a few weeks ago there was a thread here with that title, but the op ended up confusing DA2 with DA:O. I wanted to explain my stand and put in a good word for the "much frowned-upon" DA2.
A little about me: I only play RPGs and RPG Hybrids whether they take 3rd person, Turn-based, or shooter form. from 1997 onward, i've played all the major titles.
having said that, i want to explain why i liked DA2.
i'm nearing the end of my first playthrough, on "hard" setting, playing a mage. Yes the quests are repetitive, yes most encounters are easy, yes i know i cant outfit my party but i'm still having a lot of fun playing the HUGE amount of sidequests and all the companion interactions.
here's a little math equation i formulated. the way i see it:
Dragon Age 2 = (DA:O / 2) + (Mass Effect 2 / 2)
why half of DA:O?
fantasy themed, similar combat, top-down strategic view, classes, spells and skills, party interactions, decision making, similar graphics engine and lots and lots and lots of dialogue!
but not without its cons: no party outfitting, more consolized feel to it, heavy re-use of caves and dungeons (there's more but that's not the point)
why half of ME2?
not in space (duh...), companion quests and interaction, more action-oriented than strategic, smaller party like ME, no exploration (the equivalent of galaxies in ME) etc' etc'
so what i'm saying is, that if you liked DA:O and ME2 then DA2 will be a very fun game for you to play. you just have to focus more on the party interactions and put aside the little annoyances mentioned earlier. treat it as an epic journey, explore every corner of every map (day and night) to find all the hidden goodies.
my party consists of Me (Mage), Andres (Mage, hates templars), Fenris (hates mages) and Avelin (supports the templars). the constant bickering of these guys is pure gold. even as i run from place to place they keep arguing! try to follow what they are saying and see how much dialogue was put in to this game.
its a great game with great production values, even though most people would've liked it to be more of a "hardcore" RPG. but which RPG exactly is hardcore these days anyway?
and if this post was too long for you to read, go back to your twitch FPSs.
A little about me: I only play RPGs and RPG Hybrids whether they take 3rd person, Turn-based, or shooter form. from 1997 onward, i've played all the major titles.
having said that, i want to explain why i liked DA2.
i'm nearing the end of my first playthrough, on "hard" setting, playing a mage. Yes the quests are repetitive, yes most encounters are easy, yes i know i cant outfit my party but i'm still having a lot of fun playing the HUGE amount of sidequests and all the companion interactions.
here's a little math equation i formulated. the way i see it:
Dragon Age 2 = (DA:O / 2) + (Mass Effect 2 / 2)
why half of DA:O?
fantasy themed, similar combat, top-down strategic view, classes, spells and skills, party interactions, decision making, similar graphics engine and lots and lots and lots of dialogue!
but not without its cons: no party outfitting, more consolized feel to it, heavy re-use of caves and dungeons (there's more but that's not the point)
why half of ME2?
not in space (duh...), companion quests and interaction, more action-oriented than strategic, smaller party like ME, no exploration (the equivalent of galaxies in ME) etc' etc'
so what i'm saying is, that if you liked DA:O and ME2 then DA2 will be a very fun game for you to play. you just have to focus more on the party interactions and put aside the little annoyances mentioned earlier. treat it as an epic journey, explore every corner of every map (day and night) to find all the hidden goodies.
my party consists of Me (Mage), Andres (Mage, hates templars), Fenris (hates mages) and Avelin (supports the templars). the constant bickering of these guys is pure gold. even as i run from place to place they keep arguing! try to follow what they are saying and see how much dialogue was put in to this game.
its a great game with great production values, even though most people would've liked it to be more of a "hardcore" RPG. but which RPG exactly is hardcore these days anyway?
and if this post was too long for you to read, go back to your twitch FPSs.