Hearthstone

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Udgnim

Diamond Member
Apr 16, 2008
3,677
121
106
i've got 2k in dust

what should be my nº 1 priority to get for my decks?

I got lucky and got a ragnarok in my last pack.

i should get a leroy right? i wanna get myself at least 1 faceless manipulator also

depends on what you like to play
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
i've got 2k in dust

what should be my nº 1 priority to get for my decks?

I got lucky and got a ragnarok in my last pack.

i should get a leroy right? i wanna get myself at least 1 faceless manipulator also

Leeroy if you want to try miracle rogue, handlock or one of the rushtard decks. He's definitely the most used legend in the game.

Cairne is one of the best neutrals but a bit slow for this meta.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Anyone actually use the card backs? Since you only see the opponents back I keep mine at default hoping it let's the opponent think I'm a newb.
 

Vivendi

Senior member
Nov 21, 2013
697
37
91
Anyone actually use the card backs? Since you only see the opponents back I keep mine at default hoping it let's the opponent think I'm a newb.

I use the original because I think it's the best looking one.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I use the Black/Green Naxxramas one. I might switch to the Icecrown one once this current season ends.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Hehe... Baron Rivendare is a fun fight on a priest! You can have tons of fun using a Cabal Shadowpriest to steal one of the horsemen, and that makes you immune. You can also do things like use a Kodo on them.

EDIT:

Oh, and Razuvious was fun too. I used a Priest for him too. Buffing his 0/7 taunts up as a Priest just makes them rather ridiculous! Gothik was probably the hardest for me. I tried things such as a spell-heavy Mage deck, but I think I should've considered a Warlock deck instead. Anyway, I ended up beating him on... a Hunter. I almost died, but I was able to hold out long enough for a Stormwind Champion, which allowed me to easily remove the souls from my side, and defeat him.
 
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EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
well..it finally happened. i couldnt continue making 700g per week...so ill probably be able to get the 3rd wing when the 4th one comes out
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Logged into the new wing last night. Took me 6 fights to clear he 5 non-heroics. First time against baron didn't go well as I was ready for the different card abilities he had.

Had an interesting thing during the loc challenge. Had a void terror on the board that got killed activating the class legendary onto the board. Seems though that since he was played during the opponents turn I didnn't get to use the battlecry and have him replace guldan, so he just became a 3/15 on board minion. In truth that's not really that bad as he can take out a good amount of mobs that way.
 

Wardawg1001

Senior member
Sep 4, 2008
653
1
81
Logged into the new wing last night. Took me 6 fights to clear he 5 non-heroics. First time against baron didn't go well as I was ready for the different card abilities he had.

Had an interesting thing during the loc challenge. Had a void terror on the board that got killed activating the class legendary onto the board. Seems though that since he was played during the opponents turn I didnn't get to use the battlecry and have him replace guldan, so he just became a 3/15 on board minion. In truth that's not really that bad as he can take out a good amount of mobs that way.

It doesn't matter who's turn it is. Any minion summoned by the Void Terror death rattle will not activate its battlecry. Same thing with the new Deathlord card that summons a minion for the opponent when it dies.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
It doesn't matter who's turn it is. Any minion summoned by the Void Terror death rattle will not activate its battlecry. Same thing with the new Deathlord card that summons a minion for the opponent when it dies.

Yup. Anything that pulls a minion onto the board will ignore the Battlecry. That includes the Alarm-o-bot, which can be quite handy when it does that to a minion like Deathwing! I also had him pull Jaraxxus on the board for me, which wasn't a big deal since I pretty much had the fight in the bag by that point.
 
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Fallen Kell

Diamond Member
Oct 9, 1999
6,135
494
126
I felt bad for a priest I was fighting last night. I was using my ramp druid. Since I went second, I use the coin and +2 on turn 1 to plop down a yeti (and it being a 4 attack, the priest has no insta-kill counters for it). Basically just about every minion other than the 2x 8/8+taunts and Rag have 4 attack in my ramp deck (or are 2/4 and can be +2/2+taunted into a 4 attack). It is the bain of the priest.

He must have had every legendary in the game, with most of them in his that deck. But I had pretty much perfect counters the entire game. The one exception was when he plopped out Deathwing when I had 3 minions on the board (2 of the (4/4+charge, or 4/6+taunts) in taunt mode and Yersa). He lost 7 cards to do that. Now I didn't get the perfect counter, which would have been my big game hunter, but I did have 2 (0/2 deathrattle summon 4/4) minions, and a poison seeds, which I used to get 2 4/4, and 2 2/2 treants and turned his Deathwing into a 2/2 treant... I really felt sorry for him... he conceded when I did that.


I also fought a zoolock with my ramp druid. It was pretty darn close call in the beginning. I didn't get any of my early/mid taunts, but I did get both my +2 mana, rag, and a +2/2taunt spell to start the game (and the coin). I also got both my faceless manips over the first 3 turns. I simply used my hero power to kill a couple 2/1 or 1/1 minions that he plopped out (and took a crap load of damage). I manage the get a yeti out on turn 4 (he used a 4 damage spell on it and killed it with some of his zoo), and a 4/6+taunt+divine shield on turn 6. And on turn 7 I used the coin and a +2 mana to plop down rag and taunt him. He plops down a 4/4 abomination (no idea why he had that in his deck) and left the rest of his zoo do nothing (not even suicide against the rag, which they could have done 9 damage to him). Turn 8, I use the other +2 mana and then use both faceless manips on the 10/10+taunted rag... Poor zoo decks don't do well against 3 10/10 taunts which do 8 damage randomly at the end of each turn. He tried to feed the RNG to prevent my rags from killing his character, but one of them popped the abomination which did 2 damage to everything, killing his zoo, and my other 2 rags pounded his character for 16 damage, next turn he was dead.
 
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lupi

Lifer
Apr 8, 2001
32,539
260
126
stupid release schedule, just logged in an realized it doesn't happen till midnight.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
I've tried playing a bit again recently and it's definitely not drawing me in the same way it did once. As time goes on more people get more legendaries and the strong ones are just so anti-fun imo. I would still love a no-legendary league to be introduced though.

Also I've seen some really obnoxious combos combining multiple deathrattles on minions now - for some reason I was thinking deathrattles 'overwrote' one another, not stacked up. Is that a recent change (possibly with Naxx considering how prolific they are) or am I imagining that?
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Nax is all about the deathrattle. In some regards they are an answer to aoe abilities and while you may clear my minions, but the resul could be even worse…
 

ikachu

Senior member
Jan 19, 2011
274
2
81
I've tried playing a bit again recently and it's definitely not drawing me in the same way it did once. As time goes on more people get more legendaries and the strong ones are just so anti-fun imo. I would still love a no-legendary league to be introduced though.

Also I've seen some really obnoxious combos combining multiple deathrattles on minions now - for some reason I was thinking deathrattles 'overwrote' one another, not stacked up. Is that a recent change (possibly with Naxx considering how prolific they are) or am I imagining that?

Deathrattles have always stacked, but deathrattle was a lot less prevalent pre-Naxx so you probably just never noticed it.

They did change the order that deathrattles resolve from (pretty much) random to the order that the cards were played though.
 

robvp

Senior member
Aug 7, 2013
544
0
41
I've started playing a bit again, got the naxx pack and cleared the first wing in normal and beat maexxna in heroic with a paladin deck filled with charges and battlecries.

I tried a couple of arena games and was able to get a 4 win streak which is very rare for me since i barely win in constructed.

I am having a really tough time to get past rank 20, i'm using very basic decks but i don't really get the gist of deck building yet
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
So, I finally decided to jump into trying Naxxramas heroics, and honestly... I don't find them to be that fun. I can build a deck to go against the enemy's gimmick, but my problem is that the win is still so dependent upon RNG that it rarely comes down to skill but rather luck.

My deck for the Four Horsemen was pretty much chock full of taunts, and various ways to remove or steal the lesser horsemen. For example, I had Cabal Shadow Priest, Crazed Alchemist + Holy Smite (3-cost removal :awe, Kodo, and Ironbeak Owl. It might've been easier for me at the end if I had more normal creatures in the deck.

My goal was to kill two horsemen and steal one, which would make me immune. I could do my best to keep the guy alive, which would keep his sword's damage to a minimum and make me invulnerable. During my win, I actually ended up killing one of them and silencing the other two. I then killed one of the silenced minions and stole the other one with the Cabal Shadow Priest. The rest of the fight didn't go terribly well, and honestly... I killed Rivendare through Fatigue.

Speaking of Fatigue, it was fun playing the Coldlight Oracle on Patchwerk, as it causes him to draw, which makes him take damage as he has no deck. :awe:

I tried a couple of arena games and was able to get a 4 win streak which is very rare for me since i barely win in constructed.

Arena is definitely a bit easier at times since it's a lot harder for people to setup those crazy combos or get a deck with a particular focus. Normally, you're just grabbing cards based purely upon their worth. However, it's good to keep in mind that a card's worth does change depending on other factors such as current mana curve, minion count (overall and at certain mana costs), or the card's applicable usefulness. For example, as a Hunter, if you have an Unleash the Hounds, and you get a Starving Buzzard as a choice, that Starving Buzzard is going to have a stronger priority based upon the synergy with UtH.

I am having a really tough time to get past rank 20, i'm using very basic decks but i don't really get the gist of deck building yet

Honestly, I don't think you need anything crazy to win, but I do think you need cards beyond what you get at the start. Now, I know someone will say, "Hey, but Trump go up to ___ with a F2P deck!" Keep in mind that (1) Trump is really good (2) He still got cards from playing (3) How long did it take? For example, I have a Warrior deck, which I don't think it has a single legendary in it even though I have cards like Alexstrasza, Leeroy Jenkins, and Ragnaros. I think the highest rarity is epic (Gorehowl). I do win fairly well with that deck, but I have bought card packs in the past, and there are some good Warrior cards that I got from said packs.

Also, sometimes you get better starting cards. For example, I've had a Faceless Manipulator since I started Hearthstone, and a friend of mine finally got one recently.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
I'm waiting till I finish all wings on normal and get all the non-heroic cards. the heroic bosses are designed so that you generally need to tailor a majority of your deck in a certain way and I'll wait and do them all at once so I can just have one I keep changing between bosses then be done with it.
 

zokudu

Diamond Member
Nov 11, 2009
4,364
1
81
Is it bad I can't kill Maexxna on normal?

I've only really played arenas, generally going 4-5 wins before I lose 3 but I cannot wrap my head around how to build a constructed deck.
 

EDUSAN

Golden Member
Apr 4, 2012
1,358
0
0
well...for a constructed deck you need to consider these basic things, if anyone come up with more tips post them please

1) have an idea behind your deck. Having a bunch of spells and minions is fine but if there isnt a deck mechanic or porpuse to the cards you chosed it wont be that good

2) normally u want to have a mana ramp. some 0/1/2 cost cards to play early game, some 3/4 cost cards to play after you played the 1st ones and some 5/5+ cards for the mid/late game. Of course the amount of cards and the kind of cards you chose depends on the idea of the deck.
 

JTsyo

Lifer
Nov 18, 2007
11,954
1,090
126
I'm waiting till I finish all wings on normal and get all the non-heroic cards. the heroic bosses are designed so that you generally need to tailor a majority of your deck in a certain way and I'll wait and do them all at once so I can just have one I keep changing between bosses then be done with it.

There are no card rewards to beating them on heroic, just a card back.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Even more reason to wait.


Only had time last night to log for first fight, interesting design and first time I actually had to modify a deck for a non-heroic.
 

robvp

Senior member
Aug 7, 2013
544
0
41
Is it bad I can't kill Maexxna on normal?

I've only really played arenas, generally going 4-5 wins before I lose 3 but I cannot wrap my head around how to build a constructed deck.

I was having the same problem, then i just filled a hunter deck with a bunch of charge and battlecry, damage spells and weapons, i don't remember the deck exactly but the idea is that your minions will not last one turn in the board, heroic is much easier since you get the minions back at the begining of her turn
 

zokudu

Diamond Member
Nov 11, 2009
4,364
1
81
I was having the same problem, then i just filled a hunter deck with a bunch of charge and battlecry, damage spells and weapons, i don't remember the deck exactly but the idea is that your minions will not last one turn in the board, heroic is much easier since you get the minions back at the begining of her turn

I tried this because I saw a lot of people using similar decks on her in Heroic. Every time I try with a deck like this she doesn't use her hero power. When I run a normal balanced type deck she does use it.

God I'm so awful at this game.
 
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