You say the game is 'griefing' you. I say the game is 'testing' you. The game doesn't hand everything to you on a silver platter, but it also isn't THAT difficult. It is just a shock for some people not to be told what to do, how to do it, and not being able to do it on the first try. Most modern games are beaten with almost no deaths, and when you do die it is of little or no consequence.
I like reading this about the game. I've been playing Black Ops II on my 360 for a few days, after taking several months off. I'm already getting bored of it, mostly because I do well. The game's just not hard. In the campaign, it only got hard when you cranked it up to Veteran and got pinned at a checkpoint.
I grabbed this on PC during the Holiday Sale for $6 (annoyed that it went on-sale for $5 on Xbox this past week), and once I get through Dishonored, I'm hopefully going to give Dark Souls a try. I have a tendency to get frustrated with repeated failure, but I'm looking forward to getting punished and having to learn to try to get better and pay better attention with this.
As much as I liked Skyrim, for example, I was extremely disappointed how poor the difficulty was, and how the game scaled so badly that you could beat the game at basically any level (I had a friend do it at 26, I think). I miss difficulty and challenge, and not from the CoD/Halo standpoint, where it's getting a bad checkpoint or having hyper-accurate AI that never has to reload or run out of ammo.