Ok, first updated values for power
idle
VP9 4K
AV1 8K
As for gaming, gaming clock is, in general 1300mhz, but as temperatures rises near 80°C that tends to go lower to 1200mhz. The GPU is capped at 25W TDP no way around that. Using a fan is possible to stabilise it at 1300/1350mhz, but i didnt do that because thats cheating.
There is a general issue with lows, you may be at 35-40 fps then suddently 23 and right back to normal. It is very noticeable. Very likely these are the frametime consistency issues Steve mentioned.
DX11/DX9 and OGL are fine, at least with the games i tested, it seems to be a general light/texture glitch present on both Vulkan and DX12.
The glitch:
It is clear on RDR2, specially using High/Ultra textures.
Fortnite 1080p medium
Since this is a competitive game, In order to actually play this you need to use performance mode or a mix of low, med and high settings. It is playable at 1080P.
Texture/Light glitch present on DX12 mode.
GTA V 1080p @ High (FXAA)
Warzone 1080P @ Low
This is not playable at all at 1080p, need to drop render resolution to 1600x900.
RDR2 1600x900 @ Low + High textures
SOTTR 1080P @ LOW DX11
This is playable at 900p, as a side note, i was able to run the DX12 benchmark once, and went out to change settings and it never ran again, it continusly crashed at the logo, i dont think Intel is to blame for this one, it was crashing the moment it should display the Epic launcher overlay for the first time.
Witcher 3 1080P @ High no hairworks
Then i decided to murder it with Freespace 2 Open to see if the OGL driver was fine. It was.
FS2Open 1080P
It was working fine if nothing too crazy was going on... this is also the first example were i saw it going over the 4GB VRAM and actually use the system ram as well.
This is a GT1030 DDR5 level GPU, its not bad, but is also below Cezanne APUs and Vega is able to archive that sharing the bandwidth with the CPU. So this GPU would sell for sure, but is not really not something i would present as "my first GPU", so im thinking if Intel plan is to first release DG2 and then come back and do the retail launch of the DG1.