Does it work with mGPU? I'm going to guess no.
So 480 got a 20% performance boost with a patch. From 62% of a 1070 to 76% of a 1070.
Priced about $240 for a 8gb 480 and $450 for a 1070 (just scanning Newegg prices)
That's 53% the price for 76% of the performance.
Huh.
in ONE gameSo 480 got a 20% performance boost with a patch. From 62% of a 1070 to 76% of a 1070.
Priced about $240 for a 8gb 480 and $450 for a 1070 (just scanning Newegg prices)
That's 53% the price for 76% of the performance.
Huh.
If it were 76% of the price as well, it'd be $340. So the 480 is $100 cheaper than its performance suggests.
in ONE game
it's still WAY too early to herald Vulkan as GPU-jesus.
There aren't any graphical differences, except perhaps those that result from adjusting settings since you have more performance headroom. :thumbsup:
So 480 got a 20% performance boost with a patch. From 62% of a 1070 to 76% of a 1070.
Priced about $240 for a 8gb 480 and $450 for a 1070 (just scanning Newegg prices)
That's 53% the price for 76% of the performance.
Huh.
If it were 76% of the price as well, it'd be $340. So the 480 is $100 cheaper than its performance suggests.
And of course, this is a best case game for AMD.
Oversimplification for sure. Toward the high end, performance never scales linearly with price. But this is common knowledge. Price of the 1070 should also come down as supply increases. And of course, this is a best case game for AMD.
https://www.computerbase.de/2016-07...md-nvidia/#diagramm-doom-mit-vulkan-2560-1440
Gigantic boosts for AMD, nothing for nVidia.
https://www.computerbase.de/2016-07...md-nvidia/#diagramm-doom-mit-vulkan-2560-1440
Gigantic boosts for AMD, nothing for nVidia.
Does DOOM support asynchronous compute when running on the Vulkan API?
Asynchronous compute is a feature that provides additional performance gains on top of the baseline id Tech 6 Vulkan feature set.
Currently asynchronous compute is only supported on AMD GPUs and requires DOOM Vulkan supported drivers to run. We are working with NVIDIA to enable asynchronous compute in Vulkan on NVIDIA GPUs. We hope to have an update soon.