[Guru3d] Hitman (2016) DirectX 12 updated benchmarks review

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Pinstripe

Member
Jun 17, 2014
197
12
81
It must be hard fighting the future...

Good thing AOTS isn't the future of gaming, but only a little AMD-sponsored tech demo that almost nobody is paying attention to.




You're threadcrapping. If you cannot discuss the topic at hand, stay out of the thread.


esquared
Anandtech Forum Director
 
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thesmokingman

Platinum Member
May 6, 2010
2,307
231
106
Good thing AOTS isn't the future of gaming, but only a little AMD-sponsored tech demo that almost nobody is paying attention to.


What's your motivation for continuing this charade?




You're threadcrapping. If you cannot discuss the topic at hand, stay out of the thread.


esquared
Anandtech Forum Director
 
Last edited by a moderator:

airfathaaaaa

Senior member
Feb 12, 2016
692
12
81
Good thing AOTS isn't the future of gaming, but only a little AMD-sponsored tech demo that almost nobody is paying attention to.
can you elaborate as to how a dx12 game is amd sponsored? does it have any secret closed down software on it?
 

thesmokingman

Platinum Member
May 6, 2010
2,307
231
106
Pardon me? If this is meant as a personal attack, I'd be inclined to report you.


Go ahead if you feel that way, but you're in here doing nothing but trying to tear this thread down. You must have some motivation for it since as you write you could care less about this game or more like dx12 future.
 

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
Good thing AOTS isn't the future of gaming, but only a little AMD-sponsored tech demo that almost nobody is paying attention to.

This is an engine that will be used to make a couple of games.
Also these guys are going to provide an ultimate tool for multiple GPU systems with mixed and missmatched GPUs, across products stacks and VENDORS.

The whole industry is looking at their hands, trying to learn something. These are the first dx12 developers that made dx12 work good. Something others, with lots of help from nvidia, failed to do.
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
Did you post the wrong chart?

Those 960 and 970 models don’t seem to be supporting your narrative.
Don't they?
What I said was:
"Nvidia gets a nice boost from dx12 in ashes,as long as you are on a core that can't drive the dx11 graphics thread fast enough. "
If the celeron can drive the 960/970 in dx11 of course there is no benefit from dx12,they get a nice boost for the 980 because they are to weak to drive the 980 in dx11.
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
What? I dont recall having that argument before. Multithreading unnecessary for 8 thread CPU but a huge deal for something with 2 threads?! Please go on, would like to know the thought process behind that
I was quoting mahigan...

But what didn't you understand?
I7 has much faster single speed so it can run the dx11 driver thread much faster/fast enough,the celeron needs dx12 to do it.
 

thesmokingman

Platinum Member
May 6, 2010
2,307
231
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I was quoting mahigan...

But what didn't you understand?
I7 has much faster single speed so it can run the dx11 driver thread much faster/fast enough,the celeron needs dx12 to do it.




You said the multi-threading is unnecessary on the i7. Are you sure that's what you meant? The celeron obviously improves because more cores can be utilized versus not, but the i7 can also have more of its cores can be utilized versus idle. I'm not sure how that can be unnecessary?
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126


You said the multi-threading is unnecessary on the i7. Are you sure that's what you meant? The celeron obviously improves because more cores can be utilized versus not, but the i7 can also have more of its cores can be utilized versus idle. I'm not sure how that can be unnecessary?

Because there currently is no GPU that would demand this.
Even the fastest GPU gets what, 50 FPS? A high Ghz current intel core can drive that in dx11.
 

thesmokingman

Platinum Member
May 6, 2010
2,307
231
106
Because there currently is no GPU that would demand this.
Even the fastest GPU gets what, 50 FPS? A high Ghz current intel core can drive that in dx11.


Wait did you just make a case for staying in a single threaded world????
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
that is the most odd thing someone ever said on pc master race world...
i guess then this guy got it all wrong..
http://www.overclock.net/t/1594186/...1-vs-directx-12-performance/470#post_24981917

Does this guy show benchmark results?
Did he run the CPU only version?
How much of this is thread hopping?
He says himself "but I eliminated the HT since it made the chart look REALLY crazy"

Someone show us a pic with process hacker/explorer showing actual threads while actually testing a top GPU.
In theoretical scenarios sure you can make whatever CPU run all it's cores...
 

airfathaaaaa

Senior member
Feb 12, 2016
692
12
81
Does this guy show benchmark results?
Did he run the CPU only version?
How much of this is thread hopping?
He says himself "but I eliminated the HT since it made the chart look REALLY crazy"

Someone show us a pic with process hacker/explorer showing actual threads while actually testing a top GPU.
In theoretical scenarios sure you can make whatever CPU run all it's cores...
no what he said and you "by accident" let it off is

My chart showed all 12 logical cores, but I eliminated the HT since it made the chart look REALLY crazy.
 

Timmah!

Golden Member
Jul 24, 2010
1,463
729
136
Wait did you just make a case for staying in a single threaded world????

He is saying GPUs are the bottleneck currently. Thats why Nvidia´s DX11 results are pretty similar to DX12 results, when we were promised massive speed-up relative to the number of cores on your CPU (cause the GPU now can "talk" to all of them, not just one).
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,361
136
No, I don't spend money on benchmarks with a game slapped on top of it as an afterthought, and 35 fps are unacceptable, RTS or not.

You dont spend money for the game but you know that 35fps is unacceptable on that game.

Next time you dont like a benchmark because your favorite company is way behind just say so, it would be more believable than resort to unacceptable framerate
 

tential

Diamond Member
May 13, 2008
7,355
642
121
No, I don't spend money on benchmarks with a game slapped on top of it as an afterthought, and 35 fps are unacceptable, RTS or not.

Lol I see, so if you can't play on the highest settings humanly possible, then, the game sucks.

I guess The Witcher 2 sucks since GPUs couldn't handle it with UberSampling on.
Worst game ever, the game was just slapped on top as an afterthought....

The setting is literally called "Crazy".
What more do you want?
 

Zodiark1593

Platinum Member
Oct 21, 2012
2,230
4
81
No, I don't spend money on benchmarks with a game slapped on top of it as an afterthought, and 35 fps are unacceptable, RTS or not.

Apparently, either you run a system that cannot run this game on the lowest setting at 60 fps then, or you don't realize there exists graphics quality settings other than Ultra.
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
no what he said and you "by accident" let it off is

My chart showed all 12 logical cores, but I eliminated the HT since it made the chart look REALLY crazy.

And as I said,you can't tell how many of those are duplicates, because windows juggles threads between cores, by looking at task manager.
Also 20-30% on all cores is not really what we are looking for,this alone shows that you need a lot less cores.
 

airfathaaaaa

Senior member
Feb 12, 2016
692
12
81
And as I said,you can't tell how many of those are duplicates, because windows juggles threads between cores, by looking at task manager.
Also 20-30% on all cores is not really what we are looking for,this alone shows that you need a lot less cores.
so if we dont need a clear cut multithread workload spreaded across all the cores then what the hek we need?

i dont know what you are trying to achieve by keep saying things like that but obviously if you are trying to make a case that a dual core is as a i7 deca core then i dont know you are trying way too hard harder than some other guys here D:
 

TheELF

Diamond Member
Dec 22, 2012
3,993
744
126
so if we dont need a clear cut multithread workload spreaded across all the cores then what the hek we need?

i dont know what you are trying to achieve by keep saying things like that but obviously if you are trying to make a case that a dual core is as a i7 deca core then i dont know you are trying way too hard harder than some other guys here D:
I don't even understand what you are trying to say...
Some CPUs don't need multithreading,not for today's GPUs at least,let's wait for polaris and pascal and look again.
Other CPUs absolutely need it to drive today's GPUs not to even mention the new gen of GPUs.

You guys only look at benchmarks with the top intel CPUs and draw conclusions on scaling or hardware support,but you are forgetting that mantle/dx12 was made from the ground up for a combination of "way too weak CPU cores" + "way more powerful GPU cores"
If 2 or even 4 cores max out current GPUs then you can't see any scaling beyond those 2 or 4 cores,how is this so hard to understand?
 
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