Halo: Master Chief Collection

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Tweak155

Lifer
Sep 23, 2003
11,448
262
126
So I got into a few matchmaking games today. The performance is still pretty bad, but I think in combination with that - since there is no ranking, I'm consistently put into games with skill levels way above mine. So it's like a double whammy.

I might just wait another month until they implement ranking too. Overall it is just an extremely bad experience right now.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
They are expected to patch again this week. I'm still just playing Smash on my Wii U and CoD on my One until it's fixed.
 

dawheat

Diamond Member
Sep 14, 2000
3,132
93
91
OK, I'm going to try to explain this to you in one post. I don't care enough about either side of the argument to put any more effort than that. You may be right in assuming 343 did something wrong. Lil Frier may be right in assuming 343 acted reasonably. I don't really care. You are, however, completely wrong in dismissing his side of the argument.

First, a couple of premises.

1) Halo: MCC matchmaking was not completely broken. Sometimes it worked, other times it took a really long ass time to work.

2) There is no indication that the matchmaking issue was a known problem at launch. Maybe they knew about, but there's no report suggesting that they did, which to me makes it more than likely that they did not. Maybe they did not know about it because the bug in the code was something that didn't show up in their tests. Given fact #1, that matchmaking was never completely broken, it is entirely possible that matchmaking passed all the tests they threw at it during testing.

3) There is no proof that they would have discovered it in a reasonable amount of time with further testing. There is no proof that 343 was not diligent in the testing they did for matchmaking. Lots of problems lurk in the shadows pre-release that are difficult to impossible to discover in pre-release conditions. If you truly have been in software development for 10 years, you would know this. What if the issue was that the matchmaking algorithm goes bork when facing an extremely high load of requests? What if the issue is caused by some unique combination of matchmaking requests? Or from some unexpected combination of Halo score/level, matchmaking request type, connection type, etc.? It would be very easy to miss this during testing, and there's a very good chance it would NEVER be caught even if you went through YEARS of testing.

The issue at the heart of the matter is: was it reasonable for 343 to release Halo: MCC given the information known to them at release? Nobody here has an answer to that because nobody here knows what 343 knew at release and nobody here knows the details regarding how exactly matchmaking was broken.

Also, as to open beta testing. Yes, it is usually a superior method of testing software. However, it's also not a guarantee. It's entirely possible that the bug wouldn't have surfaced even in open beta if it were related to a certain load level for matchmaking requests that is > the open beta pool and < release pool. Also, there's lots of good (profit related) reasons not to open beta test. Not all software is tested in open beta and not all software should be tested in an open beta. Maybe the rationale was that they thought that since it the game was a re-release and half the value is the nostalgia, open beta would cut into sales figures as people got the nostalgia for free during open beta and did not buy the final product. Who knows.

Have to disagree - the sheer number and variety of critical issues at launch point to systemic failures in their testing process. Considering that they had a wealth of knowledge to leverage (the Halo 4 launch which was huge, getting all of Bungie's Halo assets), it really seems like they were under huge pressure from MS to have a 'must have' title for the holiday season since Halo 5 wouldn't be ready.

My guess? As 343 is still pretty small, they couldn't handle parallel dev of MCC and Halo 5 so they farmed out the dev and testing of MCC to 3rd parties. Things probably looked OK in controlled testing or happy path flows, but things started falling apart when they started merging different code bases. They knew they had problems at launch but though they could fix things quickly, pushed to production and suddenly realized how horribly things were broken.
 

dawheat

Diamond Member
Sep 14, 2000
3,132
93
91
So I got into a few matchmaking games today. The performance is still pretty bad, but I think in combination with that - since there is no ranking, I'm consistently put into games with skill levels way above mine. So it's like a double whammy.

I might just wait another month until they implement ranking too. Overall it is just an extremely bad experience right now.

I've found single player matchmaking to be better - still can take 5 minutes to find a game, but at least you tend to eventually get matched.

Team play is still broken - search times are far worse and you regularly never find any match. Parties aren't enforced when teams are created and parties get separated at game end- forcing us to regularly exit the game, relaunch, reparty up, and search again. And seriously - the stupid game music never stops playing at high volume, so you can't chat when searching. It starts up again as soon as a game ends. Every other Halo game stops the music as soon as you start searching.
 

zokudu

Diamond Member
Nov 11, 2009
4,364
1
81
Pretty glad I'm waiting until Christmas to get this one. I'm very happy with FH2 and CoD:AW until the matchmaking is working correctly in Halo. Super excited to get to play through the original titles though. I didn't have an original Xbox but I really enjoyed Halo 4.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
I was told that campaign improvements were coming. I see nothing of that sort mentioned. Considering the horrific attempts my friend and I have had to get Halo 2 finished, I'm disappointed.
 

SlitheryDee

Lifer
Feb 2, 2005
17,252
19
81
Still having trouble with matchmaking. I played through all 4 games before even starting multiplayer at all. Figured that would be plenty of time for them to fix it...
 

Justinbaileyman

Golden Member
Aug 17, 2013
1,980
249
106
Seems to be working now some what.. I actually got into a few MP games so far and its pretty fun. The controls seems off to me though. I cant quite put my finger on it but its not the same as playing halo 3 or 4 on 360. The melee is way off. I've had people walk right through me as I would be shooting them walking towards them and as soon as I go to melee them the other person would walk right through me as if I never even hit them.
Really weird stuff..
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
New patch released. Supposed to improve matchmaking time, but not team imbalance which comes next week.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Yeah, get it fixed in-time for the beta, when most will want to be playing that instead.
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
So I got on last night expecting this latest patch to whiz me into a game... I waited a good 10mins and never even joined a group. I wonder if people are giving up til later.
 

KentState

Diamond Member
Oct 19, 2001
8,397
393
126
So I got on last night expecting this latest patch to whiz me into a game... I waited a good 10mins and never even joined a group. I wonder if people are giving up til later.

I gave it a shot and never got into a match after 10+ minutes.
 

drbrock

Golden Member
Feb 8, 2008
1,333
8
81
Wow this is bad. I figured by Christmas time when I get the game, it would be fixed up. Can't believe there are this many problems.

Somewhat surprised this isn't being firesold on ebay yet. I remember Battlefield taking a nose dive when they failed to have a working game.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
By Christmas, the beta for the next game will be up and running for 3 weeks, so it'll kill itself anyway.
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
By Christmas, the beta for the next game will be up and running for 3 weeks, so it'll kill itself anyway.

Not sure of the logic to this... why would people buy the older games if they didn't want to play the older games vs playing the new / newer ones?
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Not sure of the logic to this... why would people buy the older games if they didn't want to play the older games vs playing the new / newer ones?

People bought TMCC. The online is broken, to the point of being unplayable, for many. Shortly after Christmas, the beta starts. If they seriously need 3 more weeks to get this working, TMCC buyers will be on to the beta. Not sure how that's confusing in the slightest. The beta's a timed exclusive, meaning you only get 3 weeks to get your playing in. I'll bet that a lot of people put TMCC on the back burner to get their fills of Guardians before it's gone until release.
 

dguy6789

Diamond Member
Dec 9, 2002
8,558
3
76
I bought MCC primarily for doing couch co op on the campaigns to begin with and that is a blast. The online multiplayer being bugged up is a disappointment for sure but when it does work I still don't really enjoy it more than CoD AW and I've always been a huge Halo fan.

That said with the latest patch I find myself getting into games with a wait time on average of 5-10 mins now so much better than launch.
 

Tweak155

Lifer
Sep 23, 2003
11,448
262
126
People bought TMCC. The online is broken, to the point of being unplayable, for many. Shortly after Christmas, the beta starts. If they seriously need 3 more weeks to get this working, TMCC buyers will be on to the beta. Not sure how that's confusing in the slightest. The beta's a timed exclusive, meaning you only get 3 weeks to get your playing in. I'll bet that a lot of people put TMCC on the back burner to get their fills of Guardians before it's gone until release.

Killing itself seems a lot more permanent than what you described here. I see what you're getting at.
 
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