Originally posted by: nitromullet
Originally posted by: Zenoth
Ok, I've just taken a few screenshots (thanks Steve) in Far Cry (patched to version 1.3).
With "\r_hdrrendering 7" in effect.
In-game settings were: Everything as high as it could be, except for resolution (1024 x 768), and Lightning quality (there is a bug with "Very High"), which was set at "High".
With 6x Adaptive A-A / 8x HQ A-F
Screenshots:
http://img204.imageshack.us/img204/4071/farcry00002ki.jpg
http://img204.imageshack.us/img204/8319/farcry00018or.jpg
http://img204.imageshack.us/img204/9392/farcry00037md.jpg
http://img204.imageshack.us/img204/7093/farcry00055cs.jpg
http://img204.imageshack.us/img204/4884/farcry00069ha.jpg
http://img204.imageshack.us/img204/9307/farcry00079jd.jpg
http://img204.imageshack.us/img204/963/farcry00095ox.jpg
http://img204.imageshack.us/img204/1237/farcry00100rb.jpg
http://img10.imageshack.us/img10/4901/farcry00115wd.jpg
http://img10.imageshack.us/img10/8411/farcry00129uq.jpg
http://img212.imageshack.us/img212/6380/farcry00149km.jpg
The screenshots format is .JPG, and I as I look at them, I see there's some lack of details, and they might not make justice to what it really is to see it in motion.
But it's better than nothing.
My conclusion: AA (or AAA, as in "Adaptive" AA) does indeed work with HDR. Well ... Far Cry's, at least.
Good contribution to this thread. It does appear that HDR+AA is working. Wonder why [ H ] couldn't figure that out...? Can you take some shots from an indoor level that really shows the contrast of HDR?
Cause Hardocp flamed ATI remember that before the x1800 launched?