About "hitching"
I was able to unlock my brand new $189 6800nu (following this guide) to 16x5x1, 365/910, and is stable after a few weeks of throwing everything at it that I can. The last vertex unit caused massive graphics corruption if unlocked so it'll remain forever locked, plus I hear that the extra vertex unit makes the least amount of difference overall anyway. With the core clocked at 375 the computer locked up after about 20 minutes of gaming, and I found 365mhz to work fine for hours at a time. The card seemed to work fine with the ram at 950 except in the Pariah demo where I got vertical lines in some parts of the game. I tried different drivers but that wasn't the problem. Even Doom 3 and Far Cry worked fine at 950. But since I want stability I'm leaving it at 910 (believe me, I'm not complaining).
My previous video card was an ATI 9700 pro with a cpu heatsink rigged onto it and overclocked which got a 3dmark05 score of 2327. My 3dmark05 score with the 6800nu, before unlocking and overclocking, was 3862. After unlocking and overclocking I got 4285. Not bad.
Now that I had a modded 6800nu, I was able to play most games at 1600x1200 and some at 1800x1440, which introduced another problem - "hitching." I noticed that occasionally the game would stop for a split second to apparently swap memory. It happens so fast it looks like the game "jerks." And I noticed my hard drive light usually "blipped" when that happened. This seemed to rarely, if ever, happen when playing a game at 1152x864 or 1280xsomething. But I refuse to play games with my 6800 at such low resolutions when I can avoid it. So I decided to speed up my hard drive access time since I already had 2 identical 30gb maxtor 7200 hard drives and a generic sil0680 ata/133 pci raid pata controller. So I set them up in a striped raid 0 array. I partitioned and formatted to ntfs like this: a 6gb windows partition, a 50gb games partition, and a 1.5gb swapfile partition (I had to do the nolowdiskspacechecks registry tweak to keep xp from reminding me the swapfile was taking up the entire swap partition and there was no disk space left). I disabled the indexing service, disabled system restore on the swapfile and games partition, and set the recycle bin not to monitor the games or swapfile partitions.
Now, not only does xp load faster, but the hitching problem was greatly reduced. Yes, it still does it, but it's not annoying like it used to be.
I wonder if more ram would help. I run a bare minimum of junk in the system tray and keep an eye on what's running and how much ram it's using. Is 1gb not enough anymore? In windows task manager under the performance tab, after playing games for a while, my peak commit charge is (right now) 936,220, which leaves about 88mb which seems like I may be running out of ram. I suppose it would make sense that high resolutions with all or near all game settings on high or very high would use more ram.