- Feb 7, 2010
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It is right on the OMD!2 store page on Steam.
Doh. OK, you got me, I was expecting it to be like an extra 10% off like Red Orchestra 2 was
It is right on the OMD!2 store page on Steam.
Doh. OK, you got me, I was expecting it to be like an extra 10% off like Red Orchestra 2 was
Great news, I hadn't heard about this at all.
Now if same day someone would announce Defense Grid II (with coop) I'd probably immediately drop to my knees and begin masturbating furiously while singing "Perfect Day" by Lou Reed except in a falsetto.
PC Exclusive as well. They ditched the consoles No mods though
http://www.rockpapershotgun.com/201...-for-orcs-must-die-2-mod-support/#more-102637
Isn't it on Kickstarter right now?
The demo is quite a bit of fun, the new chick is pretty good too. I dig the upgrading trap and buying system, went through and played as both liked it, think I actually like the chick more, her weapon she starts with is pretty neat with the secondary function
Can't wait till it comes out
Picked this up and it's pretty fun! The later levels are pretty tough to do w/o a partner though.
I get it now. As far as I can tell there is no longer a way to make physics traps 100% guaranteed to throw back bigger enemies, best you can do is upgrade until there is a chance that it happens. Thus no longer the possibility of a smaller setup that cannot be passed without predestruction by sappers.I'm curious about endless mode.
Given a 3x3 area with ceiling big enough for a swing mace and walls on both sides it is possible to build something that nothing that walks can get through if traps are upgraded to where the physics traps affect ogres, as long as you can take out those kamikaze gnolls before they break the barricades you are impervious.
I'm not sure this is that co-op is "needed" as OMD1 also had quite a few levels with multiple approach paths from different directions, and of course there was no coop available it just took lots of scrambling to lift up and put down traps in different areas. Agreed on the scaling though, it should be same difficulty either way I have no idea as haven't played co-op yet.A review pointed out that they screw single players by making the content too hard for them, needing co-op. I think that's really bad - co-op is not supposed to be needed, single-player should scale the content and the difficulty similar.