Tup3x
Golden Member
- Dec 31, 2016
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Never said it wasn't - it's a acceptable workaround for older games. UI scaling can be an issue. But now that I think about it... Intel doesn't or at very least doesn't in a comparable way. Yet at least.I am sorry, your doing it wrong.
Virtual Super Resolution is supported by both AMD and Nvidia. Just render that old game at 8k and let your graphics card scale it down to your screen size. Sometimes the UI does not scale, so a mod is required. Sometimes a mod is required to add the 4k, 5k, and 8k* resolution options to the game. But most of the time it just works very well. The shimmer, the jaggys, the blur, it all just goes away. There is no need for AA or AF tricks with super resolution.
*the AMD driver requires you to have a 4k display before it will do 8k super resolution. If your display is 1440p your stuck with just 4k and 5k super resolutions. It still is very effective.
If game for some reason only uses trilinear filtering then there definitely is a need for forced AF. Also in my opinion DSR alone without post process AA isn't quite good enough.
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