How many FPS can you notice?

bystander36

Diamond Member
Apr 1, 2013
5,154
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Since on another thread, we have someone continuing the myth of what the human eye can see, I thought I'd start a poll to see what you all can see.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I chose that it depends on the situation, because we don't see in FPS. We perceive change. If the game I'm playing has very little change in viewing angles, I can play at much lower FPS than when playing a 1st person game that I turn often in.

I find ~85 FPS to be the point where I have a hard time telling a difference due to the speed I move around.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
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Because in my 15 years of gaming I've never once come across a monitor with more than 60 FPS....Right? Is that what you're assuming?

Can you answer the question? Are you using a 60hz monitor? If so, you can't see higher than 60 FPS if you tried.
 

Eric1987

Senior member
Mar 22, 2012
748
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Can you answer the question? Are you using a 60hz monitor? If so, you can't see higher than 60 FPS if you tried.

Of course I'm not saying my monitor can. I am sure I can run circles around you in my knowledge of technology so stop acting like I'm an idiot. I know a 60Hz monitor won't look any different at 80 FPS no shit. Like I said earlier I've been a PC gamer for half my life. You think I haven't come across any different monitors? And I've already linked my monitor. You obviously haven't been keeping up.
 

Bubbleawsome

Diamond Member
Apr 14, 2013
4,833
1,204
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if I'm playing a fast twitch fps I've seen up to 120fps. Considering there isn't an option for that and I could probably see 144 I chose 144.
 

IllogicalGlory

Senior member
Mar 8, 2013
934
346
136
Playing at 100FPS on a capable screen is an amazing experience. I guess you can't really know until you sit in front of one.
 

Eric1987

Senior member
Mar 22, 2012
748
22
76
Well I am only gonna reply this last time since we keep going in circles. Either my eyes and 6 other friends eyes are horrid anything above 60 FPS is bull. Either show me physical proof I live in Vegas and work next to the Galleria Mall or just take your loss.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
Well I am only gonna reply this last time since we keep going in circles. Either my eyes and 6 other friends eyes are horrid anything above 60 FPS is bull. Either show me physical proof I live in Vegas and work next to the Galleria Mall or just take your loss.

We can't give you proof if you don't have the proper technology to see it, other than the articles with actual proof (and not good enough for you).
 

SoulWager

Member
Jan 23, 2013
155
0
71
Depends on how fast stuff is moving, how much stuff is moving, how much contrast and visual noise there is, refresh rate, etc.

For something like moving a cursor around, I probably couldn't tell the difference between 65 and 70fps on a 60hz display, but I probably could tell the difference between 500fps and and 1000fps on a 1khz display.
 

tential

Diamond Member
May 13, 2008
7,355
642
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Well I am only gonna reply this last time since we keep going in circles. Either my eyes and 6 other friends eyes are horrid anything above 60 FPS is bull. Either show me physical proof I live in Vegas and work next to the Galleria Mall or just take your loss.

You seem like an extremely mature person..
 

hawtdawg

Golden Member
Jun 4, 2005
1,223
7
81
my monitor does up to 120hz, and I can definitely tell even the difference between 96hz and 120hz. It's most noticeable in FPS, but it's always noticeable. The difference between say, going from 60hz to 96hz is a more noticeable jump, but there is still a noticable difference between 96hz and 120hz, and i would imagine even between 120hz and 144hz.
 

BFG10K

Lifer
Aug 14, 2000
22,709
2,980
126
If anyone lives in the Vegas area come prove me wrong.
How exactly would we do that? No matter what anyone shows you, you can just say "nope, I can't see a difference".

Either my eyes and 6 other friends eyes are horrid anything above 60 FPS is bull.
Almost everyone who has tried 120Hz/144Hz monitors can see a difference with just the mouse cursor & dragging windows on the desktop. We don't even have to mention games at that point.
 

hawtdawg

Golden Member
Jun 4, 2005
1,223
7
81
Well I am only gonna reply this last time since we keep going in circles. Either my eyes and 6 other friends eyes are horrid anything above 60 FPS is bull. Either show me physical proof I live in Vegas and work next to the Galleria Mall or just take your loss.

No way, even the difference between 60hz and 96hz is clear as day.
 

Innokentij

Senior member
Jan 14, 2014
237
7
81
My monitor is 60Hz i still pervice fluidity over 60 fps without a problem. Whoever wrote a text book saying 24fps was max is a idiot
 

BSim500

Golden Member
Jun 5, 2013
1,480
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There are really two aspects to it - biological and psychological. Most people can typically see at least 60Hz on a biological level (what the eye / visual cortex is capable of). The "24/30fps limit" is pure BS that only ever rears its ugly head when under-powered consoles cannot maintain 60fps and some fanboys feel the need to "narrow the gap" as an emotional comfort blanket. Or people falsely claim 24fps movies were chosen for that purpose (they weren't, they were chosen as a middle ground compromise between the 22-26fps common variable frame rates of early silent movies which required a stable static frame-rate when "talkies" were introduced to maintain audio pitch).

On a psychological level however, above 60fps tends to be more variable. Just as some of us are hyper-sensitive to "jaggies" or screen tearing whilst others don't notice at all, some will see 120 vs 60Hz, whilst others simply won't (even whilst actively looking for it). I know someone who can accurately see 60fps vs 120Hz yet is simultaneously "blind" to screen tearing. I'm the exact opposite, I really can't see 120Hz as any major improvement to 60Hz in most games, yet the tiniest bit of tearing drives me berserk. There may be some 120Hz vs 85Hz vs 60Hz difference moving the mouse cursor on a high contrast background I could pick out, etc, but for me a 120Hz gaming rig would be well into the realms of depreciating gains below the "threshold" at which I'd notice it in most games.

I dare say the same is true of a lot of psycho-visual / psycho-acoustic effects, eg, some will hear pre-echo artifacts in over-compressed MP3's whilst others simply won't, some will notice higher contrast ratio's / better resolution, etc, than others. The "filters" in our brains work roughly the same, but some people are predisposed to notice some effects more than others. As mentioned though, there are "baselines" (60 vs 24fps) where either there's something wrong with your eyes, or there are "other" reasons for downplaying claimed perceptual ability.
 
Last edited:

omek

Member
Nov 18, 2007
137
0
0
Frame timing plays a role in this quite severely when it comes to gaming. With perfect frame timing 1/4th the frame rate looks like the full thing, i.e. 45 with, 60 without.

Speaking of quarter frame rates, every notice 45fps looks like 20 and 75fps looks like 30? A lot of this debate is hindered by the fact that frame in-consistency has been tricking our eyes for years, more at the present with physics and the other API's which run at their own refresh rate.
To me 60fps is nice with vsync enabled, triple buffering ect. and 90fps is the point of diminishing return but as far as 60fps with vsync off goes, it's flipping terrible.
 
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Borealis7

Platinum Member
Oct 19, 2006
2,914
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playing older games on my 120Hz monitor is butter-smooth with my GTX680. i definitely notice above 60 FPS, i voted 100 since there was no option for 120.
 

Flapdrol1337

Golden Member
May 21, 2014
1,677
93
91
A while back I played around with a crt and I could notice up to 150 or so.

But 100 fps 100hz is pretty much perfect already. And at 100hz I don't see any flicker (in this case from crt, but I guess it would be the same for strobing).
 
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