Funny how people have so many negative things to say about DX12, but can't find a single dev championing DX11 over DX12....
Ironically, some of those people spent weeks trying to show how GCN lacks certain DX12 features (12.1, etc.) and how Maxwell was the way to go for DX12 gaming. Now that 7970/280X demolishes 680/770/780 and 290-390X demolish 970/980 in DX12 games, DX12 games is downplayed and supposedly a waste of time for developers. Yet, Deus Ex Mankind Divided is a DX12 game, and one of the most highly anticipated titles of 2016.
https://www.youtube.com/watch?v=ZGGaVCCMgfw
I guess OG Titan and $550 980 owners aren't happy that a $299 280X/7970Ghz and $330 R9 390 are giving their cards a run for the $ in modern games, especially DX12 titles. You can almost predict that once these same people upgrade to Pascal's GP104/100/102, and Pascal does much better in DX12 than Maxwell, the horrible performance of Kepler since November 2014 and 2016 DX12 downfall for all Maxwell cards besides the 980Ti will be forgotten quickly. Oh and don't forget as soon as we see UE4+DX12 with Pascal dominating Vega, DX12 will be hyped like the next coming of.....
I could understand such hatred regarding DX12 coming out from total PC noobs but the veteran PC gamers? These people have seen 1st and 2nd generation DX9 cards struggle with next gen DX9 games during DX8.1 era or back then modern DX10 GPUs struggling to run DX10 games faster than DX9.
All new APIs of the past took time to be perfected, optimized for and for next gen games to be made from the ground-up to take advantage of them. You have to start somewhere. The early benchmarks of DX12 clearly show THE most impressive CPU bottlenecks lifted even on mid-range cards like R9 390 where 60-80% performance improvements are seen on older CPU architectures such as the FX8370, etc.
We should all be grateful that PC gaming is slowly shifting towards more multi-threaded/parallel computing workloads where we could actually benefit from 6-10 core i7s. But I guess because NV's Fermi, Kepler and Maxwell cards are performing so poorly in DX12, DX12 is being downplayed. This reminds me of the massive butthurt that was around when FX5000 series bombed for next gen titles and GeForce 7 got absolutely destroyed by AMD's cards for next gen shader intensive games. The exact same butthurt followed those NV GPU architectures -- pure defense ....
Recall how the DX8 capable FX5900 series became hopeless trash for DX9.
NV actually has a remarkable track record of delivering GPU architecture that last for about 2 years and then fall apart in modern titles thereafter. Looking back, GeForce 7 underwent something very similar in modern titles of the time like how now Kepler and Maxwell are showing signs of struggle under DX12.
No worries, that's part of the NV's planned obsolescence marketing plan, just like the good old days of GeForce 5 and 7, since then long forgotten. If Pascal has massive gains under DX12 vs. Maxwell in 2016-2017, well, there is our answer.