HUGE 3dfx interview w/Gary Tarolli

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DaveB3D

Senior member
Sep 21, 2000
927
0
0
You are an ignorant fool with if you are going to look at things like that. Don't waste your time in this thread if you are going to be that way because I for one have nothing to say to you. You are a waste of time and effort to try and explain things to. I'm betting you tried it on a 32 MB GTS board or something. So of course it doesn't look very good. It is scaling to a lower quality.
 

Dulanic

Diamond Member
Oct 27, 2000
9,950
569
136
My friends 5500. We had a little LAN going last weekend and of corse we all had to try to be the best. I honestly wanted to see how much FSAA did. So we hooked my monitor up to his PC since his monitor is like the one bad thing on his PC. Anyways I played 1024x768 2X FSAA on his... and IMO 1600x1200 looks better on my PC. Now do keep in mind I did modify my GF2 GTS and take out 2 rows of caps and short 2 rows of inductors in the filter circuit to clear up my image at 1600x1200. Now correct me if Im wrong here.... but the higher res we go the more of a hit you will take with FSAA, and the less noticable it becomes. This was my whole point. When we are playing games above 1600x1200 will it be worth it to take a 50%+ performance hit with FSAA to get a slightly better picture? And I do believe at 1600x1200 FSAA would be atleast a 50% performance hit... althought I dont know for sure... but 1600x1200 isnt really playable yet at all with FSAA. I just prefer higher res... always have always will.
 

Dulanic

Diamond Member
Oct 27, 2000
9,950
569
136
OMG Im the ignorant fool? Because I have a different OPINION than you? Because I prefer to look at 1600x1200 over 1024x768 FSAA... its a PREFERENCE and Im a fool because of it?
 

Dulanic

Diamond Member
Oct 27, 2000
9,950
569
136
Would have... was not playable. Atleast with any of the higher quality options on. I wasnt up for playing it at 25 or so FPS. Im personally very sensative to my refresh rates and FPS. I cant even stand to look at a monitor at 60Hz or a game playing under 45FPS. So I didnt get to play it at 4X FSAA.
 

Dulanic

Diamond Member
Oct 27, 2000
9,950
569
136
We can spit facts at each other all day long. But what am I going to buy? Something that looks better to ME personally, or something that is supposed to look better according to the specs? I dunno but when I go to buy a TV, it isnt the specs im usually looking at, its the picture.
 

DaveB3D

Senior member
Sep 21, 2000
927
0
0
I'm not talking short term, or what you like better. You are saying things that are flat out wrong and incorrect. Things that are opinion issues (note your original post). I'm saying read the paper so you know the facts.
 

rahvin

Elite Member
Oct 10, 1999
8,475
1
0
So you played it at 1024x768 at 2x FSAA in Q3A. I can believe you have that opinion if you truely did play it at that in that game. Give a card only half a shake and that's what you get...

Here is a challenge to you, take your friends V5, and play for 30mins straight at 8x6 at 4xFSAA, then go play on your computer. It would be better if you played a game other than Q3, hell try Tribes.
 

DaveB3D

Senior member
Sep 21, 2000
927
0
0
I'm not. I'm simply tired of people making claims that are completely wrong (FSAA going away, you don't need FSAA at 16x12). And then when people won't take the time to look into it themselves, it just steams me.
 

NFS4

No Lifer
Oct 9, 1999
72,647
27
91
Yeah man, Q3 sucks ass. Mindless gun blazing and button pushing. Get with the program and play Tribes.

Hey, I think I'll go do that now
 

Geeforcer

Junior Member
Jun 16, 2000
17
0
0
Point taken, although comments like "go read the paper and you will see why you are wrong, I know, I wrote it" seem a little overboard.

On to another topic. I am really disappointed that you went to work for 3dfx I enjoyed your articles and opinions and I think B3D was excellent. Now, however, I can't take your opinion without a huge grain of salt, and it has nothing to do with you personally. There is just a huge difference in the value of the statements like "GF T&L sucks" and "3dfx will dominate the market in the long run" depending on weather they are coming from a independent 3d specialist or 3dfx employee.
 

DaveB3D

Senior member
Sep 21, 2000
927
0
0
Sorry. What I said came out wrong. I had a different meaning when I wrote it.


As for B3D. I'm glad you enjoyed it. There will still be plenty of good articles. Reverend is good at the stuff, that is why we asked him to take over. IMO, his reviews are better than mine.

But really, take a look at those two articles I pointed out earlier. This was back about a year ago and I really thought the same way. I just never said it "sucked" before.
 

Wingznut

Elite Member
Dec 28, 1999
16,968
2
0
FSAA was hardly noticable?... I can appreciate that one person might prefer 1600x1200 over a lower res w/FSAA. Just as I would much rather have FSAA enabled. But unless you were just playing Q3, I can't understand how you don't see the improvement w/FSAA.

Yes, it really matters what game you are playing. Sure, in Q3 it really doesn't matter. But in games such as Madden2001, NFS5, Combat Flight Sim 2, MDK2, etc... FSAA is awesome.

 

Dulanic

Diamond Member
Oct 27, 2000
9,950
569
136
I never said it would be USELESS at high res. But IN MY OPINION FSAA will not be a option people will use at/past 1600x1200. The performance hit/image quality difference IMO will not be worth it. That is what I was saying. If it came out differently I apologize. Either of us may be wrong on this. But it is my opinion that FSAA wont be used past then. Only time will tell eh?
 

Sephiroth_IX

Diamond Member
Oct 22, 1999
5,933
0
0
GTS's are faster than Voodoo's in the same class, basically period.

My Voodoo5 works perfectly for my needs. It is fast, has superb image quality, plays UT faster than anything, and has the superior FSAA.

The GTS does nothing i cannot do, and i get great glide support. To me, above about 85fps i dont need to worry, because it generally wont hit much below 60 and cause visible slowdown.
 

Dulanic

Diamond Member
Oct 27, 2000
9,950
569
136
You are one ARROGANT prick. Im ignorant because I personally dont think FSAA will be the feature people want on their video card when we are using 1600x1200? Wow you are one closed minded.... Im glad you KNOW that FSAA is something all consumers will want. You invest in the stock market? I mean since you are so sure of what consumers buy and want, you could make millions.
 

AlabamaMan

Junior Member
Nov 1, 2000
19
0
0
i was wondering how could 3dfx afford to hire people at this moment but now i see that with dave they got a deal they just couldn't pass up:

"hire one engeneer, get one PR staffer free"
 

DaveB3D

Senior member
Sep 21, 2000
927
0
0
No I'm not. You are TOTALLY WRONG IN THIS STATEMENT! "The performance hit/image quality difference IMO will not be worth it. "

You have no idea what you are saying. If you would read up on the subject, you would have a better idea. BUT YOU WON'T. Read up on anti-aliasing and different implementations. But you won't do that.. so I'm not arragent.. I'm right.

And as for be being PR, hardly. Just being honest and frank.
 

Doomguy

Platinum Member
May 28, 2000
2,389
1
81
Dave: When has carmack said NVidia's T&L engine sucks? If it did he would surely admit it. Also why would tribes 2 be designed from the ground up for the GF/GF2 T&L engine if it sucked? You work for 3dfx now right? If so how can we expect your posts to not be biased?
 

ICyourNipple

Member
Oct 9, 2000
173
0
0
for one thing, in the future FSAA may not cause a performance hit at all. i believe the NV20 has a method that only takes fill rate and not memory bandwidth. if thats the case, FSAA can be considered practically free in bandwidth limited cards.

Dave, thanks for all the great info in this thread. i think some of what you say may have a little spin since you work for 3dfx, but you have definitely made me realize that Nvidia might not be the innovative genious company i thought it was.
 
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