Ah, back from job. Finally. Sad temperature outside today.
Well well ... what has been posted. Now I see that it still isn't technically possible to use HDR in Far Cry as of Patch version 1.3.
Alright, then I was apparently defending thin air all that time. My fault I guess.
Ignorance burns huh ? Especially when you're brought into it by what seems and looks to be proper information (from a web-site, which I linked you guys to in an earlier post). Because of them, I thought it was possible. Because of what they said, I thought it would be nice to try and see. I also thought it was indeed HDR.
Now ... come to think of it ...
I never owned Far Cry, and the copy I had was my friend's copy. I did played it before a few times however. It is very possible that at the time I played it before, the in-game settings were not as high as they were yesterday at home.
I believe it was the first time, for me, I saw Far Cry in such beautiful action. It made be believe I was using HDR.
Now, one thing is for sure though ... it might not be HDR, but one cannot say it doesn't look good
And I can't wait for a public version of Patch 1.4, so I can try it again, and finally see if it's technically possible or not, even if I don't really care, because I'm not gonna spend money to buy that game, since 1) I don't really have the time to play games lately, and 2) I saw Far Cry's ending before, and its multi-player isn't interesting me, but I do like its visuals.
And, Rollo, perhaps you should change your thread's title.
Because, if Far Cry's developers must release a Patch to make it work, then it proves to us all, including you (unless you blatantly want to ignore that) that developers must make sure THEY make that possible.
The cards themselves won't speak to the game's engine and tell it "Hey ... hey, you there ... pssssst ... yeah, you, you know what ? I can do HDR + AA, mind if you accept to show it for me ?".
So, the X1K series is physically, technically capable of it. But developers must (well, at least Far Cry's devs) show us that it is with software changes.
Makes me think about SM 3.0. Graphics cards of today's generations are capable of it, but it is up to the devs to implement it in their games.
And that means saying "it doesn't work on X1800 XT" is technically wrong. Since right now it looks like there's no games capable of really showing us that it doesn't work, unless it doesn't in Far Cry 1.4, which looks like the opposite (as in, it will work). Therefore, it works.