How the PlayStation 4 is better than a PC

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showb1z

Senior member
Dec 30, 2010
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Your trying to compare a 250K dragster to a Mustang with 20K in mods. People are all butt hurt that they spent 10X as much and the 50K mustang might be 75% as fast for 1/5 the cost.

I doubt that's what I'm trying to do since I know nothing about cars.
The ONLY thing I'm comparing is performance, nothing else. Go read the OP, that's what this thread is about. It's not about the cost, we don't give a shit.
But apparantly you're saying PCs will remain faster too. So... great?
 

R0H1T

Platinum Member
Jan 12, 2013
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This is a no brainer really, consoles run highly optimized code with little or no overhead, cause unlike Windows they won't have much to worry about other than running games optimally not to mention the specific games will actually better utilize the platform(PS4/Xbox) a couple of years down the road. This is analogous to one going from point A to B with a train on a dedicated track instead of taking the long(er) road on a veyron !
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
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This is a no brainer really, consoles run highly optimized code with little or no overhead, cause unlike Windows they won't have much to worry about other than running games optimally not to mention the specific games will actually better utilize the platform(PS4/Xbox) a couple of years down the road. This is analogous to one going from point A to B with a train on a dedicated track instead of taking the long(er) road on a veyron !

Yeah but the Veyron can be upgraded over time so that several years down the road it's actually a F16. In some ways time stands still in console-hardware-land (CPU, GPU, memory).
 

R0H1T

Platinum Member
Jan 12, 2013
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Yeah but the Veyron can be upgraded over time so that several years down the road it's actually a F16. In some ways time stands still in console-hardware-land (CPU, GPU, memory).
Yeah but that's not really the point, as of today(or when the consoles actually launch) the gaming experience on a console will be much better than most high end PC configs till the time there is virtually no room for code optimization left on the PS4/Xbox. The PC's can still brute force their way to higher resolutions & more visual effects but its literally "throw the kitchen sink at it" approach & highly inefficient !
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
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Call me when AMD will do something original. Or they will start putting CPU into GPU, like got interest in ARM when Nvidia said that ARM is the future?

Not so late. Consoles death may come sooner:


http://www.anandtech.com/show/6845/...dmap-details-at-gtc-logan-and-parker-detailed

Like Logan, it's clear that Parker will be benefitting from being based on a recent NVIDIA dGPU. While we don't know a great deal about Maxwell since it doesn't launch for roughly another year, NVIDIA has told us that Maxwell will support unified virtual memory.
Unified memory.... from future nvidia products.... where have I heard that before?


With Logan NVIDIA gains CUDA capabilities due to Kepler, but with Parker they are laying down the groundwork for full-on heterogeneous computing in a vein similar to what AMD and the ARM partners are doing with HSA.

Hmmmm..... Nope, AMD never has "original idea's".

Also what do ARM know? Why would they want HSA?


NVIDIA has so far not talked about heterogeneous computing in great detail since they only provide GPUs and limited functionality SoCs, but with Denver giving them an in-house CPU to pair with their in-house GPUs, products like Parker will be giving them new options to explore. And perhaps more meaningfully, the means to counter HSA-enabled ARM SoCs from rival firms.
So nvidia is going to gamble on heterogeneous computing as well, just like AMD is, and their trying to come up with a counter to HSA.

Note that nvidia who are orginal thinkers, dont have a "ready" counter to HSA.

They've not mentioned anything to anyone.
You'd think if they had this brilliant counter move, they would have talked about it forever right?
Kinda Like AMD has been with its HSA.




"AMD Demonstrates World’s First X86 Dual-Core Processor"

"AMD Demonstrates First AMD Athlon™ Processor Platform Supporting Double Data Rate (DDR) Memory
"

AMD was an early proponent of DDR DRAM technology. To enable DDR DRAM, AMD worked with SMART Modular and the DRAM industry to develop the first validation program for DDR memory.

The technology demonstration was done in conjunction with the leading memory manufacturers that plan to produce DDR memory this year,.....

x86-64 (also known as x64) is a 64-bit extension of IA-32, the 32-bit generation of the x86 instruction set. It supports vastly larger amounts of virtual memory and physical memory than is possible on IA-32, allowing programs to store larger amounts of data in memory. x86-64 also provides 64-bit general purpose registers and numerous other enhancements. The original specification was created by AMD, and has been implemented by AMD, Intel, VIA, and others.


Im sure theres more like that.
My point is just AMD arnt stuck in the mud, non original thinkers.
Occassionally they do innovative work.
 
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UaVaj

Golden Member
Nov 16, 2012
1,546
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I just hope it makes a quiet htpc/nas that happens to run console games.

x2. all ps4 will ever be is a nice HTPC that can game.

pc has always been better, and will continue to be better. that does not go without saying. pc is alot more expensive.

if what you want is "maximum" eye candy - there is only one way - that is pc.

-----

hoping ps4 can delivery "high setting" gaming quality @ 1080p.
 

sontin

Diamond Member
Sep 12, 2011
3,273
149
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Note that nvidia who are orginal thinkers, dont have a "ready" counter to HSA.

What are you talking?
nVidia's counter to HSA is their own integrated CPU architecture into their GPU - Project Denver and Parker.

They've not mentioned anything to anyone.
You'd think if they had this brilliant counter move, they would have talked about it forever right?
Kinda Like AMD has been with its HSA.

nVidia is talking a lot about it. They even talked about their Echelon project which is their architecture to get to the Exascale Supercomputers.
 

Pottuvoi

Senior member
Apr 16, 2012
416
2
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nVidia is talking a lot about it. They even talked about their Echelon project which is their architecture to get to the Exascale Supercomputers.
Indeed.
It's strange that people still claim not to have any information on nvidias future, nvidia has been quite straight forward and there has whitepapers and presentations on subject.
This isn't recent news either, information about echelon project was released around ~2010 and it's post Maxwell design..
 
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Arkadrel

Diamond Member
Oct 19, 2010
3,681
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Indeed.
It's strange that people still claim not to have any information on nvidias future, nvidia has been quite straight forward and there has whitepapers and presentations on subject.
What I mean is...

programming languages, developer tool suites, SDKs, Libraries, Simulators, Compilers, debuggers,publications,... ect (talking out my arse here, no first hand experiance)

BUT....

What have you really heard about Project Denver? other than marketing speak?
Vague promises of better performance/watt in the future from it?

HSA has:
Qualcomm,Samsung,ARM,Texas Instruments,Mediatek,Imagination,...
and aton of others supporting it.

There should be lots of software coded for it, and its gonna be out before nvidia's solution.
Not like how CUDA was out first, so it gained market share first.

You see all the big names go one direction, and you see nvidia go another.
 

lagokc

Senior member
Mar 27, 2013
808
1
41
x2. all ps4 will ever be is a nice HTPC that can game.

pc has always been better, and will continue to be better. that does not go without saying. pc is alot more expensive.

if what you want is "maximum" eye candy - there is only one way - that is pc.

-----

hoping ps4 can delivery "high setting" gaming quality @ 1080p.

I wouldn't say the PC is more expensive, I bet I can build a much better HTPC than the PS4 for less money than the PS4 costs on release day. It won't be quite as powerful in games but it also won't require you to go out and buy new games at console game prices either.
 

Enigmoid

Platinum Member
Sep 27, 2012
2,907
31
91
People arn't threatened by the ps4 they are just sick of hearing how its going to demolish all computers and make any technology on the market obsolete overnight. Which it will do neither.

The first console games (when the console does arrive in predicted 'holiday season this year') will be probably not be be optimized for the console and will run equivalently between the console and the pc (i'm guessing quite a few ports will probably be from pc to console due to the similar architectures and the fact that companies are going to want to get next-get out the door as fast as possible). Over the next few years ps4 games will be coded closer to the metal and efficiency will outstrip the pc. However, by the time that happens the 7850 will be considered a low end card (in two + years) and the pc will easily be able to brute-force past the console. Differentiating this generation from the last is that both the pc and the console will be built on similar architectures which will let a few of the optimizations carry over (no HSA obviously or other similar features). Last time we had the top end on a different architecture. This time we have mid range gpu and low end cpu on virtually the same architecture.
 
May 13, 2009
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Yeah but that's not really the point, as of today(or when the consoles actually launch) the gaming experience on a console will be much better than most high end PC configs till the time there is virtually no room for code optimization left on the PS4/Xbox. The PC's can still brute force their way to higher resolutions & more visual effects but its literally "throw the kitchen sink at it" approach & highly inefficient !

Nope. At no point in it's life will a ps4 give better graphics than a high end PC. Even vs something like mine (2600k, 7950). Optimizing a turd will not make it a Lamborghini. It will just make for a prettier turd. It's low end hardware. AMD makes horrible CPUs and they threw in a low end graphics card for good measure. There is no fairy dust optimization that will make it better than todays higher end PCs.
I bought a ps3 a few years ago as I was told it would look pretty close to the PC experience. I almost puked literally when I fired up sf4. Dull colors, jagged lines, low resolution, low framerates, etc.. Used it for a bluray player for a few months then sold it on Ebay. Garbage IMO.
 

R0H1T

Platinum Member
Jan 12, 2013
2,582
162
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Nope. At no point in it's life will a ps4 give better graphics than a high end PC. Even vs something like mine (2600k, 7950). Optimizing a turd will not make it a Lamborghini. It will just make for a prettier turd. It's low end hardware. AMD makes horrible CPUs and they threw in a low end graphics card for good measure. There is no fairy dust optimization that will make it better than todays higher end PCs.
Let's see if games(good ones) with eight threads make that Sandy Bridge crawl or not btw how does it run crysis 3, honest question ?
I bought a ps3 a few years ago as I was told it would look pretty close to the PC experience. I almost puked literally when I fired up sf4. Dull colors, jagged lines, low resolution, low framerates, etc.. Used it for a bluray player for a few months then sold it on Ebay. Garbage IMO.
Was this 2yrs back or something like 5, now compare it to the launch date for PS3 which should put things in perspective here !
 

exar333

Diamond Member
Feb 7, 2004
8,518
8
91
Nope. At no point in it's life will a ps4 give better graphics than a high end PC. Even vs something like mine (2600k, 7950). Optimizing a turd will not make it a Lamborghini. It will just make for a prettier turd. It's low end hardware. AMD makes horrible CPUs and they threw in a low end graphics card for good measure. There is no fairy dust optimization that will make it better than todays higher end PCs.
I bought a ps3 a few years ago as I was told it would look pretty close to the PC experience. I almost puked literally when I fired up sf4. Dull colors, jagged lines, low resolution, low framerates, etc.. Used it for a bluray player for a few months then sold it on Ebay. Garbage IMO.

This.

The PS4 will probably still render in 720P for many games and upscale to 1080P. Even for 1080P titles, you will probably see minimal AA and framerates targeting as solid 30fps, not 60.

When 4K TVs start becoming the norm, forget it. There will be no native 4K titles for the PS4 unless they drop AA and target 30fps, with much of the eye-candy disabled.

It will be a solid system, but nothing special. Throw a 3570k (or Haswell equivalent at the end of the year) + 7950/770 for ~$500 and you will have a better system. You can always add another GPU (or 2) if you want to keep the eye-candy and go 4K on the computer, you don't have that ability on the PS4.

Edit: I bought a PS3 shortly after launch and definitely enjoyed it. It looked like crap compared to my computer setup though. Shiny textures, poor AA, and 1080P (upscaled) resolution on a huge monitor compared to a computer setup. Recent titles are definitely improved, but computers have been WAY ahead for years now, so it's definitely not impressive any more.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Here is what I have a problem with. The developers claiming ps4 > PC have a reason yo be saying that. Undoubtedly console markets are larger segments than the PC market. If they can get every ps3 owner to buy a ps4 how many potential game sales is that? 30mil? If they can sell it as being superior and people buy it, they can sell a ton more games. They don't even have to be 100% truthful. They are trying to make money on their games.

As for no ports, we will still get ports and they might even be worse. What happens if you get the latest game running 60fps at 720p on ps4 and it looks good on the TV but on the PC the only update to the code is being able to run higher resolution? Think about that. We have 6GB dedicated memory on a gtx titan, the ps4 has 8GB shared. Likely it won't have 6GB available for the GPU alone and won't need to. So a game will be developed with that in mind and when it comes to PC it doesn't look any better and has a 60fps lock in the engine. You have no AA options except to tick fxaa, no real graphics options etc. The dev might simply think "it looks good enough" and leave it. I just see some games having potential wasted during the port because devs would just make it work and then leave it. Most games probably will not be like that, but we all know some ports have been pretty poor in the past.
 

Olikan

Platinum Member
Sep 23, 2011
2,023
275
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woha...people still think that PS4 can't hande 1080p ?
why? the gpu can, the bandwidth allow...the cpu is irrelevant
....bang, we have 1080p @ 30 fps.... easily

the big question is... higher resolutions and higher fps
i really doubt that PS4 can handle 1600p @30 FPS... forget 4K, no gpu can run that, without stacked memory

1080p @ 60 fps... THIS is the question to be answered
 
May 13, 2009
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1080p at 60hz is old news. At 1080 I want 120hz. If I'm stuck at 60hz give me 1600p or 4k.

Like I said ps4 is outdated junk the day of it's release.
 

R0H1T

Platinum Member
Jan 12, 2013
2,582
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woha...people still think that PS4 can't hande 1080p ?
why? the gpu can, the bandwidth allow...the cpu is irrelevant
....bang, we have 1080p @ 30 fps.... easily

the big question is... higher resolutions and higher fps
i really doubt that PS4 can handle 1600p @30 FPS... forget 4K, no gpu can run that, without stacked memory

1080p @ 60 fps... THIS is the question to be answered
Yeah it seems alot of gamers don't trust AMD on this, I mean seriously WTH, but surely 1080p is viable on a console ! You may not get tressfx & all that extra hair but with decent optimization one should be able to get 1080p @ 60fps !
 

sontin

Diamond Member
Sep 12, 2011
3,273
149
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What I mean is...

programming languages, developer tool suites, SDKs, Libraries, Simulators, Compilers, debuggers,publications,... ect (talking out my arse here, no first hand experiance)
[/quote]

What do you think nVidia did in the last 5 years since they debuted Cuda?

Right now you can use C, C++, C AMP, DirectCompute, OpenCL, Fotran, Phython, OpenACC, Directories...

BUT....
What have you really heard about Project Denver? other than marketing speak?
Vague promises of better performance/watt in the future from it?

What's the difference to HSA?

There should be lots of software coded for it, and its gonna be out before nvidia's solution.
Not like how CUDA was out first, so it gained market share first.

Sure. After OpenCL there is HSA, i guess. :hmm:
 

R0H1T

Platinum Member
Jan 12, 2013
2,582
162
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1080p at 60hz is old news. At 1080 I want 120hz. If I'm stuck at 60hz give me 1600p or 4k.

Like I said ps4 is outdated junk the day of it's release.
Now you're just being greedy, not everyone has 3D or 120Hz TV & forget about 4K or even 1600p cause they'll probably kill the processor inside !
 

Necc

Senior member
Feb 15, 2011
232
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PS4 Thief capped at 30fps, producer suggests - 60fps 'not a necessity'
The next-gen console versions of Thief will likely be capped at 30 frames per second, Eidos Montreal producer Stephane Roy has suggested, telling VideoGamer.com that he would "prefer to have better physics" in PS4 Thief than a smoother "60 frames per second frame rate".

"For a shooter it's a no-brainer. The higher the frame rate is, the better it is." Roy told us, when asked if his team would be striving to achieve a high frame rate on next-gen consoles.

"On my side, the type of game I'm going to work on... I don't want to put extra pressure on the team just because we can do it if it's not a necessity. If the players see nothing different, maybe I would prefer to have better physics and stuff like that and not this 60 frames per second frame rate."

Roy's comments reflect those made by id programmer John Carmack last year, who predicted that "a lot of next gen games will still target 30 fps".

Other PS4 games, including Guerrilla's first-person shooter Killzone: Shadow Fall, also appear to be targeting 30fps.

However, there is at least one developer who is pushing to achieve a higher frame rate on next-generation consoles than it managed on Xbox 360 and PS3.

Back in September, F1 producer Steve Hood told VideoGamer.com that his team would "absolutely" target a 60fps frame rate on next-gen consoles.

Besides potential differences in frame-rate, though, Roy told VideoGamer.com that the next-gen versions of Thief would look "really, really close" to the PC version.

Thief launches on PC, PlayStation 4 and "other next-generation consoles" next year.

Source

so in short 30fps cap with eyecandy > 60fps
 

JAG87

Diamond Member
Jan 3, 2006
3,921
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Then add bluray, decoder software, OS, wifi adapter, 7.1,Bluetooth, a wireless controller, and up the drive to 500 GB or so. Then have it arrived built in a tiny form factor that average joe can plug and play. One year of support and free diagnostics. It's gotta be relatively quiet and pull no more than 200 watts. Build it for 500$ and Ill order 2 tonight.


Wow. Do you think he is Sony?

OP should have just titled this thread "How the PS4 is better than a $500 PC at launch". Because that's all it really is. And Sony is likely losing money or breaking even as usual, but all they care is that you keep buying $60 (or maybe $70 next year) games.

Rock on console people, PC gamers will just keep spending a little more money on the hardware, a LOT less on games, and getting a vastly better experience.
 
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