The game's carry limit is about 250lbs. The armor you wear is 45lbs. Assault rifle + RPG = 30 more pounds. Almost every enemy drops a chinese assault rifle and chest armor which is about 20 pounds per monster. That means after killing maybe 5-10 enemies, you need to warp back to town.
Why are you picking all that crap up is the question? Even wearing the power armor and helm and carryng one of each weapon(energy, small, large and melee) around I have no problems at all clearing out large areas between fast travels. Money an issue for you? I ran out of stuff to buy in the game before level 20. BTW- If you have higher strength and take strong back you can your carry limit closer to 300.
I can get a Wii with 10 year old graphics and absolutely piss poor online, I can get a PS3 and accept paying $70 for a game, or I can get an Xbox that has a 100% chance of breaking down (I don't know a single person with their original 360).
What country do you live in? PS3 games for $70?
Either that or I could play games on the PC that I would own anyway and have backward compatibility with all games made in the last 20 years, including console games.
Heh, you tried to get DOS games to work under Vista?
I'm using a platform that's superior in every conceivable way
Besides processor power, OS overhead, driver overhead, sketchy driver support and no idea what hardware configuration your code will be running on?
I didn't even buy that thing to play games; I just wanted to use it as a cheap $200 media center, and it still broke.
PS3 is a FAR better media center box, isn't even close. As far as hardware reliability, that is certainly a major issue for the 360 this gen. I got rid of my personal 360(kids still have theirs, so I still play it) and picked up a second PS3 to have in the living room because of how well it worked as a media server.
I mixed up two different ideas in that last post. The "field of view" problem in console games is where the person you control has tunnel vision. It's fairly reasonable in most games, but it was very poorly done in Fallout 3. In Fallout, the FOV is set to 70 or 75 degrees. If course since you don't have tunnel vision while your character does, the game becomes very nauseating when rotating and moving around. The developers didn't do that just to be assholes. They did that because lowering the FOV means you need to render only 75 degrees of the world instead of 90 degrees.
Huh? This was a problem native to the PC, and it was an issue as the PC didn't adjust when running widescreen resolutions- the consoles use a wider FoV by default as they natively ran widescreen. Odd that you would bring up a problem with the PC version that the consoles didn't have.
I can go outside in real life and see things a football field away without it appearing blurry (unless I'm not wearing glasses), so using the blur and saying it's realistic is just bullshit.
A football field? We were talking about GT5, some of the distances you are looking at on straights are over a mile, 14 football fields and some change At that distance, things
should get blurry, but they don't as GT doesn't use DoF or any other blurs.
It's an E6600 at 3ghz, 4gb ram, 320gb OS drive and games are installed on a ~700gb "span" across 4 old hard drives. It was first built with Windows XP Pro but it was later upgraded to Vista Business when I switched the house over to Vista. The motherboard is an Asus P5LD2. Video card is a GeForce 7950GT. There was a time that it had a better video card, but my friend asked for it back because he was building an SLI setup.
2GBs of RAM, Vista and 2 video cards so far then. That sounds pretty close to where I'm at(not quite, but close).
Wait you're saying Goldeneye is bad but Halo is good? Are you trolling?
Goldeneye wasn't ever really good. PCs stomped consoles senseless for FPS in that era. Fire up HL, then fire up Goldeneye. Halo was at least playable compared to PC shooters of the era, Goldeneye wasn't. That was one of those titles the console bigots of the time thought was awesome and the PC boys rightly lauged their asses off at them.