- Jan 29, 2005
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'Sup guys ?
Alright, I think I will finally jump into the LCD's world by the end of either October or November.
I know LCD's, Wide Screen or not all have what they call "native resolution". As I understand it, and from what I've read, LCD's rely on interpolation (image scaling) to fix a smaller resolution image to the original native one. But ... does that mean that games like ... say ... StarCraft and Diablo 2 are doomed to look very bad on LCD's ? They are games that run at either 800x600 or 640x480, and there's of course plenty of such old games. So how's an 800x600 game can look on a 1600x1200 LCD ? Is it noticeably worse than on CRT's, negligibly worse, or simply the exact same thing ?
Alright, I think I will finally jump into the LCD's world by the end of either October or November.
I know LCD's, Wide Screen or not all have what they call "native resolution". As I understand it, and from what I've read, LCD's rely on interpolation (image scaling) to fix a smaller resolution image to the original native one. But ... does that mean that games like ... say ... StarCraft and Diablo 2 are doomed to look very bad on LCD's ? They are games that run at either 800x600 or 640x480, and there's of course plenty of such old games. So how's an 800x600 game can look on a 1600x1200 LCD ? Is it noticeably worse than on CRT's, negligibly worse, or simply the exact same thing ?