smackababy
Lifer
- Oct 30, 2008
- 27,024
- 79
- 86
Or they could do like pretty much every PC game, including most ports- Just tweak the quality settings for each target. Only extremely lazy devs are going to let the extra hp of the ps4 go to waste. It'll render slightly higher resolution, have better AA, better rendering options, etc, etc. Or a mix of all of those. If I were developing, the ps4 would be my baseline target. I'd tweak down to what the xb1 can do and just open up the settings for PC.
Has nothing to do with being lazy; more to do with additional resource tweaking each system. That will cost money or time (which costs money). A select few developers 'might' do it, but even then, I doubt it. You can say "Oh, I'd do this and that," but in reality, developers do what the person signing their checks say. And if the lower target looks good enough, it will release just like that. Very few console gamers care if the game is running at 1080p or 180p, as long as it looks good and plays smooth. Certain games require 60FPS (fighting games and shooters) because of the input timing or smoothness.
Again, no developer / publisher is going to waste additional resources making one console version look better than the other. Even with a PC version being developer, they do not have to adjust any settings or have any target. This is obvious with Crysis. What was their target for the grandest settings? "Well, our target is a PC made 10 years from now!" No, they added the settings and called it a day because it didn't matter if anyone could run it. With the amount of possible configurations, no one can expect them to tweak for them all anyway. Consoles don't have that moving target, and they will go for a specific performance on, they will hit the mark on the slower console and the faster console will run just fine.UMM... I think every developer who will make their games for Xbox1, Ps4, and PC. It would be stupid to gut the PS4 version when the ability to run with lower or higher settings has to be there for the PC anyway.