thats wierd.. cuz when i created my character thats the only server options i was given.
the game im thinking is very heavy in cpu utilization more so then gpu.
I think you maybe cpu limited.
I was playing the game on i7 990x @ 4.4ghz with 3x580GTX in tri-sli and ran smooth.
The only issue i had was the kick off at 20min.
I didnt notice any sli benifits tho... the game ran the same with 1 2 or 3 cards in sli.
hence why im pointing to more cpu utilization, or really crappy multi gpu support.
Beta is DX9, btw....and it may be that way on initial release; but that's mere speculation on my part.
and considering that it's only DX9, the game looks really damn good, no?
As far as server availability goes, I really wouldn't know. I just loaded straight into my characters from the previous weekend and loaded my Mes, didn't look back.
I don't think I explained what i had noticed about leveling change. on the BWE, I had finished at level 19--about 3/4 progress to level 20. In the higher level areas of Kessex Hills (southwest, 21-24), I wasn't really progressing fast by the end of the final day.
On Monday, when I logged in at level 19, I ran a few events, again, in North Kessex Peak (16-19 level mobs). After one or two mobs, I had my new level, and didn't really notice it. Got distracted by several events on the way to do nothing in particular, and had managed to level to 23 before the end of the day (and about 1/2 progress to 24, actually).
It didn't feel like a grind before (still didn't notice that I was leveling), but I'd like them to keep a quicker rate (GW was never really about leveling, as you could pretty much max out in a day) if for no other reason that it makes the game easier to get into when first starting. It's still difficult, but I think making the first handful of levels progress quicker will allow new players to get a better handle of the game mechanics--hopefully dying less and realizing quicker that they simply can't tank/heal/dps--and really should play the game as it was designed to be played.
The mob respawn is still punishing, though, at any level :\