Hearthstone

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hardhat

Senior member
Dec 4, 2011
430
117
116
What they mean about "gold" cards for wins is that you can no longer get a non-gold common as one of your rewards for 11 and 12 wins. That is for the single cards that take the place of a dust or gold pile. The pack you get is not affected by your number of wins.

The arena draft pool is from the whole card universe (that is available to that class).
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
I just played my first arena. Didn't win a game but still got gold and a pack of 5 cards. Btw, are the 3 card selection groups only from cards available to you from your current unlocked card population or from the whole card universe?

He was referring to the other two items besides the pack of cards. Everyone gets a pack of 5 cards for even paying for an arena. It just you have a chance for 1 or 2 extra "prizes" based upon your wins. If you reach 7 wins, one of those prizes is going to be a minimum of 150 gold. That is the only prize that I know of that you get as a for sure given. As HACP mentioned, going at least to 10 isn't anything special. I went to 10 once and only got the pack of cards, 150 gold, and 35 gold as my "prizes" for reaching 10 wins. I haven't gone over 10 yet, but max is 12. Not sure what you get at 12 win though if there is anything extra special for that.
 

JTsyo

Lifer
Nov 18, 2007
11,957
1,092
126
I gave up on arena, I'm not good at drafting. Especially since you don't know the upcoming choices. Best I did was 5 wins.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
Game drives me nuts. I found a good strategy to deal with the huntard and burn mage decks, probably won 80% of my games until rank 11, but suddenly now all I face are ridiculous legendary shaman or druid decks. One druid played on consecutive turns, illidan, ragnaros, leeroy, and cairne.

My deck is a paladin deck with virtually every possible life gain card, plus some pyromancers which combo really well with consecration for clearing the board, and enough weapons to deal with mages who think they can just freeze everything forever. It just falls short when my opponent has stuff like ysera or ragnaros.

Bah. I do have some dust sitting unused, I may be forced to mint a couple legendary cards just to compete. Some, such as ysera and ragnaros, can't be countered in the usual sense. Even if you have a kill card to use immediately after they are cast, the free ysera card or 8 damage is already done and you are behind.
 

Chiropteran

Diamond Member
Nov 14, 2003
9,811
110
106
Of course, I switch to a stronger lategame deck and suddenly the agro decks are back. It's like it detects the type of deck I am playing and matches against my worst enemy.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Game drives me nuts. I found a good strategy to deal with the huntard and burn mage decks, probably won 80% of my games until rank 11, but suddenly now all I face are ridiculous legendary shaman or druid decks. One druid played on consecutive turns, illidan, ragnaros, leeroy, and cairne.

My deck is a paladin deck with virtually every possible life gain card, plus some pyromancers which combo really well with consecration for clearing the board, and enough weapons to deal with mages who think they can just freeze everything forever. It just falls short when my opponent has stuff like ysera or ragnaros.

Bah. I do have some dust sitting unused, I may be forced to mint a couple legendary cards just to compete. Some, such as ysera and ragnaros, can't be countered in the usual sense. Even if you have a kill card to use immediately after they are cast, the free ysera card or 8 damage is already done and you are behind.

This is what I was complaining about previously. Everyone has a tryhard deck of the same type.

Mage burn, murloc, or massive legendary stacked deck. Only seem to go against those.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
First regular season just started. Get to ranked 20 gives you the first card back.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Hearthstone has been released on the iPad in a few select countries that does not include the United States. It's currently available in Australia, Canada and New Zealand. If I had to guess, we'll see it on the US App Store tomorrow, because Apple refreshes the iTunes store every Thursday. The refresh includes new lists that are shown on the main pages (e.g. "Editor's Picks", etc.), and those are free publicity for an app.
 

Maleficus

Diamond Member
May 2, 2001
7,682
0
0
I like this game as a silly timewaster, but I can't stand the fact that everyone takes 30 minutes per play, it's incredibly aggravating.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Can anyone confirm if this is or isn't in the US App store today? I don't have my iPad at work, and couldn't access the store even if I did.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
I like this game as a silly timewaster, but I can't stand the fact that everyone takes 30 minutes per play, it's incredibly aggravating.

Not sure I understand your complaint. There is a timer in the game, I think it lasts 2 minutes. Are you talking each round or total game time?
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Not sure I understand your complaint. There is a timer in the game, I think it lasts 2 minutes. Are you talking each round or total game time?

He is just using hyperbole to show his annoyance when people take most of the 2 minutes to make a turn. At least, that is how I read it.

And I agree with him. I hate having to wait because they are goofing off or something. It is incredibly annoying.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
I was Rank 12 last month, my record since I don't play much anymore. I was having fun with my Pally deck. It was effective and fun to play. Then the reset for the new season happened and all of a sudden I lose, lose, lose...lose. But not tight matches, effing losses after turn 5.

I think it's because every great players have to ladder up too so I must have faced some of the best players, dunno. I'm now Rank 18 and it's starting to go way better now. Yesterday lost 2 games out of the 7 I played...instead of the other way.

I use this Pally Deck which I still feel there's something missing...but maybe it's the losing effect from earlier:

(1)Argent Squire 2x
(1)Leper Gnome 1x
(1)Elven Archer 1x
(2)Argent Protector 1x
(2)Wild Pyromancer 1x
(2)Equality 2x
(2)Sunfury Protector 1x
(2)Knife Juggler 1x
(3)Aldor Peacekeeker 1x
(3)Earthen Ring Farseer 1x
(3)Big Game Hunter 2x
(4)Truesilver Champion 2x
(4)Hammer of Wrath 1x
(4)Consecration 2x
(4)Defender of Argus 1x
(4)Sen'jin Shieldmasta 1x
(5)Azure Drake 1x
(6)Argent Commander 2x
(6)Avenging Wrath 1x
(6)The Black Knight *
(7)Guardian of Kings 1x
(8)Lay on Hands 1x
(8)Ragnaros *
(8)Tirion Fordring *

I'm not sure about it's exactitude and I think I made some changes. But it looks like it for now. Most of the time I can play a card on turn 1 which is really nice and on turn 2 I have 2 minions out if my opponent couldn't play something on turn 1.

Works well, I have enough removals, some healing, some bashing, effective taunters. But not sure about some stuff in there and I think I'll make some more changes to try to have 2x of the cards I like that are useful like Sunfury Protector and Aldor Peacekeeker.
 
Last edited:

Kev

Lifer
Dec 17, 2001
16,367
4
81
I was Rank 12 last month, my record since I don't play much anymore. I was having fun with my Pally deck. It was effective and fun to play. Then the reset for the new season happened and all of a sudden I lose, lose, lose...lose. But not tight matches, effing losses after turn 5.

I think it's because every great players have to ladder up too so I must have faced some of the best players, dunno. I'm now Rank 18 and it's starting to go way better now. Yesterday lost 2 games out of the 7 I played...instead of the other way.

I use this Pally Deck which I still feel there's something missing...but maybe it's the losing effect from earlier:

Argent Squire 2x
Leper Gnome 1x
Elven Archer 1x
Argent Protector 1x
Wild Pyromancer 1x
Equality 2x
Sunfury Protector 1x
Aldor Peacekeeker 1x
Knife Juggler 1x
Earthen Ring Farseer 1x
Big Game Hunter 2x
Truesilver Champion 2x
Hammer of Wrath 1x
Consecration 2x
Defender of Argus 1x
Sen'jin Shieldmasta 1x
Argent Commander 2x
Azure Drake 1x
Avenging Wrath 1x
The Black Knight *
Guardian of Kings 1x
Lay on Hands 1x
Ragnaros *
Tirion Fordring *

I'm not sure about it's exactitude and I think I made some changes. But it looks like it for now. Most of the time I can play a card on turn 1 which is really nice and on turn 2 I have 2 minions out if my opponent couldn't play something on turn 1.

Works well, I have enough removals, some healing, some bashing, effective taunters. But not sure about some stuff in there and I think I'll make some more changes to try to have 2x of the cards I like that are useful like Sunfury Protector and Aldor Peacekeeker.

You're definitely right that it's a lot harder to level up when the ladder resets. It's a little easier this time because of the bonus stars they give out.

As far as your decklist, I am by no means an expert but I would definitely take out the elven archer. I just think it's generally a piece of crap except with hunters when you combo with hunter's mark. Maybe replace it with aldor peacekeeper. I never really play paladin but I hate when they pull that card out. Also Azure Drake is kinda pointless because you're usually combo'ing consecrate with equality. Maybe throw in a yeti or an ogre instead. You need more middle/big minions.
 
Last edited:

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Can anyone confirm if this is or isn't in the US App store today? I don't have my iPad at work, and couldn't access the store even if I did.

I logged into my desktop so I could check iTunes directly, and I don't see it. However, it doesn't look like the App Store has been updated yet since the games scrolling at the top appear to be the same.

This should be the link for the US version when it works:
https://itunes.apple.com/us/app/hearthstone-heroes-warcraft/id625257520?mt=8

Note, you can currently change "us" to "ca" or "au" and it will work fine.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
You're definitely right that it's a lot harder to level up when the ladder resets. It's a little easier this time because of the bonus stars they give out.

As far as your decklist, I am by no means an expert but I would definitely take out the elven archer. I just think it's generally a piece of crap except with hunters when you combo with hunter's mark. Maybe replace it with aldor peacekeeper. I never really play paladin but I hate when they pull that card out. Also Azure Drake is kinda pointless because you're usually combo'ing consecrate with equality. Maybe throw in a yeti or an ogre instead. You need more middle/big minions.

Good points, the Drake was there mainly for it's draw card ability and for it's stats but for card draw and usefulness you're right I could replace it with something else and less costly.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,135
494
126
Had a perfect draw last night in my Priest (was doing a daily priest domination). I went second and the first 4 cards I got were lightwell, double health, double health, set attack equal health, and the coin. It was against a Hunter. First turn he played nothing. I used the coin and played the lightwell. The second turn he played a 2/3 crocodile. I played a double health. Third turn he used his hunter power to do 2 damage to me and attacked me with the croc (doing 4 damage total). The lightwell healed 3 of the damage, and I played a double health and set attack equal health (making it 20/20) and attacked him for 20 damage. He conceded...


Almost no one can stop that combo if you get it on the draw. The only one that has a chance is a warrior with their 2 cost kill a damaged minion, a thief with their 2 cost return a minion to player's deck, or a druid with naturalize (or if someone has the 2 mana silence minion). This combo is just deadly since even if you have the cards in your deck to defend against it, you only have a ~36.5% chance of having one of those cards in hand to play (more or less unless you specifically threw away all your starting draw cards to specifically look for one of those cards).
 
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Ns1

No Lifer
Jun 17, 2001
55,420
1,599
126
Had a perfect draw last night in my Priest (was doing a daily priest domination). I went second and the first 4 cards I got were lightwell, double health, double health, set attack equal health, and the coin. It was against a Hunter. First turn he played nothing. I used the coin and played the lightwell. The second turn he played a 2/3 crocodile. I played a double health. Third turn he used his hunter power to do 2 damage to me and attacked me with the croc (doing 4 damage total). The lightwell healed 3 of the damage, and I played a double health and set attack equal health (making it 20/20) and attacked him for 20 damage. He conceded...

Sounds right for a priest.
 

Rhezuss

Diamond Member
Jan 31, 2006
4,118
34
91
Had a perfect draw last night in my Priest (was doing a daily priest domination). I went second and the first 4 cards I got were lightwell, double health, double health, set attack equal health, and the coin. It was against a Hunter. First turn he played nothing. I used the coin and played the lightwell. The second turn he played a 2/3 crocodile. I played a double health. Third turn he used his hunter power to do 2 damage to me and attacked me with the croc (doing 4 damage total). The lightwell healed 3 of the damage, and I played a double health and set attack equal health (making it 20/20) and attacked him for 20 damage. He conceded...

When I read these posts I get all angry inside
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Did about 6 games last night to get my 2 wins and 40 kills. Could tell that several had high level decks and were working up the ladder again. Of those 6 had 2 real epic games, both against mages.

Against the first I knew early on this was someone who either poured a lot of money into it or a whole lot of time. About 90 % of his cards where gold (in fact can't recall any that weren't except the legendaries). He dropped the spell cost reductionn minion early and then used a stream of spell cards to keep me from maintaining anything on the board. I'd guess he only had about a dozen minions total at most in his deck. The problem with this was that while doing a lot of minion health damage, he was not doing much to hero health. He managed to burn through his first dozen cards real quick, and then I was getting minions that stayed on board. With 2 and a taunt, dropped illidan and started spawning 2-1s. Then the game took the turn of him started to pop through 4 legendaries. Second of them was rag, and game lasted 3 or 4 turns after rag was on board. Killed the first one (the 1-1 +spell) but the other I ignored as I had 3 taunts on board thanks to argus and with the illidan spawns, rag never managed to placed a hit on the hero.

Other battle was real good right up to the point where I realized I finally cleared his board and he was out of spell cards, but I was drawing fatigue cards. Kept playing anyway as I had the kill minion quest and I lasted until after getting the fatigue 5 card.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Had a perfect draw last night in my Priest (was doing a daily priest domination). I went second and the first 4 cards I got were lightwell, double health, double health, set attack equal health, and the coin. It was against a Hunter. First turn he played nothing. I used the coin and played the lightwell. The second turn he played a 2/3 crocodile. I played a double health. Third turn he used his hunter power to do 2 damage to me and attacked me with the croc (doing 4 damage total). The lightwell healed 3 of the damage, and I played a double health and set attack equal health (making it 20/20) and attacked him for 20 damage. He conceded...


Almost no one can stop that combo if you get it on the draw. The only one that has a chance is a warrior with their 2 cost kill a damaged minion, a thief with their 2 cost return a minion to player's deck, or a druid with naturalize (or if someone has the 2 mana silence minion). This combo is just deadly since even if you have the cards in your deck to defend against it, you only have a ~36.5% chance of having one of those cards in hand to play (more or less unless you specifically threw away all your starting draw cards to specifically look for one of those cards).

Hunter could have stopped it in several ways. Hunters mark and smack with his minion, or use the destroy 1 random minion card, or use the owl silence card, or use the emperor cobra to 1 hit kill it. Or he could have plopped down a taunt to hold off until something could come up to deal with it.

Not that the combo is an easy one to defeat. It isn't, but it's a 4 card combo that takes going second to do like that. Not a high percentage chance to happen at all. Other classes have plenty of ways to stop that just as easily if they have the right cards in their hand.
 

Ns1

No Lifer
Jun 17, 2001
55,420
1,599
126
I had a major oops moment last night.

I was at 8 health. Opponent dropped a rag. I silenced it. Then he attacked me with it next turn.

Forgot silence applies to ALL text, not just the text I want it to silence.

...or maybe I should stop playing so much when I'm wasted.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Yep, any combo can be stopped if the opposing player has "a" right combo. The is a major part of the RNG game though, who draws the most bestest the quickest.
 

HumblePie

Lifer
Oct 30, 2000
14,665
440
126
Yep, any combo can be stopped if the opposing player has "a" right combo. The is a major part of the RNG game though, who draws the most bestest the quickest.

Yah, the skill level involved in this game isn't all that much. It's complete RNG once you reach a certain deck construction level. What I mean is owning a deck that has as much of a chance to win or lose to any other deck out there based on pure RNG factors. It's impossible to come back from a bad draw against an opponent that has a good draw with an equally good deck. Unless the opponent makes a completely bonehead mistake. It doesn't take much to reach competent skill level for this game though.

I will say that I did like playing my paladin deck to beat down a first turn shield bearer + pat nagle combo pretty quickly. Equality ftw on my opening hand to do that.
 
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