smackababy
Lifer
- Oct 30, 2008
- 27,024
- 79
- 86
Do the ai in dota kill players?
It certainly can. It plays a huge role in the game.
Do the ai in dota kill players?
Perhaps if you view an AI asset as you might a deployed turret you could overlook the external force as unfair or introducing too much luck.I have always hated anything that happens in a multiplayer game that is outside of a players direct control.
It really doesn't mesh well with 6v6 gameplay if you ask me. At those player counts win/loss should boil down to who is better. Not whose robot/AI aimbot decimated the other team.
It's going to be wait and see, but if the AI directly effects outcomes of matches then this game will forever been a noob friendly, uncompetitive, and short lived game that will be forgotten. Any game that is 5v5 or 6v6 should be ultra competitive by nature and not cater to noobs, but that's just my opinion.
They need to remove all the idiot mode stuff from the game.
Also, anyone thinking this game will have a focus on competition with it's Story based MP gameplay al la Brink should really go try that game out. Brink was horrible.
Smaller battlefields means that you influence the game more. I remember for COD2 on Xbox 360 it was 4v4 and if you were really good you could carry your team more often than not. When the teams are huge you cannot do that. Competitive games are almost always smaller teams which says something.
If you enjoy larger games then it stinks for you personally, but its not a case of "wtf this is 2014 6v6 only omg". Games will continue to be this size FOREVER because some people (many) prefer it. Personally if the game has more than 6v6 or 8v8 it loses its appeal to me so I am happy with the news, and thats just for pubs. Forget competitive with anything about 5v5 IMO.
That's close to what my point is. I don't necessarily want to be in a setting where a single talent can carry a team, but I want to be in a setting where teamwork is possible. In Battlefield 4, what are the odds you're working with 25% of your team (8 people) towards a common goal? 50% (16 people)? 100% (32 people)? Anyone who has tried LFR in WoW can attest to what I'm getting at, I think.
LFR gives you a 25-man raid that's incredibly easy, but it's built almost entirely out of random players. There is little incentive to try hard or pay attention, because the game's not that difficult in that setting. However, when you get 25 people barely trying, simple things become difficult, and you have something that could be done in a drunken stupor become difficult, just because no one has any sense of teamwork or strategy. You get 3 or 4 people in the group trying to implement their own strategies for the same thing, and it's a nightmare.
In that same vein, I don't like this idea of "epic" matches in Battlefield. I just don't have much faith in the random people on the Internet, to be frank. It's annoying having 1 or 2 people drag you down in Halo or Call of Duty or Counter-Strike (I'm admittedly the one doing the dragging in that game). If you get into Battlefield, and you have 10 people playing like idiots, it's just too much to tolerate. I haven't played BF AT ALL (the entire franchise), beyond a few matches on the BF4 beta on 360. It was OK, but it was also a scaled-down version of the game. I don't tink I could happily tolerate objective-based games where I have to trust in the performance of 31 strangers. If I play poorly, I can tolerate that, but I can't tolerate performing well and getting annihilated because I got a team where 20 of my 31 teammates are YouTube trolls who like to act like idiots.
That's why I can happily deal with Titanfall's 6-on-6. It wouldn't bother me one bit if they did like Halo or CoD, offering the Big Team Battle alternative, but I would hate having to play all of my matches in a huge world like Battlefield 4 wants.
Halo or CoD, offering the Big Team Battle
IMO, both of those statements are laughably untrue. Twenty four people in CoD4 (last decent CoD, BTW) was just a spam/spawnkillfest, or you were constantly being shot in the back. Whereas most BF4 maps are actually too tight for 64 players. Hell, some maps (Dawnbreaker for example) are nearly too tight to turn jet, and they can go beyond land vehicle and foot soldier boundaries.I would hate having to play all of my matches in a huge world like Battlefield 4 wants.
The bolded part above, along with your previous CoD fanboi comments tell me all I need to know about your opinions. You havent played any BF4 64 player PC matches, yet you know its awful. :hmm:
IMO, both of those statements are laughably untrue. Twenty four people in CoD4 (last decent CoD, BTW) was just a spam/spawnkillfest, or you were constantly being shot in the back. Whereas most BF4 maps are actually too tight for 64 players. Hell, some maps (Dawnbreaker for example) are nearly too tight to turn jet, and they can go beyond land vehicle and foot soldier boundaries.
Ai in fps games is just too random. One second it will be completely stupid the next it reels off 5 headshot kills in a row.
This just simply is not a problem in the RTS games people keep mentioning in favor of AI in titanfall. I could be wrong and the game may be great. It was never going to be a preorder day 1 buy for me long before the 6v6 news came out.
Waiting for reviews.
In quite literally this millennium I have pre-ordered only one game, Bioshock Infinite. I won't do it again. The pre-order bonus is crap (to be kind). I knew that game would be very good, but there's just point in pre-ordering these days. I am an avid review reader of all products and consumer items. I rely on other's wisdom, and a pre-order makes it hard.Same here. I haven't pre-ordered a game since 2008 (Guitar Hero: World Tour or Rock Band 2), there's just no point. I haven't purchased a game on the day of release since MLB 2K12, I think, and I haven't purchased a non-baseball game on the day of release since probably those same music games.
Not a fanboi.... and does not like the cool spellage of the term. Roger that. Sorry I couldnt tell it from your posts but I now have it duly noted.The fact you used the bolded phrase tells me all I need to know: You think anyone who plays CoD is a "fanboi" (ridiculous spelling and term, by the way), and don't care to make an attempt at legitimate discussion on the matter.
You seriously are trying to defend Battlefield, while saying yourself "maps are actually too tight for 64 players?"
I don't even know where I can take this "discussion" when all you want to say it "CoD fanboi," despite the fact that I'm nothing of the sort. I mean, whenever I read a reply and hear someone call me a "fanboi" of any kind, I just want to facepalm and move on, because it means that the person wants to go to insults and not actually read or comprehend what I'm saying.
The whole issue I have with big games is the lack of teamwork. simply put, I don't trust ANY game to give me THREE competent teammates (like in Halo), let alone 31 (for Battlefield). You can say it's about whatever helps you sleep at night, but my issue is 100% about the fact that I don't trust 31 people I KNOW to play intelligently in these games, let alone 31 stranger.
Yeah, I know it's awful trying to coordinate gameplay with 31 strangers because a decade-plus of playing games online (mostly Xbox, but quite a bit of PC in the past month or two) has taught me that the majority of people in games aren't there to win--they want to pad stats.
But again, you made no actual argument or point in your statement, because you wanted to call me names instead. So whatever, moving on.
Okay ign now has an article up talking about the challenge of marketin this without single play. I didn't realize it has NO single play.
Now I genuinely worried. There is truly one reason you don't put in single play: time/money. Even the preiminent multiplayer shooters throw a few hours of single play in--and the COD single is generally pretty fun. A multi only experience is going to affect sales and I dare say significantly.
Agree, besides the latest big FPS single player campaign forays (BF, CoD, MoH) have been mediocre at best and totally lame at worst.I highly doubt it will affect sales much. When you think about these types of games, how many hours are put into the multiplayer compared to the single player per user? At some point it becomes a waste of resources to continue with the single player experience. If they are considering this to be a competitive multiplayer game, why not spend all their resources on that? I did the campaign in COD1, 2, and 4. I have not even started a single one in every other COD I've played (which is all of them except Blops 2 and Ghosts).
I found a slightly older article (summer last year) on IGN saying the same thing, and comments were almost uniformly against it. However, given the derision this game has received on many points from many people, it could just be haters hating, so who knows, maybe it won't affect sales too much. It would make a person like me less inclined to buy it, but if it has a wicked multiplay experience I'll get my PC up to snuff anyway just to play it.I highly doubt it will affect sales much. When you think about these types of games, how many hours are put into the multiplayer compared to the single player per user? At some point it becomes a waste of resources to continue with the single player experience. If they are considering this to be a competitive multiplayer game, why not spend all their resources on that? I did the campaign in COD1, 2, and 4. I have not even started a single one in every other COD I've played (which is all of them except Blops 2 and Ghosts).
Agree, besides the latest big FPS single player campaign forays (BF, CoD, MoH) have been mediocre at best and totally lame at worst.
Not a fanboi.... and does not like the cool spellage of the term. Roger that. Sorry I couldnt tell it from your posts but I now have it duly noted.
Moving along. So now you are telling us how you know everything there is to know about BF4 on the PC because you've been playing multi player games online with whiny pre-teens on the xbox for over a decade. Come squad up with some ATOT'ers or perhaps join a mature clan then give us your opinion.
I found a slightly older article (summer last year) on IGN saying the same thing, and comments were almost uniformly against it. However, given the derision this game has received on many points from many people, it could just be haters hating, so who knows, maybe it won't affect sales too much. It would make a person like me less inclined to buy it, but if it has a wicked multiplay experience I'll get my PC up to snuff anyway just to play it.