Couple options listed above....
I think I would like a game with more detail AND ai. Like hitman #1 graphics...except every building is enter-able and filled with unique life. The streets filled with cars. The businesses filled with workers, the sidewalks customers.
Day and night, life in its minute details are simulated on a large scale.
I like to think GTAIV and V come close, but obviously the pedestrians and buildings are merely stage items placed in front of you to appreciate, but not look too deeply into as they are underneath very fake.
Or....perhaps you want a photorealistic world, a'la Gran Turismo? Something that translates the real world into a canvas of pixels.
graphical tech (I see your pores)
physics (When I throw you, you break)
AI (Hi, My name is Dr Sbaitso)
Minute detail (enter the random shop)
interactivity (blow that wall up, son)
Scale (I'd like to raise that army, and then fire the first shot, then watch from afar)
Some type of combination (Describe!)
Sure, better EVERYTHING is nice...but you only have so many resources to pull from. If you go for everything, it will all be mediocre. Or...you can be totally absent in areas to be greater in others.
Online is a great way to get rid of complexing AI...but the trouble is that people are sometimes douchebags...and it's hard to do that on a grand scale
I'd love to see games with simple graphics....but making the game much more deep.
I think I would like a game with more detail AND ai. Like hitman #1 graphics...except every building is enter-able and filled with unique life. The streets filled with cars. The businesses filled with workers, the sidewalks customers.
Day and night, life in its minute details are simulated on a large scale.
I like to think GTAIV and V come close, but obviously the pedestrians and buildings are merely stage items placed in front of you to appreciate, but not look too deeply into as they are underneath very fake.
Or....perhaps you want a photorealistic world, a'la Gran Turismo? Something that translates the real world into a canvas of pixels.
graphical tech (I see your pores)
physics (When I throw you, you break)
AI (Hi, My name is Dr Sbaitso)
Minute detail (enter the random shop)
interactivity (blow that wall up, son)
Scale (I'd like to raise that army, and then fire the first shot, then watch from afar)
Some type of combination (Describe!)
Sure, better EVERYTHING is nice...but you only have so many resources to pull from. If you go for everything, it will all be mediocre. Or...you can be totally absent in areas to be greater in others.
Online is a great way to get rid of complexing AI...but the trouble is that people are sometimes douchebags...and it's hard to do that on a grand scale
I'd love to see games with simple graphics....but making the game much more deep.