I think the movement speed is fine. You seem to be able to sprint continuously anyway. Since they are going for more realistic gameplay, they probably shouldn't have the movement speed as fast as DoD or CS. I get frustrated with highly realistic games too when movement is slow and combat is clunky, but this game pulls it off really well. With only a few hours of playing this under my belt, my final game last night had me at the top of my team for a while, almost 2x the score of the next guy. Then again, I had so many idiots on my team like AFK commanders, no orders, that I had to step up as commander even tho I barely knew WTF to do, but we were capping points and even won a couple of rounds!
I checked out the shooting range as well. And as novasatori said about sniper bullets off, that must be the reason. I couldn't figure out why with the Insurgent sniper rifle (L42A1) that I missed constantly and only got like 1 kill after many shots. At the range I noticed that the bullets dropped quite a bit from where I aimed, so I had to aim a little high as if compensating for bullet drop, but it must be just a bug.
I can't wait for additional releases with new maps, bug fixes, better classes and selection, performance improvements, etc!
I really like the Haditha map the most I think. I heard a lot of people say Almaden is their favorite, but every game I played of that map, I seemed to end up in the same old spots, stuck and unable to move unless I wanted to die, like a stalemate. It is still OK though, as is Baghdad if I can learn that massive map. I played the coalmine map the first time I played, but not too fond of it. Karkar is so-so, probably between Alamden and the coalmine for me.
Does anyone know what the options in the Advanced control menus are all about that are
Track IR
Alternative ironsight
Alternative stance
or something like that? I know Track IR is some piece of hardware used to look around, but the other two options I enabled, except they don't stay enabled as soon as you hit OK on that window.