I wasn't referring to soloing Shiro with Spoil Victor. I was referring to taking a team of mainly melee and using it on him when he hits them with Impossible Odds. My main character is a Rit but I'm so tired of spirit spamming being the end all/be all of the game. It's the "answer" to everything and just overused. Granted Earthbind and Wanderlust aren't something that I see used much but SoS seems to be the way that the masses see to "get things done".
I have used earthbind even before the spirit buff.
But without doubt SoS is a strong build. If you recall, before the spirit buff ritualists builds were run better by necromancers.
And before spirit walls people used minion walls and before that pet/minion walls -> putting a wall of junk in front of your team as always been efficient. Full human teams don't really need it, but unfortunately most human teams are only used for Speed Clears and use invici tanks.
One, specially when playing alone, should play enjoyable builds, but lets not fool ourselves, those builds while capable of finishing things won't be as fast.
Guild Wars is an excellent game, but clearly there are good reasons for Anet to drop it in favour of Guild Wars 2.
Anet also seem to have learned from their mistakes with Guild Wars - Guild Wars 2 seems to keep trying to give players the best of an MMORPG without its associated hassles that even fans of conventional MMORPGs can recognize.
Lets see how all pan out, but one thing is sure - Guild Wars is still the best tactical/strategical RPG based on a large party. Guild Wars 2 is dropping that for an easy to understand reasons, ie, having to form a coordinated party to even the smallest of quests, which ends being impossible so you end up going with AI NPCs.