If you have patience there is still a lot of fun to be had with Splinter Cell

Via

Diamond Member
Jan 14, 2009
4,695
4
0
I talking about the original. Since my main PC has died and I'm using a m1710 as my PC now I've been playing some older games that I've never gotten around to. SC is one of them. Due to the ancient gameplay the beginning can come across little harsh, but it washes over you before too much time has past, and clunkiness begins to smooth out.

Man, has modern gaming turned me into an impatient f%$#. Sitting and waiting, learning guards routines, and sneeking around slowly in the shadows really grated on my nerves for a while. I died stupidly on the first building a few times before finally making it through with a bit of health left, and I continued on through the level. A scripted event that had two police officers "interrogating" a suspect took me forever to get past. As I moved on I figured it was best to shoot out as many lights as possible to remain undetected due to my limited health.

I did eventually make it to the final building, picked the lock, and opened the door. It was the entrance to a police station with a long brightly lit by four overhead lamps. I glanced down at my ammo count - of course I only had three bullets left. I spent an evening trying to get past that hallway by any mean necessary, but no - without a way to shoot out that fourth lamp I was stuck. Using my patented "5 save rotation" I had copied over all of the beginning saves. It began to dawn on me that I was going to have to restart. Groan.

So I did, from the very beginning, and this time I moved through the area like an expert. I learned my lessons, got the police station with about 20 bullets left, solved the level, and now I'm looking forward to the rest of the game. It truly is a fun experience.

I think we should all play an older game like this occasionally to keep our bearings.
 

Dankk

Diamond Member
Jul 7, 2008
5,558
25
91
I wish I would've played Splinter Cell 1 back when it was still relatively new. I remember watching my friend play it on his Xbox probably 12 or so years ago, but I never had the pleasure of playing it myself. I did enjoy spectating though. It was a cool game. I'd never seen a real stealth game before and the mechanics were really intriguing to me.

Instead, my first proper introduction to the Splinter Cell series was Chaos Theory (which was a damn fine game I might add, and I'm still inclined to say that it's the pinnacle of the franchise).

Today I have all of the Splinter Cell games (sans Pandora Tomorrow) sitting in my Steam library, and as much as I would like to play the original, it's difficult for me. Because of the way Splinter Cell has always emphasized analog/variable character movement, I feel like using a gamepad is an absolute must, and the first two SC games didn't have any kind of gamepad support on the PC. Scrollwheel is required to adjust movement speed but it just doesn't seem ideal at all.

Makes me tempted to just pick up a cheap Gamecube copy so I can play it properly with a gamepad instead.

Also it's funny that you bring up the Splinter Cell series right now, because I just barely started putting aside some time to beat Blacklist. It's definitely truer to the series than Conviction was, but even then, if you compare the newest Splinter Cell game and the oldest Splinter Cell game, it's amazing to see how things have changed. You can really tell Blacklist has been streamlined and focus-tested to hell and back. Not that it's necessarily a bad thing; it plays much more smoothly, but of course it also doesn't require the same amount of focus and patience that the first one did.
 

Blintok

Senior member
Jan 30, 2007
433
0
0
Always liked the Tom Clancy themed games. I liked the Rainbow 6 games. Just recently got in to playing the Splinter Cell games. Got Blacklist as a freebee with a videocard. Got curious about the back story so i looked at the older games.

started playing Splinter Cell Conviction and had lots of fun. But there is one part that is making me want to throw a rock thru my monitor.

The "coming home" level...at the beginning. I am having one hell of a time getting past the 2 guards ... This is one time i wish i could switch to first person so i can aim at the two guards. Cant kill them fast enough so the gate always closes and locks me in.

any tips on getting past this?
 

HeXen

Diamond Member
Dec 13, 2009
7,832
38
91
I played SC on Xbox, was one of my favorites and early games to use lots of lights and shadow, that being it's main tech draw. Loved the sticky cam, I used to try to see how far I could shoot it out so I could see what was behind the fences and walls.
Part 2 was pretty good and the 3rd started to lose it's luster a bit, say what you want but imo it had a very unappealing level design minus the "lighthouse" which was ridiculously short anyway. I am interested to play the latest one however.
 
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