that it can handle added tessellation better:



If more games use FP16 textures or Extreme tessellation then Kepler would pull away from GCN without AMD's tessellation optimizations in CCC. However, there haven't been any recent games with excessive tessellation and conversely AMD is putting $ behind DirectCompute. This is the area where I was wrong and you were right. At that time only Dirt Showdown had DirectCompute and I thought NV would continue to work with developers to put more tessellation into games. Instead it was AMD that pushed DirectCompute harder than NV pushed for extreme tessellation. I couldn't have predicted that at the time, but that doesn't disprove that Kepler topples GCN in Tessellation and FP16 textures. You won't find a real-world game where the gaming world is made of 100% tessellated geometry (like NV's tessellated City Demo), but if you could, I am confident that Kepler would come out on top of GCN.

Many GTX660Ti reviews cranked Tessellation to extreme and left AA at FXAA / 4xMSAA, which is why GTX660Ti with neutured ROPs / memory bandwidth kept up with 7950. The thing is games now are using more than 1 of these next generation graphical features -- AMD benefits from global lighting model, 8xMSAA (due to higher memory bandwidth feeding 32 ROPs), contact hardening shadows and NV benefits from tessellation and lighter levels AA. Because NV is a lot more crippled on the DirectCompute side, it incurs a larger hit than GCN does in tessellation in the same game. This is why GTX680 is slower in Dirt Showdown/Sniper Elite V2. Not sure why you are digging up that thread but I specifically said Kepler has superior performance with MSAA in deferred game engines and I also specifically sighted BF3. I never said that Kepler is better with MSAA overall (for example I didn't touch SSAA in DX10 games, etc.). Kepler still beats GCN in BF3 at 1080P and GTX670 is faster than HD7950 in that game easily.

GTX660Ti vs. HD7950 is entirely different. That's not Kepler vs. GCN, but a crippled GK104 vs. a barely cut-down Tahiti XT.

If we only look at Kepler vs. GCN architectures, then it's fair thatwe look at the top GK104 card -- GTX680 Lightning -- it is still the fastest single-GPU this round with volt mods. So it is about context. If we are ONLY focusing on architectures and not GPU SKUs (i.e., 660Ti vs. 7950 or 7850 vs. GTX670), then Kepler architecture is way more efficient than GCN is for games. GTX680, despite only 1536 SPs and 192 GB/sec bus, is able to accomplish what takes GCN 2048 SPs and 264GB/sec+. There is no contest here at all. HD7970 just makes up for its inefficiency with brawn and die size. It's not magic. The only difference is NV bet on FP16 textures and tessellation and AMD bet on DirectCompute. So far AMD is winning in that regard but we are yet to see Medal of Honor Warfighter and Crysis 3. Both of those games can still bring out Kepler's advantage with Frostbite 2.0 deferred MSAA and Tessellation in Crysis 3. Can't write off GTX680 just yet.

In that thread, the OP was concerned for buying a card and keeping it for 3 years. There was no way I could recommend an HD7850 as opposed to the 670 for achieving such a goal, unless you actually truly believe that HD7850 will outlive GTX670 because you think DirectCompute in games will really take off in the next 2-3 years?

Right now the killer feature of GCN is DirectCompute for games. Otherwise,Kepler is still the superior architecture for tessellation and its performance in games on a per mm^2 and on a per shader + memory bandwidth basis is unmatched by GCN HD7000 series in the flagship space.

However, like I said GTX660Ti is not a full-fledged Kepler chip and 25% lower ROP and memory bandwidth hurt it a lot. You can't really use GTX660Ti as a basis to prove that Kepler is weaker than GCN since it a neutered SKU.

blastingcap, what I am most happy about is that through these types of discussions we can talk about certain gaps that exist for both GPU brands and you point out a perfectly valid opposing view to mine (which I think is great since it gives both sides of the coin). Often times these things aren't as covered in detail by the reviewers and someone who wants to "future-proof" (which I think neither you nor I really believe in long-term) their GPU purchase can read those details on the forums, can weigh in what's most important to them (tessellation, frostbite 2.0 performance for NV or DirectCompute / advanced lightning for AMD) and make a better guess regarding which GPU is better for purchase.

Ironically, the choice for what architecture to go for has really had an impact only 3 times in the last 10-12 years of GPU selection I think:

- 9700/9800 series for DX9 vs. FX5800/5900, but one could argue that 9700/9800 weren't fast enough for DX9 games anyway
* maybe GeForce 6 since it could run SM3.0 and X800 series couldn't which I believe blocked X800 series from playing BF2 or BF:BC2 (don't remember which one exactly).
- X1900 vs. 7900 series where 7900 series really struggled in shader intensive games, but then NV responded with GeForce 8 which was a seriously fast architecture for next generation DX9/10 games
- Fermi vs. Cypress where the latter really couldn't handle tessellation in future games well

However, for the most part as each generation passes, the top cards become "equally too slow". I've said it before a couple times

We are seeing that happen with GTX580 vs. HD6970. For example, Sleeping Dogs:



I guess the really smart way to future proof is to buy a GPU just enough for this generation of games and put aside the savings for the next generation of GPUs. Chances are HD7950 OC/GTX670/GTX680/HD7970 will not be fast enough for next generation games, especially once next generation of consoles launch and we may experience a large increase in graphics quality. Most people will probably be happy they saved $100-150 towards a next generation GPU and not have gone for the top $450-500 cards. From that point of view, GTX680/HD7970 GE may become just as slow as GTX670/HD7950 OC. Observing performance of HD6950/6970 vs. GTX570/580, it looks like that exact scenario is starting to happen. It also happened with HD4870/4890 vs. GTX275/GTX280/285.
 
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Attic

Diamond Member
Jan 9, 2010
4,282
2
76
Interesting look there RS.

I get the impression that the 660Ti performance will not hang in there relative to 79xx or 670/680 down the road. Some review sites, through an adherance to a review guide it would seem, painted the 660Ti as a 670/7950 rival that in reality it is not.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
It's too bad for us that they did not need to make it. The 7970 was so slow they were able to just go with their midrange chip and make a ton of money. I think AMD screwed us all.

It is unfortunate that we didn't get GK110 in the consumer space. I wouldn't put the entire blame on AMD though. The consumer is also partially to blame. If the consumers put their $ where their mouth is regarding GK104 being a mid-range GPU ("NV is taking us for a ride"), then NV wouldn't have been able to have such a successful GTX680 launch that it did.



Since AIBs are are selling every GTX670/680 they can make for $370-600, and AMD doesn't have HD8000 series out yet, NV doesn't have a lot of incentive to launch a 40-50% faster GK110 and suddenly cut the prices of GTX680 to $250-300. At the same time, even if they sell GK110 for $800-1000, they are already selling it for more $ as Tesla K20. It looks like NV's strategy was a smart one since consumers are still buying supposedly mid-range GTX680 for $500.

Interesting look there RS.

I guess I rarely talk about it. If someone asked me if I think GTX660Ti is a great card, I'd say no. But if someone asked me for the best strategy to maximize their $ spent, I'd advise to get a GTX660Ti over the $500 GTX680, pocket $200 for the next upgrade and just use FXAA or lower some settings to high. With GTX670's dipping to $370-380, I did recommend 670 for some people in a way being inconsistent . If you look at the GTX570 vs. GTX580, that $150 extra premium for the 580 did squat for making GTX580 more future proof. Since I run bitcoin mining on the side, the added cost of going with HD7970 over 7950 was nothing for me since 7970 makes more bitcoins a month. However, if I was actually paying for the 7970 out of my pocket, I'd save $150 and get a 7950+ OC Most of the time the top cards are not worth it. Today's 20% performance increases will get washed away because chances are Unreal Engine 4 or next generation games will be 2-3x more complex than today's games. 20% extra performance isn't going to do much if a game suddenly becomes 2-3x more GPU demanding. To me, the main benefit of buying a faster card today is to enjoy faster performance in today's games. When next generation games come out, you start worrying about GTX700/800/HD8000/9000 series then. Trying to future-proof today by picking the right architecture for next generation games is very hard. Remember DX9, when DX9 games arrived, yes the 9700/9800Pro were faster than 5800/5900 series but really you wanted X800/6800 for them. If next generation games use more DirectCompute, well you'd want a beefier DirectCompute card than what 7900 series can deliver anyway. With HD7950+OC the risk is minimized since it costs way less than the top cards and has enough overclocking headroom to ensure good performance in today's games.
 
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Feb 19, 2009
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A single OC 7950 will still be enough for 1080p gaming in 2-3 years. You can quote me on this.

We are hitting a wall where the trade-off in innovation and IQ is exponentially low. Every "major" feature added in recent times have yielded very little IQ gains. As long as your gpu can push high-res textures (throughput & vram capability) and cope with AA (bandwidth and ROPs), its going to be fine for a long time as these features can simply be disabled and your game STILL looks great, i.e. Crysis 1 with texture mods, no fancy dx11 effects, still awesome.

The second factor is because next gen console specs are looking terrible, we'll be stuck for another 6-8 yrs of consolitis.
 

JTsyo

Lifer
Nov 18, 2007
11,817
952
126
Has the 660Ti been selling well? I don't see the EVGA 660TI FTW in stock but everything else seems to be.
 

B-Riz

Golden Member
Feb 15, 2011
1,595
761
136
A single OC 7950 will still be enough for 1080p gaming in 2-3 years. You can quote me on this.

We are hitting a wall where the trade-off in innovation and IQ is exponentially low. Every "major" feature added in recent times have yielded very little IQ gains. As long as your gpu can push high-res textures (throughput & vram capability) and cope with AA (bandwidth and ROPs), its going to be fine for a long time as these features can simply be disabled and your game STILL looks great, i.e. Crysis 1 with texture mods, no fancy dx11 effects, still awesome.

The second factor is because next gen console specs are looking terrible, we'll be stuck for another 6-8 yrs of consolitis.

Second that.

Let us not forget that PC's have had huge gains in the past decade and we wait for software to catch up to the hardware while consoles have to release all new systems for features we take for granted.
 

Emultra

Golden Member
Jul 6, 2002
1,166
0
0
I'm using two 460's, one of which seems to be dying. Lots of flashing triangles. Should I go for a 660 Ti and save the functional 460 for Physx? PSU is a Corsair AX750. Monitor is only 1680x1050 but 120hz; give me dem frames.

I can find a Gigabyte 660 for $450 in Sweden. 670's seem to be $520 and up, which is a bit much.
 
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Emultra

Golden Member
Jul 6, 2002
1,166
0
0
7950 seems to be around the $500 range. Welcome to the world of non-American consumer prices. Shipping + middle man + 25% VAT.
 

antef

Senior member
Dec 29, 2010
337
0
71
AMD's TDP rating is worse case scenario, in artificial benches/power viruses etc.

In gaming, its average and peak load is a LOT lower than its official rated TDP, ie. the 7950 is ~150-160W in Crysis 2 gaming. Similar with the 78xx, their gaming load is ~100W.

NV's TDP is its load in gaming, and this gen, with the updated throttle and power monitor, its the max load it can attain.

Yeah but what about this chart:



The total system power consumption with the 7950B is 61W higher than with the "reference" 660 Ti. That's a big difference that could translate into noticeable heat and noise increases. So while AMD might be a good bit behind their max TDP when gaming, it still seems to be a good deal more than NV.

With the new price cut and bundle announcement, I'm starting to take a hard look at the 7870, though those cuts haven't made it to vendors yet. At $250 it is an interesting card and the power consumption is very reasonable.

Me too, but I feel that slight bit that it lags the 660 in performance matters, especially in something like BF3. My feeling is that the 660 is the minimum performance I'm willing to accept for a new purchase today. Looking ahead to Black Friday prices, that means the 660, 670, and 7950 could all be options in the $250-300 range.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
AMD's TDP rating is worse case scenario, in artificial benches/power viruses etc.

In gaming, its average and peak load is a LOT lower than its official rated TDP, ie. the 7950 is ~150-160W in Crysis 2 gaming. Similar with the 78xx, their gaming load is ~100W.

NV's TDP is its load in gaming, and this gen, with the updated throttle and power monitor, its the max load it can attain.

Thats just plain wrong.

Only Tesla cards can run with a true 100% heavy load. Hence also why you see the big difference between spec and TDP compared to gamign cards. GPU makers add idlestates in drivers or throttle in hardware to protect it. Its one of those gray areas, but beneficial since most gaming is light/medium load.

It was also directly shown on the HD6970:
http://www.anandtech.com/show/4061/amds-radeon-hd-6970-radeon-hd-6950/8

It simply couldnt run without throttle.

In short, only Tesla cards and CPUs can handle a max load.
 
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VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
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Yeah but what about this chart:



The total system power consumption with the 7950B is 61W higher than with the "reference" 660 Ti. That's a big difference that could translate into noticeable heat and noise increases. So while AMD might be a good bit behind their max TDP when gaming, it still seems to be a good deal more than NV.



Me too, but I feel that slight bit that it lags the 660 in performance matters, especially in something like BF3. My feeling is that the 660 is the minimum performance I'm willing to accept for a new purchase today. Looking ahead to Black Friday prices, that means the 660, 670, and 7950 could all be options in the $250-300 range.

Notice the GTX570 at the bottom of the chart? A mid range card from last generation is using more power than everything from this generation. The other thing this chart lets you know is that the 7950B numbers are around the power consumption you can expect when OC'ed to around 1100-1200 on the GPU core. The 7950B bios sets the vcore to 1.25v which is just absurd because the stock bios will allow most 7950's to reach at least 1000mhz on the GPU core. Power consumption this generation isn't really an issue.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
Notice the GTX570 at the bottom of the chart? A mid range card from last generation is using more power than everything from this generation. The other thing this chart lets you know is that the 7950B numbers are around the power consumption you can expect when OC'ed to around 1100-1200 on the GPU core. The 7950B bios sets the vcore to 1.25v which is just absurd because the stock bios will allow most 7950's to reach at least 1000mhz on the GPU core. Power consumption this generation isn't really an issue.

A mid range card from last generation would be a GTX560 or GTX560Ti. GTX560Ti448/570/580 was highest end GPU Die GF110 while GTX560x was GF114 mid range.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
I mainly meant gtx570 wasn't the most power hungry card last generation. Which still illustrates my point that all the 28nm cards are great compared to last generation in terms of power used.
 

Scoobyboo

Member
Jul 19, 2012
53
0
0
In that thread, the OP was concerned for buying a card and keeping it for 3 years. There was no way I could recommend an HD7850 as opposed to the 670 for achieving such a goal, unless you actually truly believe that HD7850 will outlive GTX670 because you think DirectCompute in games will really take off in the next 2-3 years?

RussianSensation, as you might know I'm in the same boat as what you are talking about here.
(Cancelled my 7850 order that I had been waiting on for almost 3 weeks already)
So I would like a graphics card that I can use for 3 (or more) years, but I've never been the guy that plays BF3 and the like, demanding it runs on highest settings at max fps...
I play games like L4D2, TF2, WoW and GuildWars2. And want to play Max Payne 3, GTAV, -maybe- ArmA3,... on 'okay' settings.
It would be nice to give Afterburner a try though and see how much I can OC my new GPU.

Considering my budget around the 7850 and max. 660Ti range, would you advise to go with the 660Ti then for 3+ years of usage?
(also for better idle power usage from NV cards I was told on these forums)
Or would a 7850 be more than enough, and save me some money to upgrade for sure when 3 years have passed?
If other people have (other) suggestions and advise, I'm all ears...

I hope this post is not bothersome, but I'm sick and tired of this crappy loud half-broken Gforce9600GT and want to change it ASAP!
And I really don't know as much about this stuff as you guys...
 
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Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
Is GTX 680 midrange?

A mid range card from last generation would be a GTX560 or GTX560Ti. GTX560Ti448/570/580 was highest end GPU Die GF110 while GTX560x was GF114 mid range.

No idea what to call a 680 nor do I know if it was meant to be mid-range or high end.
 

ShintaiDK

Lifer
Apr 22, 2012
20,378
145
106
What? There's plenty of games that peg GPU usage at 99-100%. However, some scenes have lulls on gpu usage, thus "average" is lower than "peak" gaming load on the TPU charts.

100% aint 100% if all execution units aint filled.

Same with a CPU, 100% load can draw 30W and it can draw 90W for example.

Why do you think the 6970 throttled in furmark and metro2033, but not in the others? Why do you think different games gives different temperatures, even tho they are all 100% load.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Where is the 7950 OC vs 660ti OC review? Daddy wants to know!

Supposed to be working on it but I bet they will go back to their old tricks of using "max playable" and say "oh but on this card you can run ultra tessellation and 4x AA and on that one only normal tessellation and 8x AA" or something.
 

Siberian

Senior member
Jul 10, 2012
258
0
0
I would have loved for the gk110 to have been released as the 680. That way the full gk104 would have been a $300 660. The 104 is a great chip and I'm sure nvidia is laughing all the way to the bank.

I guess current games don't demand much, so this is where we are at.
 

AnandThenMan

Diamond Member
Nov 11, 2004
3,980
593
126
GK110 is not here because it is not ready yet, end of story. No company worth their salt intentionally delays shipping a product for 8+ months if it is actually ready to go.
 

Siberian

Senior member
Jul 10, 2012
258
0
0
GK110 is not here because it is not ready yet, end of story. No company worth their salt intentionally delays shipping a product for 8+ months if it is actually ready to go.

They get to sell a $300 chip for $500. They can save the 110s for the $4000 tesla cards. They have the fastest,card on the market. There is zero reason to make a 110 based gaming card. They would only be competing with themselves.
 
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