yeah in one of the recent stress tests i wanted to kill the last 10 mins or so and was unbelievably shocked to find out how much xp you can make from crafting.
makes me regret selling off all my mats lol
yeah in one of the recent stress tests i wanted to kill the last 10 mins or so and was unbelievably shocked to find out how much xp you can make from crafting.
makes me regret selling off all my mats lol
devs said 10 lvls is possible though 1 complete tree of crafting.
So we have 2 crafting tree's which means 20 lvls possible.
however nothing beats exploration.
You can quite honestly get from lvl4-> lvl10 just from exploration in divinity's reach.
which server are the AT peeps plannig on playing on?
you can max all crafting skills on each character that you play (but yeah--2 at once). At least, that was the earliest info coming out about GW2. not sure if they hanged that.
Devs also stated that you could, theoretically, level up completely through crafting. Not sure how I feel about that, honestly.
which server are the AT peeps plannig on playing on?
son of a B everyone is gonna be on a different server
all my old wow buddies are gonna be on Maguuma
my brother is planning on sorrows furnace
AT on Stormbluff
Guesting will not be available at launch but is still planned.
id recmend mumble over vent and TS
Cant wait!
That being said, I'm open to launching something with whomever wants to get something going. I'm not terribly interested in being a guild leader. Officer, maybe, but such things aren't very important to me either way.
That being said, I foresee myself being on this game way too much to start, so I'll certainly be a dependable resource for a guild.
Dammit, I won't even be home until late that afternoon on Saturday, all the good names will be taken by then.
I still don't know where my old GW1 guild is rolling, but it's been so long since I've interacted with most of them (old leader finally returned to the game not too long ago--not that I've been on much myself), and it looks like he's probably planning a guild of mostly DAoC buddies. May not be the same thing for me.
Either way, I'm rolling on stormbluff at launch. should we get some open discussion on a dedicated guild? should we make an AT exclusive guild? I know that I have a handful of people from all over the place that I will likely be playing with, so I'd rather a hybrid with whoever the hell wants to join.
That being said, I'm open to launching something with whomever wants to get something going. I'm not terribly interested in being a guild leader. Officer, maybe, but such things aren't very important to me either way.
That being said, I foresee myself being on this game way too much to start, so I'll certainly be a dependable resource for a guild.
Dammit, I won't even be home until late that afternoon on Saturday, all the good names will be taken by then.
hen the game launches your first focus should be on claiming your name. Do that by clicking the skip to end button and making a throw away character with the name that you want. Then log that character into the game, log back out to character creation and delete it. The name will be saved to your account for 24 hours, giving you plenty of time to start working out what profession will best suit you.
Start by picking a race and a profession (I wouldn't worry about appearance too much at this point) and give it the name you reserved. Then log it into the game. Run through the initial area (should be relatively quick). Once you kill the big thing and get ported to the normal zone open your hero panel (default is H) and on the left side there will be a bunch of tabs. Open the PvP one and there should be a button labeled Heart of the Mists. Click that and it will bring you to the tutorial portion of the heart. Do the tutorial. After the tutorial you will be instructed to go through a portal which will take you to the actual heart.
In the heart you will be scaled up to level 80. You will have all traits, utilities, runes, sigils, weapons available to you. The only ones you won't have will be the racial ones. There are venders there who will offer you all those things at no charge. You will start with a default setup of everything. Feel free to pick up other weapons to play with and to look at the various runes/sigils/amulets available. To the east there will be the two named NPCs from the sPvP environments, golems in each armor type as well as a group of soldiers. On the path towards that end of the island you will run across a golem who windmills around to help you learn dodging. To the west there are more golems. Golems who run paths so you can practice crippling and killing a runner. Golems who will attack you as if they were one of the other player professions. Large groups of golems to let you play with AE tactics.
The whole place is like a giant MMO amusement park and it's the best place to figure out what profession best suits you. Hell, it's probably the best feature I've ever seen in any MMO I've played to date. Certainly wish SWTOR had had something like that before I threw however many hours into a Jedi Sentinel just to find that I couldn't stand the animation for it's main talented attack.
That being said, I foresee myself being on this game way too much to start, so I'll certainly be a dependable resource for a guild.