Originally posted by: SickBeast
Originally posted by: cmdrdredd
Originally posted by: SickBeast
Originally posted by: SRoode
It's 10% performance shy of a GTX for 60% of the price. How is that expensive?
As for the RV670... Keep waiting...
Relative to a GTX most graphics cards are cheap.
It's expensive simply because retailers are charging $50+ over MSRP ($200). People are suggesting waiting for things to settle down, and maybe even a $150 RV670 that hangs with a GTX in Crysis. If you look at the benchmarks, the R600 did surprisingly well in Crysis...
I didn't see much performance out of Nvidia's "Crysis specific beta driver". I wonder if that was to fix an issue I am not aware of.
Crysis really runs poorly in DX10 on all hardware at anything much above 1024x768 from what I've seen. However, I think the complex shaders are making AMD cards not perform so poorly compared to generally more powerful counterparts. Isn't that one area where AMD was claiming the HD2900 would do well?
Well, the 8800GT showed that Crysis doesn't care about a 384-bit memory bus vs. a 256-bit one. We also know that the game isn't memory-starved; even the 320mb GTS did ok. Really what I take from this is that yes, the game needs massive shader power. Perhaps it was able to saturate more of those crazy AMD shaders. Perhaps Crytek worked with AMD when they initially made the game (before EA bought it).
I just don't see how anyone can make a faster GPU using current technology. Look at the G80 die size. The thing is HUGE. They would have to go 45nm. Even at 55nm, I'll bet the RV670 will be pretty big. Really I see things going multi-core on the GPU front within the next 2 years, along with the 'Fusion' project.