GaiaHunter
Diamond Member
- Jul 13, 2008
- 3,650
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It didn't feel like a grind before (still didn't notice that I was leveling), but I'd like them to keep a quicker rate (GW was never really about leveling, as you could pretty much max out in a day) if for no other reason that it makes the game easier to get into when first starting. It's still difficult, but I think making the first handful of levels progress quicker will allow new players to get a better handle of the game mechanics--hopefully dying less and realizing quicker that they simply can't tank/heal/dps--and really should play the game as it was designed to be played.
The mob respawn is still punishing, though, at any level :\
Not during prophecies.
Yeah, the mob respawn rate and the overall idea of mobs standing around instead of patrolling is one of the aspects I dislike.