So your anecdotes can beat up my anecdotes?
You're being silly, defensive and pedantic. Because you claim not to have experienced these rampant issues, or have the free time available to coordinate with groups of trusted people, in no way whatsoever invalidates any of my experiences or assertions.
I have around a thousand combined hours between Left 4 Dead and L4D 2. Hundreds in Arma, DayZ, Battlefield, Bad Company, and around half a dozen others going back to the MSN Gaming Zone days on dial-up.
I've been around the block.
You simply cannot refute the fact that in MP your fun is still largely dependent on other people making the experience worthwhile, and if you're someone who doesn't have hours on end to devote to finding the right group every night, sorry, it's still a crap shoot. I can't TELL you the number if times in L4D, an older CO-OP game, it has been ruined by a TKer suddenly turning and gunning everyone down inches from the safe room door. Or "nerd generals" incessantly trying to order everyone around, and then getting audibly upset when things don't go their way or someone doesn't follow orders.
And don't even get me started on DayZ.
Sorry, my time is more valuable than that. If I can prearrange a game with steam friends, sure, more than likely we'll have a blast.
But your asinine assertion that these things just don't happen is only trumped by your saying that all single player FPS are the same.
If that's your preference, fine, more power to you, but bombastically attacking anyone who points out experiences that contradict you aren't winning you any arguments.
1. Name calling is only name calling.
2. It isn't an anecdote. It is 1000s of hours of 99.999999% the opposite of what you are claiming.
3. "have the free time available to coordinate with groups of trusted people"- Did you read my posts? I go into BF4, go into a squad where their ratios aren't 1/20, and then talk as needed. People often start talking back, but at the very least, they listen when you tell them that they are being shot from the left, behind a rock.
4. "Arma, DayZ, Battlefield, Bad Company" Also, you mentioned LFd1 and 2. Since Bad Company is battlefield, I will group it together. I also assume that you are talking about PC only, since otherwise it would mean that you really didn't read my post at all.
a. I am not familiar with Arma enough to comment.
b. Dayz is a chaotic game with no built in voip. This already breaks two of my rules of finding competent and reasonable people. Pick a team based game with voip built in. Not a game built around paranoia and backstabbing, which is what Dayz is about.
c. BF- Explained above. Are you playing pc, using your voip in squads in game?
d. LFD is a coop single player game. It'll be hit or miss because of this.
5. "if you're someone who doesn't have hours on end to devote to finding the right group every night"- Finding a decent server with setting you like should only take about 5-10 minutes and you then favorite it if you like it. This only has to be done one time. I have a grand total of 5 BF4 servers that I frequent. Then, all you do is pick a squad with players that aren't .00001k/d ratio and start talking as needed. Ta da! Your whole premise is flawed here.
6. As for being dependent on people, yes and no. For TF2, yes, it can be. However, if you have a list of 5-6 good servers with admins, it pretty much eliminates any problems. Then, take the initiative and use the built in VOIP to communicate. "I am getting the flag right now, coming back on the bridge as we speak." "I have ubercharge.. need a demo. Get ready.. 3. 2. 1... GO!" Etc. Use some initiative and magically people will start working together. Just requires one to have a personality.
7. Again, Dayz is BASED on the idea of backstabbing and every man for themselves. Tenuous alliances at best and no in game voip. So, what in the WORLD are you talking about, bringing it up for THIS discussion!?
8. My BF4 ID is uadarthmaul. You are welcome to add me and play together. I could show you how easy it is : ).