iOS 8

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Eug

Lifer
Mar 11, 2000
23,807
1,385
126

Oyeve

Lifer
Oct 18, 1999
21,993
853
126

OneOfTheseDays

Diamond Member
Jan 15, 2000
7,052
0
0
Wow iOS8 has seriously murdered performance on my 5S. Laggy everywhere, even after a full reformat of the phone. Web browsing in particular is noticeably laggier, open new links in background delays longer than it needs to and scrolling can be chunky through heavy websites.

My phone feels bloated now and I'm almost regretting upgrading to iOS8. I appreciate the new keyboard and messaging improvements though, very nice.
 

RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
Everyone regrets upgrading until iOS X.1 comes out. Apple just releases half baked crap. I seem to remember I called out the developer releases of iOS8 as being beyond unuseable.
 

saratoga172

Golden Member
Nov 10, 2009
1,564
1
81
Working great on my iPhone 5s. Seems every bit as stable as iOS 7 was and battery life is just as good. Could be that I saw what beta 1 and 2 were like.
 

rcpratt

Lifer
Jul 2, 2009
10,433
110
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The 5s in my house seems to still be functioning pretty well. Better than the iPads.
 

Eug

Lifer
Mar 11, 2000
23,807
1,385
126
My developer friend said that ios 8 beta 1 was basically unusable.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
I thinking this well get partially "fixed" with an iOS 8 update. The betas were to get things working properly with of course some speed fixes, but now they can perhaps focus more on speed.

BTW, iOS 7.1 is noticeably faster on the iPhone 4 than iOS 7.0 was.

7.1 was specifically released to fix speed issues with iOS 7.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
My developer friend said that ios 8 beta 1 was basically unusable.

I opted out until beta 5 because I was working on a project that needed iOS 7. Though I gave beta 3 to my girlfriend and it bricked her phone. :awe:

And they are betas. Under NDA because some people don't understand the meaning of pre-release software.
 

Eug

Lifer
Mar 11, 2000
23,807
1,385
126
Ars Review







For the iPad 2 in iOS 8, I got 1492 and 1483 in SunSpider 1.0.2, whereas they got 1596 for the iPad mini (same CPU with same clock speed).

OTOH, Kraken apparently speeds up in iOS 8, even on older machines.





7.1 was specifically released to fix speed issues with iOS 7.
Given that the iPad mini is STILL for sale, they need to do the same for iOS 8, sooner rather than later. Or else you'll have a lot of pissed off people.
 

Eug

Lifer
Mar 11, 2000
23,807
1,385
126
The one laggy area that irritates me the most on the iPad 2 is screen rotation on the lock screen. When I pick up the iPad, it just sits there for a couple of seconds before deciding to rotate to the proper orientation. Seems like an eternity.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
From what I've read, iOS 8 is basically like OS X Snow Leopard. They've overhauled the backed but haven't made a lot of changes that make a huge difference for the end user. Especially those still rocking the 4S and iPad 2. I think Apple is trying to make things easier for app devs to transition to 64-bit.

My only concern is you get some jerk app developers who decide to stop supporting iOS 7, meaning users of these older devices won't get any updates. The 4S is still a pretty decent phone IMO. Does everything I need it to do reasonably well. A lot of carriers were still selling them as a "budget" model up until recently.

Same applies with my iPad 3, aside from it's lack of RAM. I remember when the upgrade to 1GB was a big deal. Atomic still complained if I tried to open more than four tabs. Now Mercury (very good Chrome derivative BTW) complains if I open more than two.

I might pick up the Air 2, provided they shove some more memory in there. There really haven't been any higher end Android tabs that I've been impressed with.
 

Eug

Lifer
Mar 11, 2000
23,807
1,385
126
From what I've read, iOS 8 is basically like OS X Snow Leopard. They've overhauled the backed but haven't made a lot of changes that make a huge difference for the end user. Especially those still rocking the 4S and iPad 2. I think Apple is trying to make things easier for app devs to transition to 64-bit.

My only concern is you get some jerk app developers who decide to stop supporting iOS 7, meaning users of these older devices won't get any updates. The 4S is still a pretty decent phone IMO. Does everything I need it to do reasonably well. A lot of carriers were still selling them as a "budget" model up until recently.
Well, all of those devices support iOS 8. However, I'm guessing most developers will support from iOS 7 onwards at least, in the near term.

The machine I am the most concerned about though is the original iPad mini. Remember, Apple is currently still selling this unit. I could imagine some kid who got the iPad mini with iOS 7 as a back-to-school present in August-September. After this year's iOS 8 update that kid may just be pissed off at the performance of his/her brand shiny new iPad mini.

That iOS 8.1 performance update MUST come IMO, for the sake of keeping Apple's recent customers happy.

This big backend stuff does make sense in terms of the performance though, cuz the actual interface hasn't changed much at all.

Same applies with my iPad 3, aside from it's lack of RAM. I remember when the upgrade to 1GB was a big deal. Atomic still complained if I tried to open more than four tabs. Now Mercury (very good Chrome derivative BTW) complains if I open more than two.

I might pick up the Air 2, provided they shove some more memory in there. There really haven't been any higher end Android tabs that I've been impressed with.
The iPad 3 is a different story, because that was discontinued a long time ago. At least in this case, Apple has an excuse if iOS 8 performance is bad on it.

There is no such excuse for the non-Retina iPad mini.
 
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HN

Diamond Member
Jan 19, 2001
8,186
4
0
Same applies with my iPad 3, aside from it's lack of RAM. I remember when the upgrade to 1GB was a big deal. Atomic still complained if I tried to open more than four tabs. Now Mercury (very good Chrome derivative BTW) complains if I open more than two.

Ah, someone i can ask this question -- in atomic (i'm assuming the browser), didn't we have option to 'open link in background tab' before when we did a long-press? now on ios 8, even without updating atomic, that option isn't there anymore?
 

RadiclDreamer

Diamond Member
Aug 8, 2004
8,622
40
91
Wow iOS8 has seriously murdered performance on my 5S. Laggy everywhere, even after a full reformat of the phone. Web browsing in particular is noticeably laggier, open new links in background delays longer than it needs to and scrolling can be chunky through heavy websites.

My phone feels bloated now and I'm almost regretting upgrading to iOS8. I appreciate the new keyboard and messaging improvements though, very nice.

I have noticed some animation stuttering, but nothing like you are describing. In fact, from what ive read the performance is actually up slightly with many tasks on ios8. Is this happeneing before any apps are installed etc? Im not questioning it happening, but wanting to find out if there is something else that may be contributing to it.
 

mmntech

Lifer
Sep 20, 2007
17,501
12
0
Ah, someone i can ask this question -- in atomic (i'm assuming the browser), didn't we have option to 'open link in background tab' before when we did a long-press? now on ios 8, even without updating atomic, that option isn't there anymore?

It's there on iOS 7. I don't really use Atomic much anymore though. It's still a decent browser but it hasn't got an update since 2012. The thing Atomic does that Mercury doesn't is allow you to force either desktop or mobile mode.

Why so many websites force the mobile version on iPad is beyond me. I can't stand the swipe format. It's utter rubbish. Destructoid, I'm looking at you.
 
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RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
Probably because they're developer releases.

I opted out until beta 5 because I was working on a project that needed iOS 7. Though I gave beta 3 to my girlfriend and it bricked her phone. :awe:

And they are betas. Under NDA because some people don't understand the meaning of pre-release software.

I'll just quote both...


Look, I've been on a number of dev previews - not just Apple ones either. I've also worked on developer releases; the project I'm currently on has a VERY high bar to just ship the first preview. If there's a chance it'll brick a machine, it gets held back. If there's a chance it'll have a security hole, it's held back. If there's a major bug I miss, I get flak for it. The bar isn't as high as going RTM, but it's pretty damned close; the main difference being RTM has months of stabilization.


I have not touched a developer preview as bad as iOS's final build since I was using the preview builds of Vista. The idea is that you should be tracking towards something usable. For comparison's sake, the preview builds of Windows 7 were actually pretty stable. By the Beta, the OS felt near ready for release. The release candidate was...well, I think they could have just RTMed the release candidate with no further bug fixes and been pretty OK.


For comparison, the final DP build of iOS8 was requiring multiple reboots in a day. Flashing to it was a mistake; I should have just stayed on the emulator built into XCode.
 

Rakehellion

Lifer
Jan 15, 2013
12,181
35
91
I'll just quote both...


Look, I've been on a number of dev previews - not just Apple ones either. I've also worked on developer releases; the project I'm currently on has a VERY high bar to just ship the first preview. If there's a chance it'll brick a machine, it gets held back. If there's a chance it'll have a security hole, it's held back. If there's a major bug I miss, I get flak for it. The bar isn't as high as going RTM, but it's pretty damned close; the main difference being RTM has months of stabilization.


I have not touched a developer preview as bad as iOS's final build since I was using the preview builds of Vista. The idea is that you should be tracking towards something usable. For comparison's sake, the preview builds of Windows 7 were actually pretty stable. By the Beta, the OS felt near ready for release. The release candidate was...well, I think they could have just RTMed the release candidate with no further bug fixes and been pretty OK.


For comparison, the final DP build of iOS8 was requiring multiple reboots in a day. Flashing to it was a mistake; I should have just stayed on the emulator built into XCode.

iOS betas aren't mean to replace your main phone's OS. They tell you that before you download it.

I had no issues with beta 5. It was solid. The earlier ones had the occasional crash.
It's ridiculous to think you can fix every bug when you're adding and removing major features. Features and bugs require two different development steps.
 
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