BFG10K
Lifer
- Aug 14, 2000
- 22,709
- 2,995
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Much faster than what? Did they actually test nVidia?s driver AA against the in-game version? Again, my comment is based off the fact that someone tested it on the forum claimed there?s no performance difference.Originally posted by: Tempered81
BFG, if that is the case, why would Anand say in the HD5870 review that benchmarking ati's CCC AA vs. in-game NV AA produces meaningless results, and that the in-game method is "much faster"?
No, this is based off ATi?s Ian McNaughton comment. Here?s a portion of it:Originally posted by: Wreckage
Have you personally tested this?
http://blogs.amd.com/play/2009...uld-care/#comment-1630
So he?s saying the game?s AA implementation runs fine on ATi?s cards by simply changing the ID, thereby implying an artificial block by the developer.Additionally, the in-game AA option was removed when ATI cards are detected. We were able to confirm this by changing the ids of ATI graphics cards in the Batman demo. By tricking the application, we were able to get in-game AA option where our performance was significantly enhanced.
He?s also saying it runs faster on ATi?s cards, but again my performance comments were about the nVidia test done on this forum.
Also he posts examples of ATi working with the developer, unlike your claims to the contrary. See the bolded comment were he states it?s not always possible:
Need for Speed: Shift
In another TWIMTBP title, we submitted a list of issues that we discovered during the games? development. These issues include inefficiencies in how the game engine worked with our hardware in addition to real bugs, etc.. We have sent this list to the developer for review. .
Unfortunately you will be unable to get a fair playing experience with our hardware until the developer releases a patch to address and fix our reported issues.
Resident Evil 5
AMD was unable to receive builds of this game early enough to get a chance to test and address any open issues. We will work with the developer to test and adjust any compatibility or performance issues that we encounter.