cremefilled
Golden Member
- Mar 25, 2000
- 1,446
- 0
- 0
It's a myth to think that the Dreamcast didn't sell well. It holds the record for first week, first month, and first year sales. Initially, Sega was saying that they would have to sell 2 million DC's to be a major player, and they have now sold over 6 million.
Their problem was inept management (example: Shenmue had a staff of 80 people working on it! it's impossible to recoup that kind of investment) and the long-term debt that Sega had built up over a number of years (fiasco of the 32X, Saturn, etc.). The DC system also didn't sell very well in Japan, so the major 3rd-party Japanese game houses stayed away for the most part.
I too think that piracy had little to do with the system's demise. If I'm not mistaken, the system was cracked around September of last year, and at that point, the system was essentially dead in the water already. Actually, because of Sega's longterm debt, the DC arguably could never have been a success.
Their problem was inept management (example: Shenmue had a staff of 80 people working on it! it's impossible to recoup that kind of investment) and the long-term debt that Sega had built up over a number of years (fiasco of the 32X, Saturn, etc.). The DC system also didn't sell very well in Japan, so the major 3rd-party Japanese game houses stayed away for the most part.
I too think that piracy had little to do with the system's demise. If I'm not mistaken, the system was cracked around September of last year, and at that point, the system was essentially dead in the water already. Actually, because of Sega's longterm debt, the DC arguably could never have been a success.