- Jun 21, 2005
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Originally posted by: potato28
Think about physics, not the graphics.
Originally posted by: thilan29
About the 4x4 thing, AMD says it's for the enthusiasts which I guess means gamers...and to me this is definitely NOT helping gamers...I mean who has $2000 to spend JUST on the processors??
Originally posted by: Greenman
I'd call this clutching at straws. A product that no one needs, at a price very few can afford, with no real benifit to those who buy it.
AMD needs to put away the glue gun, pull it's socks up, and build a cpu that can go one on one with Conroe.
It's a shame, I like AMD, but when it comes time to upgrade if Conroe is more bang for the buck then Conroe is what I'll buy.
Originally posted by: munky
A quad core cpu will not help gamers with the games currently available. And I doubt Conroe will either. The fact remains that games are gpu-limited when running at high quality settings.
Originally posted by: MaceX
Originally posted by: munky
A quad core cpu will not help gamers with the games currently available. And I doubt Conroe will either. The fact remains that games are gpu-limited when running at high quality settings.
Doesn't oblivion use all cores? I know it does on the xbox and I heard it uses both cores on pc's with dual cores.
Originally posted by: MaceX
Originally posted by: munky
A quad core cpu will not help gamers with the games currently available. And I doubt Conroe will either. The fact remains that games are gpu-limited when running at high quality settings.
Doesn't oblivion use all cores? I know it does on the xbox and I heard it uses both cores on pc's with dual cores.
Originally posted by: Golgatha
Originally posted by: MaceX
Originally posted by: munky
A quad core cpu will not help gamers with the games currently available. And I doubt Conroe will either. The fact remains that games are gpu-limited when running at high quality settings.
Doesn't oblivion use all cores? I know it does on the xbox and I heard it uses both cores on pc's with dual cores.
Even the newest games only take advantage of dual cores right now. Just like dual core, it's probably best to wait for the actual applications to show up and then take the plunge. However, this would be sweet for a distributed computing junkie . (que Homer Simpson) Mmmm...Folding@Home with four instances running in one box....mmmmmm
Originally posted by: Genx87
Originally posted by: Golgatha
Originally posted by: MaceX
Originally posted by: munky
A quad core cpu will not help gamers with the games currently available. And I doubt Conroe will either. The fact remains that games are gpu-limited when running at high quality settings.
Doesn't oblivion use all cores? I know it does on the xbox and I heard it uses both cores on pc's with dual cores.
Even the newest games only take advantage of dual cores right now. Just like dual core, it's probably best to wait for the actual applications to show up and then take the plunge. However, this would be sweet for a distributed computing junkie . (que Homer Simpson) Mmmm...Folding@Home with four instances running in one box....mmmmmm
If a game is properly multithreaded it should scale with cores.
Originally posted by: sandorski
Will have to wait and see what it does.
Originally posted by: Barkotron
Originally posted by: Genx87
Originally posted by: Golgatha
Originally posted by: MaceX
Originally posted by: munky
A quad core cpu will not help gamers with the games currently available. And I doubt Conroe will either. The fact remains that games are gpu-limited when running at high quality settings.
Doesn't oblivion use all cores? I know it does on the xbox and I heard it uses both cores on pc's with dual cores.
Even the newest games only take advantage of dual cores right now. Just like dual core, it's probably best to wait for the actual applications to show up and then take the plunge. However, this would be sweet for a distributed computing junkie . (que Homer Simpson) Mmmm...Folding@Home with four instances running in one box....mmmmmm
If a game is properly multithreaded it should scale with cores.
Oblivion does scale with the cores to some extent - it just doesn't change the fact that if you crank up the graphics details/resolution/AA etc., you're still going to find yourself GPU-limited in most situations in the game, whatever card you're using.
Originally posted by: thilan29
Originally posted by: Greenman
I'd call this clutching at straws. A product that no one needs, at a price very few can afford, with no real benifit to those who buy it.
AMD needs to put away the glue gun, pull it's socks up, and build a cpu that can go one on one with Conroe.
It's a shame, I like AMD, but when it comes time to upgrade if Conroe is more bang for the buck then Conroe is what I'll buy.
QFT. This is the point I was getting at. This is like when Intel was throwing GHz at the problem...now AMD is throwing more cores at the problem (even though games have only started becoming multithreaded), except I think this is worse cause the costs are stupendously high. I guess we've yet to see any benchmarks of the system but I doubt they'll be that impressive at higher resolutions.