[H]Titanfall just 6v6

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DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Keep taking my statements of opinion, claiming they're begin presented as fact, and enjoy the results of twisting words.

I never claimed to know everything about Battlefield ANYTHING. I said that I don't like the idea of 32-on-32 because I don't trust strangers to cooperate, and I've played enough games (and don't take "primarily Xbox" to mean "entirely Xbox," though I know you like to deal in absolutes) in 4-on-4 settings to know that I don't like putting TOO Much trust in strangers. If I am 1/32 of the team, I am putting 96.875% (31/32) of the match into the hands of strangers, and I just don't trust that. My ENTIRE POINT is that I don't like massive games because I don't like playing with swarms of strangers.

Heck, playing WoW in a guild (for the record, never done the clan thing in shooters, I just don't like it), I didn't like trusting the people I played with. We'd do a 10-man raid, and we'd have folks be terrible at their jobs (and this is from someone who was never all that great at the game himself). Playing TF2 in a 12-on-12 setting, I'd get frustrated when 50% of the team was a Sniper or a Spy (and I recognize that a lot of those instances are console gamers taking advantage of the F2P existence of TF2 now). It's just a matter of strangers have proven time and time again to be untrustworthy, so I don't care for a massive game where my contributions can mean so little.

But I guess since I don't play Battlefield in a competitive clan, I'm not entitled to an opinion, in your world.
Sure you can, just like I can have an opinion of your opinion. And my opinion is that someone who has never played any BF other than a little of the broken BF4 beta, and that being on the xbox, shouldn't opine too forcefully on the PC version of the game. This is a gaming forum and if your opinion insults someone's game of choice, chances are they are gonna come back at ya.

Trust me I know how frustrating it can be to play with a bunch of random morons. Thats why mainly stick to TDM or Domination if no BF4 friends are online, that way I can be more of an influence on the game or just pad my own stats if the team really blows. No need to let them take me down with them, right?

I dont consider a 64 player server a massive game though, and like I said earlier, BF4's maps really arent that large. Most maps have 2-3 flags that can be covered on foot. I consider 32-48 players the sweet spot for most of the Large Conquest maps. Then again if you are comparing it to a 3v3 game, I can see why you may think differently.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Campaigns are a good way to get used to game and weapon mechanics. Without a campaign, you are forced to jump into the MP blind. Especially with a whole 'new' experience like Titanfall.

I don't think the 6v6 play matters - multiplayer at that level can be extremely fun. However, I think the game will be mediocre anyway. Titanfall's hype is some of the more artificially constructed hype I've seen. Shows you the power of marketing.

Beyond controls (which are fairly-static within a genre), I disagree. In some cases, the guns aren't even functionally the same between campaign and multiplayer (I think it was MW2's FAL that was auto in campaign and semi-auto in multiplayer). Tactics between one and the other are completely different, campaign and multiplayer. The only instance you could MAYBE call single-player a warm-up to multiplayer is something like UT3, where the campaign was basically bot matches of TDM.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Campaigns are a good way to get used to game and weapon mechanics. Without a campaign, you are forced to jump into the MP blind. Especially with a whole 'new' experience like Titanfall.

I don't think the 6v6 play matters - multiplayer at that level can be extremely fun. However, I think the game will be mediocre anyway. Titanfall's hype is some of the more artificially constructed hype I've seen. Shows you the power of marketing.
BF4's test range is pretty nice for noobs to learn how to fly and maneuver vehicles. If they had only added the ability to play against bots like CoD's Black Ops, then thats all any multi-player game would really need to school the unlearned.

If they are going to include a single player campaign then it should at least be compelling and last longer than a few hours. The early CoD's, up to Modern Warfare 1 were epic, IMO.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Beyond controls (which are fairly-static within a genre), I disagree. In some cases, the guns aren't even functionally the same between campaign and multiplayer (I think it was MW2's FAL that was auto in campaign and semi-auto in multiplayer). Tactics between one and the other are completely different, campaign and multiplayer. The only instance you could MAYBE call single-player a warm-up to multiplayer is something like UT3, where the campaign was basically bot matches of TDM.
Yay! We agree on something.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Sure you can, just like I can have an opinion of your opinion. And my opinion is that someone who has never played any BF other than a little of the broken BF4 beta, and that being on the xbox, shouldn't opine too forcefully on the PC version of the game. This is a gaming forum and if your opinion insults someone's game of choice, chances are they are gonna come back at ya.

Trust me I know how frustrating it can be to play with a bunch of random morons. Thats why mainly stick to TDM or Domination if no BF4 friends are online, that way I can be more of an influence on the game or just pad my own stats if the team really blows. No need to let them take me down with them, right?

I dont consider a 64 player server a massive game though, and like I said earlier, BF4's maps really arent that large. Most maps have 2-3 flags that can be covered on foot. I consider 32-48 players the sweet spot for most of the Large Conquest maps. Then again if you are comparing it to a 3v3 game, I can see why you may think differently.

Well, 32-48 is a LOT different than 64, even. And what you're describing isn't even my issue. It's not bothersome like in the Xbox 360 BF4 beta (and let's not say "broken beta," like the release version's NOT broken, haha), where you had huge maps for 12-on-12 (or whatever the 360's beta was). That led to big gaps in action, but that's not my concern.

My concern is having little impact. Like I said, a single person is 3.175% of a team. So, even if that player's really good, you're probably only going to affect about 5-10% of the game, AT BEST. In a 6-on-6, a single person is 17% of the team, and he could make up 30% of the team's score or something. I've carried a 4-man team almost single-handedly, in situations (and BEEN carried by a single person in a few, rare cases).

But having 2-3 flags within running distance isn't really meaningful. I assume that the same 3-point maps on Xbox 360 are there on PC, no? There were 3 flags total in the beta map I played on. They were all within running distance, but if you have 64 people on those maps, you're talking about 10 teammates at each flag, and 2 spares. You basically end up with a scenario, I think, where you're going to primarily fight in one-third of a map, because there will probably be about 15-20 people there at a time. The match becomes 3 matches in 1, and you aren't a big factor in 2 or the 3.

It might be wrong, and I might find that out soon (my dad bought two 290X video cards for Litecoin mining, and they each came with a copy of BF4, and he said I could have a code...told him to try to sell it on eBay first, since I don't like EA/Origin). I just don't like this thought that I'm not a meaningful part of the team. At most, I'd have 5-6 people I'd play with in a game like Halo. If I take that largest group of comrades into a game of Battlefield, we're 17-20% of the team. We're still reliant on 80%+ strangers, and it's not a great feeling.

When I'm used to getting a single friend or relative, and we're 50% (Halo) of 33% (CoD) of the team, and we can carry the rest, it's OK. I don't LIKE carrying people, but I like knowing that my good play will have a strong impact on the game. I'm not a fan of this thought that I need to get about 7 friends before what I'm going to do is a big help. If can go in there, do really well, and I imagine that great play from 1 of the 32 won't mean too much. I can win a gunfight 2-on-1, but I can't do it 8-on-1.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Well, 32-48 is a LOT different than 64, even. And what you're describing isn't even my issue. It's not bothersome like in the Xbox 360 BF4 beta (and let's not say "broken beta," like the release version's NOT broken, haha), where you had huge maps for 12-on-12 (or whatever the 360's beta was). That led to big gaps in action, but that's not my concern.

My concern is having little impact. Like I said, a single person is 3.175% of a team. So, even if that player's really good, you're probably only going to affect about 5-10% of the game, AT BEST. In a 6-on-6, a single person is 17% of the team, and he could make up 30% of the team's score or something. I've carried a 4-man team almost single-handedly, in situations (and BEEN carried by a single person in a few, rare cases).

But having 2-3 flags within running distance isn't really meaningful. I assume that the same 3-point maps on Xbox 360 are there on PC, no? There were 3 flags total in the beta map I played on. They were all within running distance, but if you have 64 people on those maps, you're talking about 10 teammates at each flag, and 2 spares. You basically end up with a scenario, I think, where you're going to primarily fight in one-third of a map, because there will probably be about 15-20 people there at a time. The match becomes 3 matches in 1, and you aren't a big factor in 2 or the 3.

It might be wrong, and I might find that out soon (my dad bought two 290X video cards for Litecoin mining, and they each came with a copy of BF4, and he said I could have a code...told him to try to sell it on eBay first, since I don't like EA/Origin). I just don't like this thought that I'm not a meaningful part of the team. At most, I'd have 5-6 people I'd play with in a game like Halo. If I take that largest group of comrades into a game of Battlefield, we're 17-20% of the team. We're still reliant on 80%+ strangers, and it's not a great feeling.

When I'm used to getting a single friend or relative, and we're 50% (Halo) of 33% (CoD) of the team, and we can carry the rest, it's OK. I don't LIKE carrying people, but I like knowing that my good play will have a strong impact on the game. I'm not a fan of this thought that I need to get about 7 friends before what I'm going to do is a big help. If can go in there, do really well, and I imagine that great play from 1 of the 32 won't mean too much. I can win a gunfight 2-on-1, but I can't do it 8-on-1.
BF4 isnt broken contrary to what you may have heard, they've patched it several times now. And I personally havent had any real issues since the second week after release. Sure, it still has a few bugs but what game doesnt? I still have to have a mic plugged in to even start CoD4, whether Im using it or not. LOL

Conquest isnt the only game type, and you can get into less populated servers if that's your thing. I think you are over thinking the game with all that math, the percentages and whatnot.

You should come play with some of us if you keep a code, you can find our Origin names on page one of the BF4 thread. Of course you aren't going to win every game, but you will have more fun in a squad that works together.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Oh, winning every game isn't something I expect. I gave up that hope LOOONG ago, haha. I still need to work out a respectable FPS setup in my room (I've got my PC plugged into my TV and have always used games from my bed, which is understandably sketchy with a mouse...).

But I would like it if games started having mic-only lobbies on console. I HATE going into CtF on Halo or Domination on CoD, only to have a team of lone-wolf players who don't complete the objectives, and instead use the objectives as a chance to camp for kills on those trying to actually win the game (rather than just pad stats). I know that's probably not as-prevalent on PC, it's just what I've experience.

But I've tried TF2 and Counter-Strike on my bed. I can semi-survive in TF2, depending on the class I use, but CS:GO is a NIGHTMARE. I need to bring a small table in here or something (my friend tells me to get a desk, but desks don't mix with 42" TVs well, haha).
 

DigDog

Lifer
Jun 3, 2011
13,620
2,188
126
I'm curious, how many people here will actually buy and play this?

These days, i mostly play BL:R. I played quake before that, and before that .. etc.

In my average game, i have my 5:1 KDR, let's say 25-5, one or two (at most) people who go 16-11 or something vaguely 1.5:1, and a whole bunch of idiots who run into enemy fire like it's the latest sport. I've had people who would 0-15 in six minutes and aren't even slightly embarassed (and aren't quitting, either).

Thank you, but finding 5 teammates who dont suck is hard enough; 6v6 is fine.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Umm...what's BL:R?

I'll get this game, I'm just not sure what I plan to get it on. I want to get an Xbox One EVENTUALLY, but I don't think it'll happen until Christmas 2014 or something, as I intend to use my birthday and college graduation to upgrade my video card (5850 to maybe a 280X). I don't want to play it on 360 really, so I might end up getting it on PC, then making Halo 5 my console shooter (maybe The Division).

IDK if I'll get Titanfall right away, it'll probably depend on the hardware requirements. I'm sure that my 5850 CAN run the game, but I might prefer to wait a couple of months to get it and run it at high settings, IDK.
 

DigDog

Lifer
Jun 3, 2011
13,620
2,188
126
Btw, the devs of TtF themselves have said "dont buy this on 360". (paraphrasing a bit, but that's the gist of it)
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Yeah, I figured it out with YouTube, haha (rare occasion that place isn't a joke).

I watched the IGN review, and the game looked good. I figured I'd give it a try, and I cannot think of a single instance in my gaming life (other than when I got a GameShark for my GBC as a kid) that was as bad as trying to sign up for that freaking game.

So I install the game, and it wants me to make an account. There are few things I hate more than making an account, but I attempt to oblige. They say you need separate User and Forum Names, which might be the stupidest thing ever. I forgot to put in a Forum Name after entering the rest of the info, which said that my user name (same as on here, just all-lowercase) and e-mail are free.

Of course, it's mad at me for not making a Forum Name. So I attempt to oblige, only to have it tell me that the User Name is now taken. Oh, so it created the account, I just need to sign in and set the Forum Name, I guess? Nope, account's not working. Maybe I set the password to the wrong one? I'll just do a User Name/Password Recovery. Nope, e-mail not on file. Fine, I'll try creating the account again. User Name and e-mail already in-use.

So I opened a ticket a couple of hours ago, and I'll have to see if they answer it in the morning. But so far, I can't use my desired name (or the alternative without a space, because it apparently errored in there as well). I can't use my password. I can't recover them, because the site says that the e-mail is not in-use, but the account creation says that it is. I mean, who the heck made this login system?
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I'm curious, how many people here will actually buy and play this?

These days, i mostly play BL:R. I played quake before that, and before that .. etc.

In my average game, i have my 5:1 KDR, let's say 25-5, one or two (at most) people who go 16-11 or something vaguely 1.5:1, and a whole bunch of idiots who run into enemy fire like it's the latest sport. I've had people who would 0-15 in six minutes and aren't even slightly embarassed (and aren't quitting, either).

Thank you, but finding 5 teammates who dont suck is hard enough; 6v6 is fine.

That's why I always did FFA in the past. I rely on myself only.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
For whatever reason, I am bad at FFA. For starters, I prefer objective-based game types. But even compared to TDM, I've always played like crap in FFA. Even when within the same group of friends, you could turn a 4-on-4 in an 8-person FFA, and I'd get significantly worse.
 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
32 vs 32 is the way to go.. you know at least 16 are total ignoramus so your kill count goes up. been doing Multiplayer since Doom/quake/tribes/Bf42 made it the way to play FPS online.. 16 vs 16 in BF42 (wiki page says 32V32? not sure i remember battles that big) was a riot and far more fun then the smaller vs games. Map size is key, titanfall holds very little interest for me (so consider my comments biased).. but.. mechs, ok we have large machines.. which if logic serves, means larger maps to make a reason to have them, but we all know large maps do not work well with small numbers of players.. (to much time wasted looking for enemies, and not fighting). Contradictory it seems..

I will harbour no ill will if its a great game, and hope it will be.. Right now I'm not seeing much that justifies $400+ for a new console, so if it succeeds it wont be a bad thing.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
But see, I don't like that idea, because the majority of those 16 people are on my team, and we lose because of it (in more instances than not, in my experience).

For all of the "PC Master Race" stuff that people shout, the overall experience isn't THAT drastic. In my experiences, I get MUCH more-frustrated playing Big Team Battle (Halo) or Ground War (CoD) than when I simply play the generic 4-on-4 or 6-on-6 stuff that you get in those games.

I don't think that the fact I'm on PC will change that, but I'd similarly like to be proven wrong, if/when I ever play BF4.
 

Juncar

Member
Jul 5, 2009
130
0
76
There is no need to worry so much about your team winning in BF. It just gives you extra points which is minor in the long run. BF concentrates more on your own stats than anything else. Getting good K/D ratio, getting lots of kills on guns for unlocks, getting ribbons and vehicles times, etc. Unless you're playing with people you know and are on TS or Ventrilo, just go in there with a lone wolf mind set. It is easy to start racking up the kill counts if you know what you are doing. Also imo, I do not think BF series can be enjoyed on anything other than a good PC. I've played other BF series on 360 and the experience was just not the same.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
That sounds truly terrible. If I wanted to play the lone-wolf thing, I'd play the campaign, or FFA. I don't want to play lone wolf TDM in CtF and the like. I enjoy the strategy of those game types, but you're basically saying that BF is to be played completely devoid of that stuff.
 

Juncar

Member
Jul 5, 2009
130
0
76
If you don't play with friends and don't want to work with other strangers in the game, then yea, thats pretty much how its going to end up as in any game.
You can make up your own goal in game, whether to try to get the highest kill count or challenge yourself and hold down a spawn point yourself.
I guess we have different taste, I prefer conquest where its survival to the fittest.
 

Doppel

Lifer
Feb 5, 2011
13,306
3
0
8800gt minimum ??

i find that hard to believe.

I'm not familiar with cards anymore, so I googled it, and it's cheap--seems really low-end. Are you expressing surprise it would run on something that low? My specs are better than all its other minimums, save my integrated graphics. If the game gets good reviews I will buy something semi decent to play it.
 
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