GTX vs. EVGA 8800GT SC - 3DMark06 and Crysis 1920x1200

deerhunter716

Member
Jul 17, 2007
163
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Very impressed.

GTX oc to 615/1500/1960 = 12,924

GT oc to 700/1750/1900 = 13,789

Next will bench Crysis at 1920x1200
 

swtethan

Diamond Member
Aug 5, 2005
9,083
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Originally posted by: deerhunter716
Very impressed.

GTX oc to 615/1500/1960 = 12,924

GT oc to 700/1750/1900 = 13,789

Next will bech Crysis at 1920x1200



is this vista?
 

deerhunter716

Member
Jul 17, 2007
163
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0
Yes - Vista 64 bit.

Crysis with settings ALL on Very High at 1920 x 1200 except Shaders, Shadows, and Postprocessing all set to low -->

GTX = 52 FPS

GT at stock (trying to get DX10 to work) = 49 FPS

Caveat is that I could only get Crysis to run in DX9 with the GT; but it looked no different if you ask me as you can still shoot trees in half, etc. Now to OC the GT back to 700/1750/1900
 

deerhunter716

Member
Jul 17, 2007
163
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0
GT OC to 700/1750/1900 = 64 FPS

No idea of the difference in DX9 vs. 10 in regards to FPS; BUT at 1920x1200 the overclocked GT beats the Overclocked GTX on Vista 64 bit.

*** I just read DX9 only allows a max of High settings. I will try to mess around and see how to get DX10 running for a truer benchmark.

Nonetheless the game runs GREAT at 1920x1200 on the 8800GT.
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
3d max has been completely off with any DX10 capable card in every test ever made by any testing website ever... the 3d max scores are never indicitive of current gen hardware...

And crysis is a beta demo with the threading stuff unfinilized and even then competely unplaying in anything... lets see some scores comparing it in games like bioshock, world in conflict, and company of heroes!
 

aiya24

Senior member
Aug 24, 2005
540
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76
Originally posted by: deerhunter716
GT OC to 700/1750/1900 = 64 FPS

No idea of the difference in DX9 vs. 10 in regards to FPS; BUT at 1920x1200 the overclocked GT beats the Overclocked GTX on Vista 64 bit.

*** I just read DX9 only allows a max of High settings. I will try to mess around and see how to get DX10 running for a truer benchmark.

Nonetheless the game runs GREAT at 1920x1200 on the 8800GT.

i'm assuming your not running AA at all?
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
he doesn't even know if he is running DX9 or DX10...

deerhunter... the game doesn't determine if to run DX9 or 10 based on the in game settings, it determines it based on WHICH FILE YOU USE TO LAUNCH IT.
If you are just running it normally it will automatically determine if your system is DX10 capable and if so run it in DX10 always. DX10 mode with settings identical to those which max DX9 is still running in DX10 mode.
 

cputeq

Member
Sep 2, 2007
154
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0
I'd be interested to see a 19x12 comparison with Crysis running all "high" settings, DX9 selected for both.

The GTX should pull farther ahead in this situation, as Crysis looks a ton different between "low" and "high" shaders.
 

deerhunter716

Member
Jul 17, 2007
163
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I do know I was running DX9 - hence the could not get it to run in DX10 and that DX9 only allowed high settings. Low to High - yes a difference BUT hell the GTX and Ultra struggle to even run with those on high. Bottom line is that the 8800GT at 1920x1200 in DX9 mode looks DAMN good and over 60 FPS on average. Damn good indeed. I will try it with Medium settings on shaders/shadows/postprocessing also with no AA/AF and a few other scenarios.
 

deerhunter716

Member
Jul 17, 2007
163
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0
Makes no sense at all to me but should FPS go UP with AF and AA on? GT OC to 700/1750/1900 = 68 FPS this time with 4X AF and 16X AA. Low shaders/Shadows/Postprocessing.

Next will be with those 3 at medium settings.
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
no, only down. and your scores are really hard to beleive considering they are at LEAST twice the FPS any review site has managed to get... can you give us more details about what exactly you are doing and on what? (machine specs, version of everything, exact settings?)
 

deerhunter716

Member
Jul 17, 2007
163
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0
Q6600 OC to 3.33 GHz, Evga 8800 GT SC (700/1750/1900) 4 GB Ballistix RAM OC to DDR-926 and timings at 5-5-5-15, 27" Acer Monitor at 1920x1200 Asus P5k Deluxe Mobo. I am running the FRAPS benchmark starting after you finding your dead comrade hanging from the tree and running through the jungle shooting trees in half -- then onto the beach for a nice firefight with guys there, shoot the jeep coming down the hill, hop in the jeep and start mowing trees down with the gun on top of it. Pretty intense firefight.

Other than that I am not changing a damn thing with my rig running this so good, lol

Bumping the shaders/shadows/post processing to Medium = 30 FPS On low it was 44 FPS as I botched one of the settings from earlier, lol

Still 30 FPS not bad on Medium with AA/AF on.
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
wait wait wait WAIT! you were running your shadows on low! well there you have it!

Yea, high setting means high shadows and lights and reflections AND post processing... 44FPS on low on all those things but "high textures" is in line with real world results, and is also not impressive because high textures with no shadows and stuff is, well, DX7 or older visual quality.
 

aiya24

Senior member
Aug 24, 2005
540
0
76
hmm if shadows settings is killing performance.... i guess i have to give the crysis demo another run with shadows on low.
 

taltamir

Lifer
Mar 21, 2004
13,576
6
76
Originally posted by: swtethan
Shadows is always the killer in games, remember FEAR?

Isn't it that game with the little asian girl with wet hair? I never understood why that is supposed to be scary...
 

aiya24

Senior member
Aug 24, 2005
540
0
76
she's not scary. the game puts you in situations that are scary. i remember a part in the early levels where you just checking the place out and out of nowhere someone whacks you with a 2x4. i jumped and even let off a shot but hit the wall... , it was followed by a cut scene.
 

deerhunter716

Member
Jul 17, 2007
163
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0
Who cares about low shadows - game looks damn beautiful regardless. So 44 FPS with low but AA/AF turned on is damn good and at 1920x1200 to boot.
 

Dplane

Junior Member
Oct 25, 2007
12
0
0
I read somewhere that the Crysis demo is not optimized yet to make full use of quad cores and that they are still working on that..can anyone verify that?
 

badnewcastle

Golden Member
Jun 30, 2004
1,016
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0
Read that the demo is only single threaded, while the retail is multi-threaded, I don't really know what that means for the 8800gt or multicore cpu's. Think I saw that posted somewhere on these forums.
 

cputeq

Member
Sep 2, 2007
154
0
0
Multi-threaded support is only going to affect physics, IIRC according to developer interviews. You'll get higher / better physics "frames per second", meaning greater granularity and realism when seeing stuff blow up, etc.


As for "low shadows" -- Actually take a look at the game when running Low Shadows and Medium....low almost compeltely disables shadows. This makes a huge difference in the look of the game and totally isn't worth it.

Medium shadows are passable, and only incur (on my system) about a 5FPS drop, whereas High shadows incure about 3FPS on top of medium. Since there's not much difference between med. and high IMO, I play on medium. It's seriously much different between low and med. when it comes to shadows.

 
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