[H]Titanfall just 6v6

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sze5003

Lifer
Aug 18, 2012
14,184
626
126
I don't need single player at all to enjoy a game. I prefer not to have it. I NEVER play it. But some people do enjoy it I guess. Not sure how but they do.

If this game doesn't have a single player mode charging $60 seems unreasonable. A lot of work goes into teh story mode/telling that story. If they take that out, that's a TON of work they didn't have to do. It still feels like I'm paying for it though at $60. At the MOST they should charge $50, I'd like to see $40 though. Either way though, there will be a sale to get the game cheap wtihin a month of the game's release. I paid $25 for BF4 within 3 weeks of it's release (maybe $20). Most games drop in price extremely fast. Halo 4 was $20-30 within 3 weeks of it's release. Just monitor Slickdeals.net and you'll see a ballin deal for new games eventually.

I'll be looking on slick deals after its released. I think it does have a co op online story mode where the enemy are actual players and bots I suppose. Not sure how that will work. What if you are destroyed every time by really good players, can you still advance? Would be cool to have some of this information now.
 

imaheadcase

Diamond Member
May 9, 2005
3,850
7
76
A game is muliplayer or SP. Games don't succeed on the PC as both anymore. Actually they never had to a degree.

The current state of this game from twitch feeds i've seen is that the PC version gamemodes need to be different or its going to get boring really fast.
 

coffeejunkee

Golden Member
Jul 31, 2010
1,153
0
0
COD4 had excellent sp and mp. Many people play SCII sp, many play SCII mp too. There are also people still playing cod4 tdm, heck even cod2 is still being played. So boring is subjective.

Question for this game is if the blend of online mp and sp is going to work. Mainly what ze5003 said, if you thought cod veteran difficulty was hard some online players will make you think again. But it'll probably work in a different way than traditional sp, like tied to ranking up which everyone can do.
 

jimrawr

Senior member
Mar 4, 2003
888
1
81
I am a huge fan of Respawn Entertainment as I really loved COD2 and MW1. Once they split from Infinity Ward, I was closely following their next game. I've been visiting their forums from the month they were put up.

Unfortunately I cannot get behind this game. I played the beta and thought it was pretty fun, but without dedicated servers with a server browser, I know the game will get stale for me within a few weeks. Same goes for not having mod tools. They can say all they want "we are considering mod tools in the future", but I think thats only to get peoples hopes up. Its pretty obvious they want you playing this game one way and one way only.

Also, whats up with all this leveling up to unlock weapons? Am I the only one that cannot stand this, and that's why all the new FPS games are doing this? I want to login, and have access to everything in the game. Grinding to unlock gear is NOT fun IMO.

Had high hopes, but this one is a letdown for me as a PC gamer.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
I don't mind the unlocks. They seemed to make leveling up easier and I think it's because of the bots. I could have pre ordered the game for 48 bucks 6 days ago but I missed it.

What will improve the community and the game as a whole is the game modes. Newer game modes along with the way it currently plays, will make it more fun.
 

coffeejunkee

Golden Member
Jul 31, 2010
1,153
0
0
You are probably getting old. Them young'uns love levelling up, so much that they do it 10 times in a row so they can become really 'elite'.
 

HeXen

Diamond Member
Dec 13, 2009
7,832
38
91
If you can't reward gamers with interesting mechanics or things to do then you reward them with level ups. Maintaining interest in games for any period of time requires rewards. Thats why WOW is still around. Back in the 2d days the only rewards were scores or end game "Congrabulations" translations.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
Anyone play battlefield 2142? I feel like they should have some game mechanics and game modes from that title in this game. Let's hope they have more than 3 game modes after it releases, and I hope they don't require it as a DLC.
 

Red Storm

Lifer
Oct 2, 2005
14,233
234
106
If you can't reward gamers with interesting mechanics or things to do then you reward them with level ups. Maintaining interest in games for any period of time requires rewards. Thats why WOW is still around. Back in the 2d days the only rewards were scores or end game "Congrabulations" translations.

Nonsense, people played the same shooters for years back in the day simply because the games were good and fun, had nothing to do with rewards or achievements or unlocks.

I personally can't stand today's games' focus on grinding for unlocks. I guess gamers have become more ADD and so they need stuff like this to maintain interest.
 

jimrawr

Senior member
Mar 4, 2003
888
1
81
Nonsense, people played the same shooters for years back in the day simply because the games were good and fun, had nothing to do with rewards or achievements or unlocks.

I personally can't stand today's games' focus on grinding for unlocks. I guess gamers have become more ADD and so they need stuff like this to maintain interest.

I think he was being agreeable stating that since the games don't have interesting mechanics, they need to use the gimmick of "leveling up" in an FPS. Unfortunate. If they ever release mod tools and a server browser, then I am sure the game will be infinitely more fun for me and may be worth my dollars
 

BrightCandle

Diamond Member
Mar 15, 2007
4,762
0
76
Nonsense, people played the same shooters for years back in the day simply because the games were good and fun, had nothing to do with rewards or achievements or unlocks.

I personally can't stand today's games' focus on grinding for unlocks. I guess gamers have become more ADD and so they need stuff like this to maintain interest.

Its "modern" to add some amount of RPG like progress into every game. Its also the reason why most modern games aren't used in competitions, because the need to unlock everything creates an uneven game and the end result is that competitions don't use them.
 

Larnz

Senior member
Dec 15, 2010
248
1
76
They use "unlocks" and achievements as a mechanism to say that the game requires "always online" and to use their on-line servers. Unlocks in games sort of killed game lobbies and public hosted servers / Lans imo.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
Nonsense, people played the same shooters for years back in the day simply because the games were good and fun, had nothing to do with rewards or achievements or unlocks.

I personally can't stand today's games' focus on grinding for unlocks. I guess gamers have become more ADD and so they need stuff like this to maintain interest.

People play shooters now because they're good and fun as well.

I fail to see how typing IDDQD and wiping out entire rooms of demons is any less ADD than the games people are playing today.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
People play shooters now because they're good and fun as well.

I fail to see how typing IDDQD and wiping out entire rooms of demons is any less ADD than the games people are playing today.

I think he was talking about back in the day in Doom 2, Quake 1-3, UT etc you didn't unlock anything. You started with a base pistol, a base amount of health and armor and as you progressed you got the better armor and new weapons. In the DM side you could pick up anything and use it. You were never at a disadvantage because you didn't unlock the Ultra Death Ray Instagib 1000, with the extended 9999shot magazine and 2million zoom lense scope.

People played shooters for years and years without ever having to unlock weapons and accessories. They kept playing because learning the map and getting better was a fun challenge. Now they design the game so that you're so weak that you have to play 20 hours just to get anything good.



I read that the beta had some bad mouse smoothing and stuff on the PC. How bad was it for those of you who played it? I'm trying to gather as much information as I can before release so I can pick the platform to buy it on.
 
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Wingznut

Elite Member
Dec 28, 1999
16,968
2
0
I read that the beta had some bad mouse smoothing and stuff on the PC. How bad was it for those of you who played it? I'm trying to gather as much information as I can before release so I can pick the platform to buy it on.
I didn't notice anything negative (or positive, for that matter) about the mouse controls. They seemed just fine.

That being said, I'm no hardcore player. I'm sure someone more particular about such things would have better feedback.
 

Veliko

Diamond Member
Feb 16, 2011
3,597
127
106
I think he was talking about back in the day in Doom 2, Quake 1-3, UT etc you didn't unlock anything. You started with a base pistol, a base amount of health and armor and as you progressed you got the better armor and new weapons. In the DM side you could pick up anything and use it. You were never at a disadvantage because you didn't unlock the Ultra Death Ray Instagib 1000, with the extended 9999shot magazine and 2million zoom lense scope.

People played shooters for years and years without ever having to unlock weapons and accessories. They kept playing because learning the map and getting better was a fun challenge. Now they design the game so that you're so weak that you have to play 20 hours just to get anything good.

Learning the maps and getting better is still a fun challenge.

And his ADD comment still doesn't make sense.
 

slag

Lifer
Dec 14, 2000
10,473
81
101
A game is muliplayer or SP. Games don't succeed on the PC as both anymore. Actually they never had to a degree.

The current state of this game from twitch feeds i've seen is that the PC version gamemodes need to be different or its going to get boring really fast.

Really? Battlefield 4 and Call of Duty, Ghosts, both had decent single player. I hate multiplayer gaming anymore and prefer the slower paced single player and enjoyed both games.
 

sze5003

Lifer
Aug 18, 2012
14,184
626
126
Really? Battlefield 4 and Call of Duty, Ghosts, both had decent single player. I hate multiplayer gaming anymore and prefer the slower paced single player and enjoyed both games.

The only sp I liked in cod was cod4. I liked bf3 more than the campaign in bf4. Its short as crap in battlefield 4 and not as interesting.

I can't remember when I last played a good fps sp campaign, maybe sniper elite ghost warrior or half life games.
 

DigDog

Lifer
Jun 3, 2011
13,620
2,188
126
Unlocks have never troubled me.

First off, i've been a MMORPG/RPG player for many years, so grinding for 2 years to get the best gear seems reasonable.
In a shooter, you have to grind for maybe a couple months.

Also, you have a learning path, with the easiest weapons being give to you first, and the harder - but more effective - later on, when you can use them better.

So .. no problems there. I'm ok levelling to - whatever level it is - because 1% of my gaming life is spent levelling, and the other 99% at levelcap, owning noobs who cry about OP guns (and how they don't have them because "i just started this game today").
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Unlocks have never troubled me.

First off, i've been a MMORPG/RPG player for many years, so grinding for 2 years to get the best gear seems reasonable.
In a shooter, you have to grind for maybe a couple months.

Also, you have a learning path, with the easiest weapons being give to you first, and the harder - but more effective - later on, when you can use them better.

So .. no problems there. I'm ok levelling to - whatever level it is - because 1% of my gaming life is spent levelling, and the other 99% at levelcap, owning noobs who cry about OP guns (and how they don't have them because "i just started this game today").

People who have been playing competitive pc shooters for years may disagree because as I said...the learning curve wasn't the same. You had to learn the locations of weapons...not just play for hours and hours until you can pick whatever you want at the start of the game. This is not an MMO and should not be compared to one. Traditional fps games never had grinding at all. You played and got better as you went but if you stop and come back nobody passed your player level and has the uber weapons. That unbalances the game a bit in terms of player skill being the only determining factor. Now you have to have the better gear too.
 
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EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
old school mp fps games = 100% skills
new school mp fps games = 50% amount of hours + 50% skill
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
You know, it's really not fair to put it in such simple terms like you guys are. It's not always the case in CoD where the next unlock is better than the previous one. In Black Ops II, I'd say that the first two shotguns (Remington and S12) are the best, while the last two (KSG and M1216) are the worst. 4 Assault Rifles are unlocked after my preferred one (SCAR-H). The LSAT is the go-to LMG, but it's third in-line. The DSR 50 is the most-popular sniper, yet it's second (I prefer the XPR-50, which is the last one). The Skorpion's the last SMG, but I definitely wouldn't call it the one people use most.

Thing is, you can be semi-competitive with most of the guns in the game. The Perks don't unlock in a manner where the next is always better than the first. Heck, the starter loadouts in the game can offer some decent weapons and overall setups.

The unlock style is different than the arena shooter manner of pick-up weapons, but is one REALLY better than the other? With the CoD setup, it essentially becomes a situation where everyone goes out there with his preferred guns, the ones he is best with. Everyone fights from a perspective of being in the best position possible to succeed. It doesn't take long to level in the game, and once you get there, you're never able to get into a position where you complain that the other person had a better gun than you did. You know what you like and you get it every time, so no excuses about how someone got to the Rocket Launcher before you.
 

Juncar

Member
Jul 5, 2009
130
0
76
I don't mind unlocks for guns if the default guns are competitive. I found the vehicle unlocks in BF really annoying. For example, the jet unlock was just massive face palm. Your first unlock is the flares, which you get at 800 points iirc. Till then, you were really useless as a fighter pilot and better not to take one of your team's jets less your own team is disadvantaged.
 

Wingznut

Elite Member
Dec 28, 1999
16,968
2
0
So .. no problems there. I'm ok levelling to - whatever level it is - because 1% of my gaming life is spent levelling, and the other 99% at levelcap, owning noobs who cry about OP guns (and how they don't have them because "i just started this game today").
Exactly. Unlocks are seriously "much ado about nothing"... The amount of time it takes to unlock is a fraction of the total time spent playing the game.
 

coffeejunkee

Golden Member
Jul 31, 2010
1,153
0
0
I read that the beta had some bad mouse smoothing and stuff on the PC. How bad was it for those of you who played it? I'm trying to gather as much information as I can before release so I can pick the platform to buy it on.

Actually, I had some problems, it felt like my aim was a bit off compared to other shooters. I didn't use the mouse smoothing option (disabled in windows as well) but I saw some fairly bad screentearing so I enabled vscync (double buffered). Input lag from that might have caused it.

Or maybe I should have adjusted sensitivity. Or I'm just more used to BF style burst shooting atm. It felt like some weapons like the smg worked better while just full auto firing. Not sure what different platforms can offer, does the xbox let you change settings like vsync?
 
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