News Intel GPUs - Battlemage officially announced, evidently not cancelled

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Is the A770 a $250 card with the current state of Intel drivers and performance?
I don't think the 16GB SKU will drop that low, though I hope it does. Would be nice to have it as a collector's item (shrink wrapped)

The current price seems fine for people who are primarily playing the latest games. No other 16GB card is at that price AFAIK. Intel will obviously keep their drivers tuned for the latest games to keep their users satisfied and ready to jump on their nextgen.
 
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Conclusion thus far: This is indeed still an enthusiast's GPU. Experimenting to get games not just running, but running well enough to be enjoyable is not for everyone, that's for sure. I am digging it; it's fun and educational.
I wonder how the Linux side of the equation fares. Maybe the older games will run better there thanks to Proton?


You could try Pop OS! on a spare SSD and experiment, once your Windows games testing concludes.
 
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DAPUNISHER

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Do you have a prior save? I remember that the last level of Crysis was pretty hard on the GPU and probably has some unstable buggy code. Interested if that passes the test.
I don't think Crysis can cloud save on Galaxy, can it? Regardless, as far as the game is concerned I never played it before. This is a test box, so the most progress is on another PC. Hell, I haven't finished Crysis in 15yrs. It is fun to throw chickens at people, stuff like that, but I played that game so much at one point that it's like the movie Groundhog Day for me. Besides, IIRC the end is where it is more single thread CPU bound. ARC should have no trouble on the GPU side is my guess.
What is the strike price for an ARC A750 as it stands now. I know $199 is the lowest it has been. Is $199 the price to buy or is it worth $150 or the full $199 when on sale? The A770 seems to be way overpriced for the performance that it offers. The A770 seems to have bottomed at the $330 range.

Is the A770 a $250 card with the current state of Intel drivers and performance?
Only the individual can decide what the right price is. For me $200 on the A750 was it. I also wanted to do a little more than just pay lip service about welcoming new competition in the GPU space. $200 ain't much, but it's better than $0. I also approved the extra data collection. Hopefully my system specs and telemetry will be of some use.

I think the resizable bar requirement is the biggest downside for ARC. Probably a lot of potential customers that have to give it a hard pass because of that.

I have been using this PC exclusively since getting the card a couple of days ago. If it were my only PC I'd be fine. Yeah, it is more work for my old games. Honestly though, I haven't played most of them in a good while. Only fired them up because everyone seems to test the same games = lame. How many Shadow of the Tomb Raider tests on ARC do we really need? 💩
 

DAPUNISHER

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I wonder how the Linux side of the equation fares. Maybe the older games will run better there thanks to Proton?


You could try Pop OS! on a spare SSD and experiment, once your Windows games testing concludes.
I've read good things on the ARC sub reddit. Of course, I have a long ways to go on windows testing yet. Bunch of old games like Thief 2, Delta Force: Black hawk Down, 2006 Ghost Recon Advanced WarFighter, The Hulk, Warhammer 40K: Space Marines, etc.

BTW, it was AMD that Black Flag acted the same way on. Nvidia sponsored the game and has a guide for it - https://www.nvidia.com/en-us/geforc...iv-black-flag-graphics-and-performance-guide/ I can't overstate how savvy they were all those years. That girl whispering - "Nvidiaaaaaa" It's right up there with "EA! If it's in the game! It's in the game!"
 
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2006 Ghost Recon Advanced WarFighter
That's the one where you parachute down to the warzone, with the level of detail increasing as the distance to ground approaches zero, right? That was the coolest thing I had seen ever in a PC game. Wish the rest of the game was that good. I got stuck due to some bug in the game in that very first level. Ran everywhere I could and nothing I could do to make it progress further. Probably veered off too much from the linear scripted gameplay they had baked in to that level.

Are you forgetting the Splinter Cell series?
 
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That's the one where you parachute down to the warzone, with the level of detail increasing as the distance to ground approaches zero, right? That was the coolest thing I had seen ever in a PC game. Wish the rest of the game was that good. I got stuck due to some bug in the game in that very first level. Ran everywhere I could and nothing I could do to make it progress further. Probably veered off too much from the linear scripted gameplay they had baked in to that level.

Are you forgetting the Splinter Cell series?
That was the first AAA game with PhysX, before Nvidia bought them. Chucking a grenade at a vehicle yields an explosion that holds up well against much more modern games. I don't know what you were goofing up, but I have finished the game at least a dozen times over the years. The console port was pure garbage. If I listed how dumbed down it was, you'd need to shave before I was finished. The importance of drones in that game was spot on. I have a friend that owns a SCAR, I used it, and did that hold up? Not so much. 🤣

We shall see if I need to use the DLLs or not.

One thing Intel got right already that AMD did not; No audio issues with HDMI passthrough. That was driving me bonkers for a few adrenalin releases.
 
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Heartbreaker

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You can help by telling the technical admins of the forum that they have a bug to fix on the light theme.

I don't think it's a bug. It's a feature that allows you to post color tagged text.

If you paste white/light tagged text it will be near impossible to be see on the light theme, you get the same problem if you paste dark tagged text on the dark theme.

The solution is to not post tagged text. Use the "Paste as plain text" option.
 
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dr1337

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I don't think it's a bug. It's a feature that allows you to post color tagged text.

If you paste white/light tagged text it will be near impossible to be see on the light theme, you get the same problem if you paste dark tagged text on the dark theme.

The solution is to not post tagged text. Use the "Paste as plain text" option.
Yeah just like the PSP 1000 randomly ejecting disks was a feature lol. Its definitely a bug; would have never happened on any of the v-bulletin themes I made on gaming forums a long time ago


"I thought about writing that reply in a dark font but that'd be too petty, also the default formatting for the spoiler tag is wrong lol"
 
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DAPUNISHER

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You can help by telling the technical admins of the forum that they have a bug to fix on the light theme.
I think I chose that. My bad! I forget peeps are still on the old whiteboard here. Noted for future posts.



How about old OpenGL games. Does Jedi Outcast/Academy or KOTOR1/2 work properly?
EDIT: Star Trek Elite Force 2 is OpenGL. I'll be back shortly with results.
 
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Heartbreaker

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How about old OpenGL games. Does Jedi Outcast/Academy or KOTOR1/2 work properly?

AFAIK, drivers and issues are also shared with the new iGPUs.

Neverwinter Nights is an old OGL game I have that is unplayable because all the textures disappear using the new gen iGPU.
 

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Star Trek Elite Force 2 is working flawlessly = Passed

I added the lines for 1920x1080 to the .cfg, set everything to max, and it looks and runs as good as it can. Yet another game with an Nvidia feature; this time it's "Nvidia AA".

Short unlisted video clip below. Clip champ didn't see the AV1 file. Used HEVC instead, and of course Youtube processed it further. Forgot to change the GPU name in AB too. Good enough for government work as the saying goes.

 
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DAPUNISHER

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Open source software is what PC gaming needs. Intel is doing good stuff - https://www.openimagedenoise.org/

Iceberg Tech testing the A770 -


I haven't seen anyone mention the freezing in Spiderman before. A couple of other owners said they had the same issue, more say they don't. A commenter for his video said it happens in Miles Morales too. I have that game, so I am off to see if it happens to me. I have a extremely similar test PC to Iceberg's. If he mentioned what he is using for storage, I missed it. I have a moderately fast gen 4 2TB nvme so streaming won't be an issue.
 
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It could be the cpu getting maxed out on some thread. Keep an eye on your CPU core utilization while playing.
Unless afterburner is nerfed, (which it may be in this game. I'll get to that) it isn't a CPU issue. I added all threads to be displayed. While the 5600 at 4.65GHz is working hard, none of the threads goes over 90% usage. CPU stays in the 40-70s% without RT on.

I was able to replicate the freezing issue. Mine didn't last as long. Conditions necessary: if I used the high or very high preset at 1080 and swing fast near street level where it's busy, it happened more than once.

ARC usage never goes over 70-80%. Spends most of the time in the 50s-60s. Nothing changes up high away from traffic and crowds either. Though the fps drops from 60 to as low as the 40s on the streets. That may be the CPU bottleneck. Or the game and drivers are not working together fully?

XeSS looks remarkably good. I set it to ultra quality and I could not tell it was on, other than the small improvement in frame rate.

On afterburner maybe being nerfed: Along with the low reported GPU usage, it claims almost 9GB allocated and almost 7GB used. If I set it to very high it goes over 10GB allocated, but the amount being used doesn't change from approx. 6.7GB. Ram allocation is over 13GB but used is only 6-7GB or so. Either it's nerfed, or the Intel drivers are nerfed. Intel is the prime suspect obviously.

Game is fully enjoyable with RT reflections on high using XeSS quality or FSR 2.1 Quality with sharpness slider on 5. Both look great. XeSS could use a sharpness slider, it looked a bit soft testing in the snowing section of the game. FSR with the sharpening had a cleaner look.
 
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ARC usage never goes over 70-80%. Spends most of the time in the 50s-60s. Nothing changes up high away from traffic and crowds either. Though the fps drops from 60 to as low as the 40s on the streets. That may be the CPU bottleneck. Or the game and drivers are not working together fully?
As an owner of their hardware, you are entitled to post on their ARC community forums about this issue. Maybe they will fix it if it's solely a driver issue?
 

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ARC Pro A60 price seems to be under $199, if WTFtech is to be believed.

Really dig the slim design. Want to buy it just to hold it in my hands, from time to time, without ever using it

OK, I will use it and then take it out and feel it. I think it could become pretty addictive doing that.
 

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Bryan using the A750. But on an old Skylake OEM combo. I wonder how many of his issues are due to no rebar. Even if he used a modded bios that has support, I'd expect some wonkiness. Just put it on LGA1700 and stop with the 420 meme build stupidity. Lately I've been getting annoyed with that little hobbit.

 

DAPUNISHER

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They're not wrong. Steve is also right about Intel not needing a kickstarter. However, they do need an install base. Higher ups aren't going to keep throwing money at it forever. Biggest bummer is that the $199 price was only for a hot second. At $250 it isn't blowing anyone's skirt up.

Then you have Bryan over there grabastically testing ARC like a monkey humping a football. Not using rebar with ARC this late in the game? Come on man. Dawid was the last joker that pulled that gaffe, and that was quite a ways back now. It's amazing it did as well as it did without it.
 
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