zinfamous
No Lifer
- Jul 12, 2006
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I unlocked all the skills I wanted for my build, was max level, and had the best equipment within a week, as well as beat the "story" so there was nothing left to do in PvE.
I played PvP, won most of the time. Our guild have some guild hall thing. I don't really remember because it was so long ago, but there was nothing to do, so I quit. Its not my fault the game was so lacking at launch.
Plus what I really didn't like was the core mechanics, which wouldn't change in expansions anyway. If you don't like the base game, there is no reason to get the expansions.
It wasn't really an MMORPG without any persistance at all. If you call GW an MMORPG, then you have to call pretty much FPS an MMOFPS.
I was just inputting my opinion nothing to be so upset over Zin. Not everyone has to like the games you do 100%.
but it's not even first person.
it's a third person game--so that already doesn't work.
nah, you don't have to like it. Just saying that you probably only experienced 25% of it. BUT, the core, as you say, really never changed much from Prophecies. collect skills, work on build, go farm shit.
very grindy. You have to like that sort of thing to really get into the PvE. Personally, I have zero interest in PvP. People say it was/is? really good for GW, but that means nothing to me.