Id follows Crytek, Lucas Arts

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Apr 20, 2008
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984
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Used games are stolen games btw. There is a reason why Gamestop/GameCrazy makes so much money off of them. They are the ones who actually aid piracy within major retail establishments. Instead of developers getting hit with losses, its retailers who get hit by theft. Piracy/theft is all the same. I'm shocked retailers still sell video games.
 

Red Irish

Guest
Mar 6, 2009
1,605
0
0
Originally posted by: Scholzpdx
Used games are stolen games btw. There is a reason why Gamestop/GameCrazy makes so much money off of them. They are the ones who actually aid piracy within major retail establishments. Instead of developers getting hit with losses, its retailers who get hit by theft. Piracy/theft is all the same. I'm shocked retailers still sell video games.

If we accept that we no longer own or purchase games, but rather enter into licence agreements wherein we are allowed to use the software in question, then yes, I suppose used games can be viewed as stolen. However, some of us have refused to accept the growing tendency to lease rather that sell a game to users. Given the current state of affairs, potential customers should probably hire a legal team to decypher the deliberately vague EULA's before they hand over their money. I disagree with what you have posted and I disagree with the philosophy that lies behind what you have posted. I like to own my games and if I want to resell them, that's my business. Do you envisage or advocate a world wherein we actually no longer "own" anything?
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
No surprise. There are millions of consoles in the market and each system is closed. Meaning they know what they are getting when they build an engine.

Honestly if one of the consoles (PS or xBox) brought a functional Keyboard to the table that every game would need to be programmed for, I would probably get out of PC gaming and buy a console. But I cant stand playing anything but sports games on a console controller.

 

Krakn3Dfx

Platinum Member
Sep 29, 2000
2,969
1
81
Originally posted by: OCguy
Thanks pirates, you fuckheads. DIAF.

It's funny, id Software has always enjoyed great sales on the PC, with Doom 3 selling well over a million copies worldwide on the PC, and over 3.5 million total. Seeing that Doom 3 was pretty much the last big PC title id has released, this seems like a lame excuse. I know I bought a copy of Doom 3, sadly, at launch, and I know a lot of people that did.

I think at the end of the day, Hollenshead and id Software needed a scapegoat to justify moving over to the 360 as their primary platform, and piracy was the easiest target. Of course, due to an ever changing technology base as opposed to the static hardware requirements of a console, the PC is always going to be a harder, more challenging platform to develop for, and obviously id, just like most developers, has chosen not to innovate from a technology standpoint, but to take the lowest "next gen" common denominator and run with it.

While piracy is a horrible thing that does take money away from sales, I don't see it as being the real reason id Software is moving to a console as their primary development platform.
 

jRaskell

Member
Feb 6, 2006
74
0
0
Frankly, the only developers I see crying they're victims of piracy and moving to consoles are the ones releasing mediocre games and looking for excuses as to why they weren't smashing successes.

The developers that create great games seem to be quite pleased with how they're selling on the PC. Seems to me that, if piracy really was the root of the problem, the great games would suffer moreso than the mediocre games.
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Cytek 2 is going to be multiplatform. Fantastic, the PC now has no exciting exclusives except MMO's. Let's hope Intel changes the game with Project Offset. That's the only way PC gaming will regain its former glory, by having the companies that benefit from sales of PC gaming hardware back the platform up.
 

EvilComputer92

Golden Member
Aug 25, 2004
1,316
0
0
Originally posted by: WaitingForNehalem
Cytek 2 is going to be multiplatform. Fantastic, the PC now has no exciting exclusives except MMO's. Let's hope Intel changes the game with Project Offset. That's the only way PC gaming will regain its former glory, by having the companies that benefit from sales of PC gaming hardware back the platform up.

Neither do any of the consoles. There are few exclusive titles anymore, and it makes no sense from a business perspective. PS3 had MGS and Final Fantasy which are now multiplatform. Bioshock was ported to the PS3 and Mass Effect came to the PC. All thats left now is Halo, Killzone 2, and a few others.


At most you get a "timed exclusive" which is marketing speak for a game that will be multiplatform in a few months.

What I find funny is that Crysis came out in 2007 and it still has nothing that can match it's graphical and technical prowess. Not even it's own sequel looks better than it, which is a pretty sad first for the gaming industry.


 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Originally posted by: EvilComputer92
Originally posted by: WaitingForNehalem
Cytek 2 is going to be multiplatform. Fantastic, the PC now has no exciting exclusives except MMO's. Let's hope Intel changes the game with Project Offset. That's the only way PC gaming will regain its former glory, by having the companies that benefit from sales of PC gaming hardware back the platform up.

Neither do any of the consoles. There are few exclusive titles anymore, and it makes no sense from a business perspective. PS3 had MGS and Final Fantasy which are now multiplatform. Bioshock was ported to the PS3 and Mass Effect came to the PC. All thats left now is Halo, Killzone 2, and a few others.


At most you get a "timed exclusive" which is marketing speak for a game that will be multiplatform in a few months.

What I find funny is that Crysis came out in 2007 and it still has nothing that can match it's graphical and technical prowess. Not even it's own sequel looks better than it, which is a pretty sad first for the gaming industry.

Well, it's not the same MGS but there are reports that mgs:Rising will come to the PC as well. Crysis Wahead looked the same or better minus the pop-up.
 

Coldkilla

Diamond Member
Oct 7, 2004
3,944
0
71
Originally posted by: Sylvanas
Originally posted by: Andrew1990
In 5-10 years, they will be crying because the consoles will have merged into PCs and the PC gamers wont forget what they have done. Muhahahaha

Anyways, I guess we get more shitty ports...

Fixed.

Fixed.

 

Raduque

Lifer
Aug 22, 2004
13,141
138
106
Hah, and the PC fanboy meltdown rages even months later.

"And there was much wailing and gnashing of teeth."
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
I wouldn't say it's raging really. It's just that all games (can) look better on a PC, and everything but platformers (and maybe sports games?) controls better on a PC. When i get a game I want to play it as good as it can look and as good as it can control. That's why I'm getting FF13 on my PS3 (I like the controller better), Crysis 2 on my PC, etc.

Not to mention that very, VERY often games are dumbed down for the console crowd. FF11 comes to mind. It had a horrible control scheme because it was made for a PS2 controller. Fallout 3's inventory management is made-for-console as well, when it could have be way better if it was designed for a keyboard/mouse.
 

Raduque

Lifer
Aug 22, 2004
13,141
138
106
Originally posted by: Beev
I wouldn't say it's raging really. It's just that all games (can) look better on a PC, and everything but platformers (and maybe sports games?) controls better on a PC. That's why I'm getting FF13 on my PS3 (I like the controller better), Crysis 2 on my PC, etc.

Not to mention that very, VERY often games are dumbed down for the console crowd. FF11 comes to mind. It had a horrible control scheme because it was made for a PS2 controller. Fallout 3's inventory management is made-for-console as well, when it could have be way better if it was designed for a keyboard/mouse.

Fallout 3's inventory management was just fine, I had no problems using it on PC. I have no problems using it on 360, it's vastly different between the two. Also, you like the Dualshock controller?! Yikes, that thing is like a torture device for me.

About the only games I can agree control better on a PC is RTS. Even then, Halo Wars controls great on the 360.


I also have a feeling that the differences between PC and console versions of Crysis 2 are going to boil down to minor things that only the PC fanboys are going to care enough to bitch about(ZOMG XSUCKS 360 IS ONLY USING TRILINEAR FILTARING, I CAN USE 90X SUPER ANISTROPY ON MY AWESOMECARD3000!). Same, really, about most games.

Personally, I say if it's a good game play it. Don't bitch that it's not on the system you're religiously invested in. In fact, stop being religiously invested in a system, period. Each platform has it's strengths, and each platform has it's weaknesses.
 

Beev

Diamond Member
Apr 20, 2006
7,775
0
0
Fallout 3's inventory management was "fine" yes, but it could have been better if it didn't have to conform to a controller. Yeah I like the dual shock a lot Don't hate the 360 controller by any means though.

Halo Wars controlled surprisingly well. I think they did it as well as they could have with a controller.

I don't avoid games just because they aren't on the system I like. That's why I own all 3 systems PC's getting a little dated though...
 

CountZero

Golden Member
Jul 10, 2001
1,796
36
86
Originally posted by: Beev
Make better games and the real gamers will support you by paying for it.

Oblivion has no DRM to speak of (maybe it had a simple cd check?) and it sold amazingly well. Shit games get pirated.

I don't buy this premise. Publishers/develolpers will try to blame crappy sales of crappy games on piracy because companies rarely, if ever, admit they made a mistake or release crap.

I would wager a good game will have a higher number of pirated copies but a smaller percentage of total copies will be pirated.

It doesn't matter where the game is released it will be pirated the difference is that for the most part it requires more effort to pirate a game on a console than purchase. However on the PC side these days it requires more effort to deal with DRM than it does to just pirate.
 

Udgnim

Diamond Member
Apr 16, 2008
3,664
111
106
Originally posted by: WaitingForNehalem
Cytek 2 is going to be multiplatform. Fantastic, the PC now has no exciting exclusives except MMO's. Let's hope Intel changes the game with Project Offset. That's the only way PC gaming will regain its former glory, by having the companies that benefit from sales of PC gaming hardware back the platform up.

you forgot Blizzard, although they're the only big developer left
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Originally posted by: Udgnim
Originally posted by: WaitingForNehalem
Cytek 2 is going to be multiplatform. Fantastic, the PC now has no exciting exclusives except MMO's. Let's hope Intel changes the game with Project Offset. That's the only way PC gaming will regain its former glory, by having the companies that benefit from sales of PC gaming hardware back the platform up.

you forgot Blizzard, although they're the only big developer left

They have no games that interest me. According the Crytek, Console Crysis was inevitable. http://e3.gamespot.com/story/6...-crysis-was-inevitable
 

Piuc2020

Golden Member
Nov 4, 2005
1,716
0
0
Originally posted by: Raduque
Originally posted by: Beev
I wouldn't say it's raging really. It's just that all games (can) look better on a PC, and everything but platformers (and maybe sports games?) controls better on a PC. That's why I'm getting FF13 on my PS3 (I like the controller better), Crysis 2 on my PC, etc.

Not to mention that very, VERY often games are dumbed down for the console crowd. FF11 comes to mind. It had a horrible control scheme because it was made for a PS2 controller. Fallout 3's inventory management is made-for-console as well, when it could have be way better if it was designed for a keyboard/mouse.

Fallout 3's inventory management was just fine, I had no problems using it on PC. I have no problems using it on 360, it's vastly different between the two. Also, you like the Dualshock controller?! Yikes, that thing is like a torture device for me.

About the only games I can agree control better on a PC is RTS. Even then, Halo Wars controls great on the 360.


I also have a feeling that the differences between PC and console versions of Crysis 2 are going to boil down to minor things that only the PC fanboys are going to care enough to bitch about(ZOMG XSUCKS 360 IS ONLY USING TRILINEAR FILTARING, I CAN USE 90X SUPER ANISTROPY ON MY AWESOMECARD3000!). Same, really, about most games.


Personally, I say if it's a good game play it. Don't bitch that it's not on the system you're religiously invested in. In fact, stop being religiously invested in a system, period. Each platform has it's strengths, and each platform has it's weaknesses.

All it takes is common sense to know that simply isn't true*. Besides resolution and eyecandy (AA and AF) there are several differences between PC and console versions, Fallout 3 is a good example. If a game looks the same on PC than on console then the port was horrible and the game will be barely taking advantage of PC hardware.

I have a feeling Crysis 2 will look (and probably play) worse than Crysis 1, I have zero expectation for that game.

*P.D: If you still can't figure it out I'll give you a hint: computers are several times faster than console and the word "several" is an understatement
 
Aug 9, 2007
150
0
0
What does CRYTEK have anything to do with that? You think they abandoned PC cause CRYSIS2 is their first title that comes out on other platforms? Really?!
Grow up and learn how to calculate. You want AAA games? A typical AAA title now costs 20 million+ and you can only sell a little over 1 million on PC normally. It isn't feasible anymore. Not even for self-financed studios like id or Crytek.

AND YES: Piracy is a huge problem. With every year it gets easier and easier for total noobs to download everything they want. There used to be a hurdle for newcomer-warez kiddies but with Torrent and Rapidshare everywhere even the dumbest kid in class can download without paying. That is the main reason behind all of this: consoles need a mod chip and other tweaking so that you can play warez-copies, PC doesn't. -> Only 5% of all console gamers pirate their stuff compared to maybe 40-60% of all PC gamers.
 

Coldkilla

Diamond Member
Oct 7, 2004
3,944
0
71
Originally posted by: frythecpuofbender
What does CRYTEK have anything to do with that? You think they abandoned PC cause CRYSIS2 is their first title that comes out on other platforms? Really?!
Grow up and learn how to calculate. You want AAA games? A typical AAA title now costs 20 million+ and you can only sell a little over 1 million on PC normally. It isn't feasible anymore. Not even for self-financed studios like id or Crytek.

AND YES: Piracy is a huge problem. With every year it gets easier and easier for total noobs to download everything they want. There used to be a hurdle for newcomer-warez kiddies but with Torrent and Rapidshare everywhere even the dumbest kid in class can download without paying. That is the main reason behind all of this: consoles need a mod chip and other tweaking so that you can play warez-copies, PC doesn't. -> Only 5% of all console gamers pirate their stuff compared to maybe 40-60% of all PC gamers.

+1.

I'd be happy if they'd (officially) let us use our damned USB devices on consoles and I'd be happy. I personally don't care for graphics, just the gameplay... but I can't stand using a flimsy controller for nearly anything but driving.
 

CoinOperatedBoy

Golden Member
Dec 11, 2008
1,809
0
76
Originally posted by: frythecpuofbender
That is the main reason behind all of this: consoles need a mod chip and other tweaking so that you can play warez-copies, PC doesn't. -> Only 5% of all console gamers pirate their stuff compared to maybe 40-60% of all PC gamers.

Do you have published stats to confirm this? I don't think I've seen these numbers before.


Originally posted by: Coldkilla
I'd be happy if they'd (officially) let us use our damned USB devices on consoles and I'd be happy. I personally don't care for graphics, just the gameplay... but I can't stand using a flimsy controller for nearly anything but driving.

You can officially use a USB keyboard / mouse with the PS3. Up to the developers to include support in-game, though.
 

WaitingForNehalem

Platinum Member
Aug 24, 2008
2,497
0
71
Originally posted by: frythecpuofbender
What does CRYTEK have anything to do with that? You think they abandoned PC cause CRYSIS2 is their first title that comes out on other platforms? Really?!
Grow up and learn how to calculate. You want AAA games? A typical AAA title now costs 20 million+ and you can only sell a little over 1 million on PC normally. It isn't feasible anymore. Not even for self-financed studios like id or Crytek.

AND YES: Piracy is a huge problem. With every year it gets easier and easier for total noobs to download everything they want. There used to be a hurdle for newcomer-warez kiddies but with Torrent and Rapidshare everywhere even the dumbest kid in class can download without paying. That is the main reason behind all of this: consoles need a mod chip and other tweaking so that you can play warez-copies, PC doesn't. -> Only 5% of all console gamers pirate their stuff compared to maybe 40-60% of all PC gamers.

Click below PC Gaming to reach Console Gaming.
 
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