How is Morrowind these days?

Texashiker

Lifer
Dec 18, 2010
18,811
197
106
Morrowind is on the steam holiday sale for $4.99.

Are there any mods out there that can bring the graphics up to date from the 2002 graphics?

I have Oblivion and Skyim and would like to pick up Morrowind to complete the collection.

And is anyone running Morrowind on windows 7 64bit?
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
I've never tried it myself, but I often heard of the Morrowind Overhaul mod. I do own Morrowind but I haven't installed it in years (still haven't played it under Windows 7). The last time I had it installed I was still running Windows Vista, but I had no issues other than the inevitable crashes, Bethesda games oblige.
 

Dumac

Diamond Member
Dec 31, 2005
9,391
1
0
Morrowind is my favorite Elders Scrolls game. There are some great mods that really improve the graphics. Of course, the won't be as good as Skyrim, but they are good for a game released in 2002. See here and here for examples.

That said, don't go into Morrowind expecting it to be be like Skyrim. Morrowind -> Oblivion -> Skyrim was a trend of 'streamlining' and 'accessibility changes'. As such, Morrowind is the most deep but also the most complex and hard to get into.

First of all, damage is based on stats and dice rolls. When you swing your weapon at an enemy, it calculates whether or not you hit that enemy based on your character's skill in your particular weapon. This is one of the most jarring things to get used to coming from Oblivion's and Skyrim's combat system. Numbers mean a lot more in Morrowind.

Secondly, the world isn't all scaled to your level. This is true for both mobs and loot. This means that you can easily go into a dungeon only to get mauled to death because it is filled with vampire lords and you are a level 1 newbie. But is ALSO means that you have a real reason to explore caves, dungeons, and ruins because there may be some great loot inside rather than just a rusty iron dagger. It also allows the dungeons to be specifically crafted in such a way to hide treasure in little nooks and crannies, so the incentive for exploration is much greater.

Thirdly, the the armor and weapon system is more complex. Rather than juts one big suit of armor like in Skyrim, you have individual pieces. In Morrowind you have your helmet, left pauldron, right pauldron, cuirass, left glove, right glove, gauntlets, and boots. On top of this you can wear a robe, underneath you can wear clothes (shirt, pants, shoes). Morrowind has more weapon types as well, including differentation in long blade and short blade, spears, and crossbows.

Lastly, the quest system in more involved. You keep your quest info is a journal, and there is no automatic marker or trail telling you where to go. You have to actually listen to what people tell you and follow their in-game directions. There is also no fast travel, although you can pay for similar services in town to catch a ride or teleport to another town. There is a ton of additional dialogue since the game isn't voice acted, even with random NPCs. You can kill any NPC, but if you kill one important to the main quest it will give you a warning.

So overall I'd say it is a great game but it is a bit different than the sequels. Go in with an open mind and hopefully you will enjoy it. You question makes me want to reinstall the game....
 

Texashiker

Lifer
Dec 18, 2010
18,811
197
106
Thanks everyone.

I bought morrowind and installing it now.

After the install is complete I am going to install the overhaul.

~ EDIT ~

Steam download and install complete.

Downloading Morrowind Overhaul 3.0 right now
 
Last edited:

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
Overhaul makes it look fantastico!

Combat is going to take a bit getting use to though [sure..I can kill a rat..but I can't kill some odd looking 2 legged yellow creature near the starting area!?].
 

Dannar26

Senior member
Mar 13, 2012
754
142
106
How is that overhaul treating you texashiker? Picked the game up myself, though I have Win8.

Does anybody else really like the old morrowind/oblivion leveling system? Is it just me, or does it encourage min maxing by making you intentionally hold off on increasing your primary skills?
 

futurefields

Diamond Member
Jun 2, 2012
6,470
32
91
First of all, damage is based on stats and dice rolls. When you swing your weapon at an enemy, it calculates whether or not you hit that enemy based on your character's skill in your particular weapon. This is one of the most jarring things to get used to coming from Oblivion's and Skyrim's combat system. Numbers mean a lot more in Morrowind.

They aren't in Skyrim?
 

Sulaco

Diamond Member
Mar 28, 2003
3,825
44
91
They aren't in Skyrim?

Not really. You always hit in Skyrim and Oblivion (if you're in range, obviously), it's just a matter of how much damage you do.

Not so in Morrowind. You can be standing on top of a rat swinging away with a sword, and if your stats are low, you might miss completely on several swings, depending on your rolls.

Personally, while it might be more authentic to RPGs and D&D, I find it thoroughly obnoxious and unrealistic. It's rat. That's not moving. Ray Charles wouldn't miss 6 out of 10 times.
 

Texashiker

Lifer
Dec 18, 2010
18,811
197
106
How is that overhaul treating you texashiker? Picked the game up myself, though I have Win8.

Graphics look somewhere between Oblivion and Skyrim.

Install of the overhaul took a little bit, I updated my video drivers and directx. But the install was pretty straight forward.
 

Staples

Diamond Member
Oct 28, 2001
4,953
119
106
ran fine on Windows 8.

However, still frustrating like I remember it when it was new.

Both Oblivion and Skyrim are a lot more friendly to the new comer.
 
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