I hate to butt in, but I think you two (Apoppin and ArchAngel777) are talking past one another in a sense.
ArchAngel777's point appears to be: "Sometimes SLI works very well, sometimes it works okay, and sometimes it doesn't work at all". He points to Wolfenstein as a simple token that represents "working okay".
Apoppin points to a larger sample size (than Anandtech's review data that Archangel777 uses) and argues: "On the whole, SLI works well. There's a game here and there where it doesn't work as well as it might but across this large sample of games it works well. By the way, Wolfenstein's poorer SLI scaling is dwarfed by the fact that SLI works well in many other games (also, nobody cares about Wolfenstein anyway)."
You're talking past each other in a way because it's sufficient for ArchAngel777 that at times, SLI is not as great as it could be. Even if you (apoppin) were to show him that in 95/100 games the scaling was 85% and above that probably wouldn't convince him. He just doesn't care for it as it stands now.
I think ArchAngel's entire point was to argue against happy_medium's 90% scaling quote. On the whole, they obviously do not scale 90%, end of story. Whether or not 80% scaling makes SLI worth it or 85% etc., is up to the consumer. But I agree with the sentiment of ArchAngel777's post that the data is important before we start tossing around "90% scaling" as if it's the norm. It isn't, though it can happen. Go figure that this all starts with some sensationalist post.
I think ArchAngel's entire point was to argue against happy_medium's 90% scaling quote. On the whole, they obviously do not scale 90%, end of story.
But I agree with the sentiment of ArchAngel777's post that the data is important before we start tossing around "90% scaling" as if it's the norm. It isn't, though it can happen. Go figure that this all starts with some sensationalist post.
No , ArchAngel used a release beta driver sample from a Anantech review, the review I posted from Tom's used a later driver and showed 90% scaling.
Please don't try to point out that someone is wrong till you get the facts straight.
I didn't toss around, a review site did, and they used a more up to date driver.
Happy, is that you accused me of attempting to find a review that used a beta driver
No , ArchAngel used a release beta driver sample from a Anantech review, the review I posted from Tom's used a later driver and showed 90% scaling.
Please don't try to point out that someone is wrong till you get the facts straight.
I didn't toss around, a review site did, and they used a more up to date driver.
I think ArchAngel's entire point was to argue against happy_medium's 90% scaling quote.
OK then just say that no dual card setup has 90% scaling because the use of different games , drivers, cpu bottlenecks, and detail settings are all different.
If I were to guess at Apoppins results, I would guess the best scaling is expected with the latest more graphically intense games and 75% with the older ones.
No, I'm sure there are games where the scaling is 90%, but to say it's 90% across the board just reads like cheap rhetoric to me when someone is basing that on 5 games, isn't my point clear?
I'd guess so too, so perhaps it's more important to have better scaling on modern games. I do take a bit of issue on the need to 'prioritize' the scaling optimizations with popular games, but I guess that's just a logistical problem.
Thanks. Sorry for any misunderstanding over what i wrote about SLI and CF.Let us just wait and read the review from ATB when it is finished. Then we can discuss the numbers. I
I expect you to do the same when people use the 90% theory, that goes for the 69xx series also.
And I expect you to think about the reviews you quote a bit more carefully in the future, in addition to reading posts more clearly to boot.
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Nice selective quote, I guess the rest of my post was too much for you to handle.
yes, and the next time anyone uses the point that any x-fire/sli setup scales 90%, I'll just tell them no it doesn't, especially if you add in games that are 5 years old, that no one plays anymore, and can be played with one card at 90 fps, where its not even relevant to use sli/x-fire.
In short no dual card solution is going to ever scale 90% accross 29 games on average. Why? because by the time you test them, the older games get forgotten and lose performance to benifit new games in newer drivers.
I expect you to do the same when people use the 90% theory, that goes for the 69xx series also.
And there is most likely a huge CPU bottleneck as older games are predominately single core and CPU scaling isn't even close to GPU scaling the last 5 years. I can't think of any game older than Crysis that needs more than 1 high end video card from the last 2 years.
And there is most likely a huge CPU bottleneck as older games are predominately single core and CPU scaling isn't even close to GPU scaling the last 5 years. I can't think of any game older than Crysis that needs more than 1 high end video card from the last 2 years.
exactly, and Toms review used 5 newer games that push the cards.
http://www.tomshardware.com/reviews/geforce-gtx-460-sli-geforce-gtx-480,2694-2.html
And ABT used 4 of those 5 games plus about 20 others, making their approach far more informative to people who play more than 5 games.
No arguments there, but this is the reason I used Toms review and believe 90% scaling to be accurate for more modern games.
Much more accurate then the Anand review with beta release drivers that Archangel used.
That was my point.
Here are my 2 Tallons
Thanks. Sorry for any misunderstanding over what i wrote about SLI and CF.
Just realize that i am quite impressed; but then i have liked multi-GPU since HD 2900 Crossfire. There is some bias here on the side of pure performance.
However, it appears that i may have paid some HW price for it. My Thermaltake 775W PSU shorted out yesterday and shut down after benching and gaming for hours with GTX 560 SLI. The PSU is not underpowered as my system only peaks around 625 W from the wall but it appears that my MB is unable to supply enough power to the PCIe slots and my 12V (yellow) wires in my 24-pin ATX connector got hot enough to melt the plastic in the connector.
Testing is suspended until i contact Gigabyte about my x58 MB.
:'(