Hearthstone

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EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
Using some of the new cards tossed into my lock deck was fun. One of the best matches was against a hunter that dropped maxxena (sp?)

im using the nerubian eggs in my warlock zoo, sometimes they are handy, sometimes they becom a dead card for way too much time

and im facin a lot of people using the haunted creeper (hunters specially since they are beast type), nerubian eggs in warlocks and warriors since they are good at buffing the egg to suicide it against something and killing it in the egg form and i've seen some druids use maexxena and then the +2/+2 +taunt card, which can become a pain if you dont have some good removal at hand

oh... and a priest dropped 2 of the battlecry costs more spider ...
 

ikachu

Senior member
Jan 19, 2011
274
2
81
Kodo is also in the Kolento paladin deck. You combo it w/ humility/peacekeeper as one of your removal options.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Kodo is also in the Kolento paladin deck. You combo it w/ humility/peacekeeper as one of your removal options.

Just thinking about the Aldor Peacekeeper brings back painful memories. I played against a guy that had not one... not two, but at least four Aldor Peacekeepers in his deck! D: He pretty much nullified any high-powered minion that I dropped on the board.

Can't say I've ever seen a non-hunter kodo.

I don't play much constructed, so I was thinking more of arena. Unless there's a far superior card, I've seen most high-end players choose the Kodo.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Odd they would wait that long, unless they are doing it then to prevent servers from getting crushed again.ÿÝ
 

MikeyLSU

Platinum Member
Dec 21, 2005
2,747
0
71
Odd they would wait that long, unless they are doing it then to prevent servers from getting crushed again.ÿÝ

That is my guess, it is not a worldwide launch which I think it was last time. plus by releasing it at midnight where most of the US won't be up that late you let the hardcore players get their gaming in and those who want to play in the morning should have less of a stressed server since it is staggered throughout.
 

Vivendi

Senior member
Nov 21, 2013
697
37
91
The 2nd wing is out (edit: I play on the european server). Finished all 3 bosses on 1st try on normal, still using priest.

Even more boring than the 1st wing to be honest.
 
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lupi

Lifer
Apr 8, 2001
32,539
260
126
Stupid thing didn't get released till 3am for us last night so haven't loaded it up yet.
 

MikeyLSU

Platinum Member
Dec 21, 2005
2,747
0
71
I found it easier than the first wing. A couple of them seemed like they would be harder, but it isn't too difficult to look at their ability and figure which type of deck to beat them.
I think I lost once on the first boss then beat all 3 and both class challenges easily.

I'm sure heroic will be a pain, I still haven't beaten all 3 of the first heroic bosses.
 

JTsyo

Lifer
Nov 18, 2007
11,954
1,090
126
Seems thee might be some issues with paying for the new wing. Going to hold off until this afternoon to make sure everything is smooth.
 

gbeirn

Senior member
Sep 27, 2005
451
13
81
Yeah I still can't buy the new wing. Just finished beating the first 3 bosses on heroic so I need something new!


Edit: Heroic Second wing against Loatheb and the game wouldn't let me play an Alexstra Said it was heroic Naraxmus and cheap tactics wouldn't be allowed, took my 9 mana too!
 
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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I was up last night, so I gave it a shot. I beat the first two with ease just choosing some decks. I used a standard Mage deck (standard as in no gimmicks, just decent cards) to beat Noth. I used my standard Priest deck to beat Heigan. I just tossed whatever minion wouldn't die to his Eruption on the left (or healed whatever was on the left), and kept a taunt around. Sometimes, I would just toss a cheap minion to the left for the strict purpose of eating the damage. I know I tossed the 2/1 stealthed Worgen there one turn.

However, I need to build a deck to beat Loatheb. I tried just cheesing him with some normal decks and my Warlock zoo deck, but they failed pretty badly. Essentially, I just wasn't able to keep enough minions up to properly utilize the spores. I'll probably try and use the Stoneskin Gargoyle on the fight given how good he is at staying alive and maybe even that terrible 1/7 Mogushan Warden that no one likes.

Edit: Heroic Second wing against Loatheb and the game wouldn't let me play an Alexstra Said it was heroic Naraxmus and cheap tactics wouldn't be allowed, took my 9 mana too!

Yeah, I read that Kel'Thuzad will just kill Alexstrasza outright if you attempt to play it. I wonder if Blizzard had that in place to begin with or if they implemented it after people cheesed heroic Maexxna using Alexstrasza?
 
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EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
only 50g away from buying the 2nd wing...

yesterday i played some more ranked... i switch from a tempo warrior and a "new" zoo deck

When the 1st wing was released i added the eggs and something and i had some success with it. i climbed from rank 13 to rank 10. but yesterday i seemed to have run out of luck, even i had good starting hands sometimes, the players i played against always had answers to me

I think i can NEVER beat a taunt druid, it takes at least 2 of my minions to kill them (or at least 2 cards) so i finally run out of options if i have to use 2 cards to kill every 1 card the druid casts
the 3/5 taunt, the 6/5 divine shield taunt, the 4/6 taunt, defenders of arguses and the +2/+2 taunt spell and finally the 8/8
it fucks my pressure, and i dont have a black knight and im always wondering if i should add a couple owls in the zoo

edit: oh and i hate when im having a decent match up against someone and lategame comes and he starts dropping legendary after legendary... and i dont have answers to a ysera, ragnarok, alextrassa, cairne, silvanas coming one after the other
 
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lupi

Lifer
Apr 8, 2001
32,539
260
126
Did the new wing last night. First time playing the second guy on my hunter I so screwed myself I just left the match. Since he's got that power that keeps hiting left most for 2, was not running many minions, just spell trap till late gameI dropped 2 buzzards and a hounwhen he had a full board and totally didn't think of the full card count, ended up having about 6 cards shredded.

The hunter challenge was rather interesting, a deck of 1/1 that puts a beast into your hand on death. First time I barely lost when he did the kill all and make them into trends 2 times in a row. Then was able to better play the spore game and wiped him out.


Main thing I want now after playing the adventure is to have more/selectable hero abilities.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I think i can NEVER beat a taunt druid, it takes at least 2 of my minions to kill them (or at least 2 cards) so i finally run out of options if i have to use 2 cards to kill every 1 card the druid casts

That's what happens when you play zoo and can't maintain board control. As you mention, you probably need to consider using owls. At that point, you can silence the taunts and just ignore them. A beefy taunt with said taunt removed isn't that useful against such a large board, because at best, it can only kill a single minion at a time. If it kills one, you'll just replace it with another, which is what makes zoo... zoo!

Since you're playing Warlock, you can also consider using some of your Warlock spells such as Power Overwhelming (grants +4/4 but dies at the end of the turn) on a weak minion. You can also use Power Overwhelming combined with Shadowflame (4-cost, destroys a minion and deals its damage to all enemy minions) to wipe the enemy's board. Combined, it's an expensive way to clear (1 + 4 + minion cost), but it can deal a ton of damage. You can also attack with the minion first and then cast it.

edit: oh and i hate when im having a decent match up against someone and lategame comes and he starts dropping legendary after legendary... and i dont have answers to a ysera, ragnarok, alextrassa, cairne, silvanas coming one after the other

If you're playing zoo and you're making it to Ysera, Ragnaros, or Alexstrasza, something has gone really, really wrong. However, that just screams Big Game Hunter (3-cost 4/2 that can auto-kill anything with an attack 7 or above) to me!

The hunter challenge was rather interesting, a deck of 1/1 that puts a beast into your hand on death. First time I barely lost when he did the kill all and make them into trends 2 times in a row. Then was able to better play the spore game and wiped him out.

I think I got really lucky during both of the class challenges. On the Mage challenge, I drew Baron Rivendare (4-cost that doubles friendly Deathrattle effects) on turn 2. I think I also ended up drawing Cairne on turn 5. I was able to keep Rivendare alive pretty easily by using the Slime Belcher, as once Heigan killed it, I just gained two 1/2 taunts instead. I also ended up with two Baines at once, which was awesome. :awe:

On the Hunter class challenge, I got lucky because I ended up getting a Scavenging Hyena very early on. As you would imagine, having 30 1/1 beasts in your Hunter deck combined with a Scavenging Hyena (gains 2/1 per beast death) is rather ridiculous! The worst part was when Loatheb copied said Hyena and also had a rather powerful minion on the board. Unfortunately, RNG didn't grant me an Ironbeak Owl, but I did get a wonderful Captain's Parrot (1-cost 1/1 that summons a random Pirate from your deck)... yay....


Main thing I want now after playing the adventure is to have more/selectable hero abilities.

I think that would be pretty cool if you could choose between 2-3 hero powers per class, which could serve as being like a "talent spec". I'm just thinking of what they could do, and a Priest idea popped into my head: Renew, puts an effect on a friendly minion that restores 1 health at the end (or start, not sure which is better) of your turn. It's like a guaranteed, targeted Healing Totem.
 

Vivendi

Senior member
Nov 21, 2013
697
37
91
I used priest again to kill the 2nd wing heroic bosses. It's easy winning against the heroic bosses but a good starting hand is a must. I feel priest is overall the best hero is use against the naxx bosses because he can buff his minions so easily. Especially since you're punished for having your minions die by the 1st boss.

Against Loatheb I built a deck with lightwells, divine spirit, inner fire, elven archer, swain. Filled the rest of the deck with cheap minions, nerubian eggs, etc. Highest cost card was holy nova for 5 mana.
Basically I was counting on getting a lightwell to negate the 3 dmg to hero every turn. Instead I got an elven archer in my starting hand which I used to snipe the spore and to kill his taunt the next turn. After that it was really easy.

edit: yea the hunter class challenge is mostly luck. You can screwed with getting unusable beasts at the start like I did. First game I drew: King Krush, Highmane, King Krush, and then Core Hound lol. Took me 3-4 tries to complete this challenge.
Mage challenge was easy.
 
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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Basically I was counting on getting a lightwell to negate the 3 dmg to hero every turn. Instead I got an elven archer in my starting hand which I used to snipe the spore and to kill his taunt the next turn. After that it was really easy.

Haha... I haven't done Loatheb on heroic yet, but I did have a Lightwell in my normal deck that I crafted for him. It was pretty much the clutch of my game as I got it in my starting hand. The thing is... it's only good because for some strange reason, the AI doesn't target it. In a normal game, players always kill off a Lightwell because it not only heals, which is good, but it can also be buffed. The AI has to be based on some weird set of weights for cards, because the AI seemed to always focus on any minion that had low stats but could be buffed over an existing minion that had higher stats but no innate buff ability. So, it makes me wonder if the AI is borked in regard to creatures without an attack, or maybe that's just a normal thing versus heroic.
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
Yesterday i finally got 700g to buy the wing, and i beat it completely in about 3hs

Heroic Loatheb was tricky, it needed quite a bunch of tweaks and tries to get it.
I thiiiiiiiiiiiiiink i was able to beat it with a priest with elven archers and some damaging cards to destroy the spores at will
I laughed at the stupid IA that used faceless manipulators to copy a spore instead of my minion a couple times
and the final blow was because of another stupid IA behaviour:

Loatheb had 30 hp... i had 1 harvest golem and 2 or 3 minions, and he had like 4 spores and 2 minions and casted the card that kills every minion and replaces it with 2/2 treants.
The thing is that the harvest golem died and the 2/1 golem appeared and took all the buffs from the dying spores while all the other minions were dying and were replaced with treants.
So in my turn i just attacked with the 32/1 golem and won the match
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,135
494
126
edit: yea the hunter class challenge is mostly luck. You can screwed with getting unusable beasts at the start like I did. First game I drew: King Krush, Highmane, King Krush, and then Core Hound lol. Took me 3-4 tries to complete this challenge.
Mage challenge was easy.

I don't know why people think it is so hard. I have played it 8 times and won 7 of those 8. It is all simply about having enough of the spiders on the board. Eventually he will use his skills that put out the spores to kill one or more of your minions (typically anything that is a taunt), at which point you then look at his minions and decide if one of them has the do 1 damage all minions on death, you spam minions that have more than 1 health onto the field and kill him with whatever 1 health minions you do have on the field, and it kills the spore for you and now all your 2+ health minions are now +8 damage.

At which point he goes into defense mode trying to kill all your minions, where there are usually a bunch more spores created. And you just spam out all your spiders and kill a spore with one of your other minions from the previous round and then face smash him. He will be dead the next round from all your minions that have +16 attack and the others that have +8 attack.
 

Vivendi

Senior member
Nov 21, 2013
697
37
91
I don't know why people think it is so hard. I have played it 8 times and won 7 of those 8. It is all simply about having enough of the spiders on the board. Eventually he will use his skills that put out the spores to kill one or more of your minions (typically anything that is a taunt), at which point you then look at his minions and decide if one of them has the do 1 damage all minions on death, you spam minions that have more than 1 health onto the field and kill him with whatever 1 health minions you do have on the field, and it kills the spore for you and now all your 2+ health minions are now +8 damage.

At which point he goes into defense mode trying to kill all your minions, where there are usually a bunch more spores created. And you just spam out all your spiders and kill a spore with one of your other minions from the previous round and then face smash him. He will be dead the next round from all your minions that have +16 attack and the others that have +8 attack.
Don't misquote me.
I didn't say it was hard, just that it was somewhat more based on card draw than other bosses because if like me, all you get is 6-8 cost beasts, you can't play anything besides the spiders that first 5 turns.
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
i've got 2k in dust

what should be my nº 1 priority to get for my decks?

I got lucky and got a ragnarok in my last pack.

i should get a leroy right? i wanna get myself at least 1 faceless manipulator also
 
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