Originally posted by: apoppin
the crashing thing ... are you playing online or SP?
i got to Level 50 [got past Liverpool then 2nd time] as a Summoner and then i gave up as it got *impossible* on
Nightmare. i had very few issues in SP [except for the "train station"] but found MP as buggy as hell and barely finished it the first time thru.
i think the devs are referring to replayability in the types of characters you can create - certainly there isn't much variety ... and enough flaws to keep me from recommending the game - except as bargain bin
- you couldn't *pay me* to play online again
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Crashes both online and SP.
I'll admit it has gotten MUCH better but it is still ludicrous. In the beginning I was playing with 2 buddies online and of the 3-4 hours we played together we were all three actually in the game together maybe 30minutes of that time. The rest of the time one or more of us was reloading or reconnecting.
I still get "out of memory" errors after about half dozen trips to town. I think the game is failing to flush old areas out... seems to happen about the time the app grows to 1.3 gig of memory (is it mapping my video card memory to user space I wonder?)
The replayability was supposed to come from:
1. A Deep items tree.
2. Random levels.
The problem is the items are just variants of a core set that isn't terribly exciting. You've got sniper rifle X1a, x2b, super x2ba etc.. It sucks.
The random levels fail the test because they are all reusing texture sets so despite random map layout it all still feels the same. If they brought say 5-10 more "tilesets" in then I would agree it would seem very "new" each time.
Think of diablo 1 as an example: You had the church/dungeon set, the catacombs, the caves, and the 'hell' tilesets. Now imagine diablo 1 with level after level of random catacombs. That's what hellgate feels like to me. It only took like 4 tilesets in diablo to give tons of replayability and diablo II only had like what, 10? (rough guess). The tilesets differed a great deal though.
Hellgate on the other hand pretty much seems to have indoor/subway and like 3 minor variations of outdoor (open street, tight street, river basin) and the textures in all the variants are just plain gray.
The dev team needs to beat up the art team, lock them in a room for a year and not let them out until they come up with at least 5 more variations. At least come up with ONE other variant of "hell"...the game is called hellgate after all.
I'm glad to hear you're having fun with it. It sounds like you are having more of the experience I was hoping for...a new addiction similar to Diablo. I think I'm gonna go back and grab the Titan Quest expansion and go that route.