I know the main problem is the TNT then ram. I will upgrade them soon but how would the TNT do in Unreal Tournament and Quake 3 @ say 800x600 and medium detail?
hm... i'm running a celeron 400 @ 500 right now in my lan box, although i have a Geforce II MX, but the crap monitor i'm using maxes at 800 x 600, Q# is very playable at 16 bit color, 800 x 600
640x480 16-bit color will be playable. 800x600 will be pushing it, average frame rate will be in the low 30's and will dip below 20 with lots of action.
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