These benches show accurate comparisons of how the setups you are all discussing would compare when VRAM limitations come into play in surround setups.
http://hardocp.com/article/2011/03/07/amd_radeon_hd_6990_antilles_video_card_review/1
'The GeForce GTX 570 SLI setup gave us the worse experience in the game. We had to lower down to 2X AA at 5760x1200 in order to achieve playable performance. Even at this lower AA setting performance was well behind everything else. So in this game, the Radeon HD 6990 does offer a better experience compared to the GeForce GTX 570 SLI.'
'The GeForce GTX 570 SLI setup was the worst performing in this game. We had to lower to "Gamer" shaders at 5760x1200 and we were not able to have AA enabled at all. Therefore, AMD Radeon HD 6990 and HD 6970 CrossFireX deliver a better experience than the GeForce GTX 570 SLI.'
'In Crysis: Warhead we are pushing the video cards by testing with 4X AA enabled at 5040x1050 with all "Enthusiast" game settings and shader quality.
When we did this, we see an interesting result, the AMD Radeon HD 6990 pushes ahead of the GeForce GTX 580 SLI! GeForce GTX 570 SLI falls way behind at these settings. The AMD Radeon HD 6990 video card is 6% faster than GTX 580 SLI at these settings.'
570 Tri-Sli is a lot of GPU horsepower and all that power is appropriate to very high resolutions but is rendered obsolete by a lack of sufficient VRAM. There is even an example above where you see 580SLI outpaced by a single 6990 due to lack of VRAM.
In games where the 570 does not run out of VRAM it is a draw with a 6990.
'The GeForce GTX 570 SLI configuration also seems to be about on par with the two AMD setups. We were able to play at 5760x1200 with 4X AA plus Transparency Multisampling. All three cards here are even and the GTX 580 SLI is the one that steps out beyond the rest offering a better experience. '
Which lends itself to showing that 6990+6970 would come up with draws against 570 TriSLI
at times. But there are clearly times where 570 TriSLI will choke up due to lack of vram,
so why would you choose a setup that only keeps up sometimes but is too slow in certain scenarios ?
As far as 2560x1600, I could see 570 Tri being enough almost all the time, but not
every time. I have pegged VRAM usage in excess of 1.3GB in Crysis, Stalker and Metro at that resolution.
Subject of this thread is '
[H] 6990+6970 CF vs GTX580 SLI triple monitor' If you want to make comparisons of AMD vs NV at triple monitor solutions, isn't it logical to compare cards that are equipped with enough VRAM to handle any game at those resolutions, not just some of them ?
What sort of buyer seeing these benches would get the 570s knowing at times they would be playing a slideshow because of texture swapping from the hard drive. I know what this is like firsthand from having my 5870CF setup run out of VRAM. Your gaming literally freezes on and off momentarily and chugs until you move through the game to an area where you have enough VRAM to render the scene.
Not what I would call the way you'd want to game :thumbsdown:
If you're talking NV vs AMD and triple monitor, you need to be comparing 6950s, 6970s, 6990s and 580s, 590s. Not cards that lack the VRAM to handle these resolutions like 6850s or 570s or 460s etc.