Is Half Life 2 overrated?

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Topweasel

Diamond Member
Oct 19, 2000
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What am I above and how am I getting worked up? Please be specific and you will be graded on your vocabulary.
The poster has said this a couple of times in regards to a couple conversations. Probably gets worked posting responses and projects that onto the other poster.
 

shadow9d9

Diamond Member
Jul 6, 2004
8,132
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3 Things

1. You still have ignore the pressing matter. What you want out of a game specially in regards to your MP playing isn't necessarily what everyone else wants. That's why there are dozen of niches. It's useless to proclaim that their reasoning is all wrong. Because it doesn't matter. Sure some of the excuses when put on the spot might be negated by a game or two within the genre. But disinterest is disinterest. Stop trying to be a used car salesman.

Pressing to you maybe. The rant here doesn't seem to have a point. Just ranting with no direction.

2. You can't compare someone taking the time to make sure something is decent and what they are looking for before spending their money to then expending effort and time to make sure their gaming experience is ruined by others. Besides the fact that it takes about a total of 10 minutes to research a game. It can takes hours and tons of trial by error to find a decent setup. If your goal is to be a decent and competitive FPSer I am sure it will all work out over the course of a introduction to a new game and some games will handle it better. But that isn't the only reason people play those games.

Sure you can. It also only takes a few tires to find a good server on server admined games. It takes place automatically as you are gaming. You don't need to set aside separate time to find a new server. You are going to be playing ANYWAY! So, each new time you play, try a different place and eventually you will find a good one.

On less admined/server choice oriented games, like BF4, it literally takes zero time. You just have to be active. If you shut off sound or stay silent, then you only have yourself to blame for your poor experiences!

Notice how you haven't even ONCE addressed the point of being a player who talks and coordinates in BF? You are the one responsible for your poor experiences. Not anyone else.

3. You don't know my experiences in MP. I have actually shied away from mentioning them because I don't want to come off as someone recommending that they don't play MP games. I am not trying to do that and have said on several occasions that they have their own strengths and recommend that people be open to them. I have been playing MP and MP FPS's for damn near 20 years now (18). I couldn't even put them into hours played because at different stages it's been all I have played for the most part. I repeat I am not out to get them or trying to establish a boogie man. But you seem incessant on defending your genre by your experiences BF4. That's assumes that your experiences are even normal for BF4. Even if I could assume that, the PC platform as a whole for MP play has the same issues as a console and one game or franchise within the Genre bucking the trend could be comparable to your SP statement about 99% having garbage stories.

Of course my experiences are "normal" for BF4. I play with different players every single game.

PC crowd is a different demographic than consoles, with different age groups. They are not the "same issues."

Multiplayer FPSs have different sub genres. I am talking about the teamwork oriented voip enabled in game ones. Why? Because the rest, by lacking voip in game alone, will be defined by chaos and will draw chaotic players.

The Boogie man in this case is real for the people who are put off by it. So understand for those people them writing of BF4 and the MP FPS genre for that reason is just as acceptable if not more so than you writing off SP games. Because instead of insulting the one major component that people like in their preferred genre, they are admitting that an external component (trolls) ruins the experience for them.

Not even close to a reasonable comparison. SP games are limited by AI. This is no different across any of the single player FPS games. Additionally, their "stories" are limited for many reasons, as previously discussed.

People like you have their experience ruined by picking games that will obviously have chaotic players and by refusing to actually engage with people when playing teamwork/voip based games. That is your choice and has nothing to do with the game or the genre. It is a personal problem that you refuse to address or take responsibility for.
 

shadow9d9

Diamond Member
Jul 6, 2004
8,132
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What am I above and how am I getting worked up? Please be specific and you will be graded on your vocabulary.

1. You've taken a ton of time now, with 5+ posts trying to engage me. You obviously care and you obviously don't mind the "waste" of your time.

How are you getting worked up? Look at your posts. Almost every single one has a personal attack. This happens when someone is getting worked up and lashes out. It has to do with a lack of self control in addition to an inability to accept someone else's opinion.

It is funny how you kept saying that no one should waste time, and you have become the king of doing so.
 

Topweasel

Diamond Member
Oct 19, 2000
5,436
1,655
136
Pressing to you maybe. The rant here doesn't seem to have a point. Just ranting with no direction.
It's only a rant because you call it a rant. 2 sentences usually isn't a rant. I was just again trying to tell you which you are ignoring in a thread about the classicness of a known SP player game. That what you want out of a game isn't what other people want. It diminishes the value of neither genre. That's what you have the hard time understanding that what you like is not what all people like and that there is no wrong choice. To state that one or the other is superior is wrong and short sighted. This will probably be touched on later.

Sure you can. It also only takes a few tires to find a good server on server admined games. It takes place automatically as you are gaming. You don't need to set aside separate time to find a new server. You are going to be playing ANYWAY! So, each new time you play, try a different place and eventually you will find a good one.
A few minutes if you have a comfortable idea what servers your looking for. It usually takes a few minutes to figure out if a server is decent. So it obviously can't be a few minutes to find one. It could be an hour with 5-10 minutes bouts on different servers before you find one with that either doesn't have elitest snobs for Admins or find ones with capable admins that clear out trolls quick enough.
On less admined/server choice oriented games, like BF4, it literally takes zero time. You just have to be active. If you shut off sound or stay silent, then you only have yourself to blame for your poor experiences!
I have yo take your word for it. I won't be running BF4 on my PC because of Origin. But I highly doubt it's actually the case sense its the second biggest PC FPS MP out there.
Notice how you haven't even ONCE addressed the point of being a player who talks and coordinates in BF? You are the one responsible for your poor experiences. Not anyone else.
You truly think anybody here is really trying to tell you teamwork is the issue. It's not. It's not a problem on BF and it's not a problem on COD. It's the people who get their enjoyment out of a game ruining your enjoyment that people have issues with. Sure sometimes it can also be about everyone relying on one person to pick up a flag while everyone else is worried about their KDR.

Of course my experiences are "normal" for BF4. I play with different players every single game.

PC crowd is a different demographic than consoles, with different age groups. They are not the "same issues."

Multiplayer FPSs have different sub genres. I am talking about the teamwork oriented voip enabled in game ones. Why? Because the rest, by lacking voip in game alone, will be defined by chaos and will draw chaotic players.
You do understand why BF3 lost in game Voice right? It was because it was the most abused tool by trolls in that and just about every MP game. You make it sound like losing it was a huge loss. It might have meant that it was that much harder for a non-premade team to win against one but to a lot of casuals losing a match vs. a superior opponent is easier to swallow than 20 minutes of people abusing the voice chat.
Not even close to a reasonable comparison. SP games are limited by AI. This is no different across any of the single player FPS games. Additionally, their "stories" are limited for many reasons, as previously discussed.
So? Why does AI matter that much? Going toe to toe against an almost human AI isn't what these games are meant to accomplish. In fact an AI that is too hard can be a issue because it can break pacing which is very important for a SP game.

People like you have their experience ruined by picking games that will obviously have chaotic players and by refusing to actually engage with people when playing teamwork/voip based games. That is your choice and has nothing to do with the game or the genre. It is a personal problem that you refuse to address or take responsibility for.
You keep bringing up me not participating in teamwork or engaging in MP games. This is untrue. I have shied away from and glossed over my experiences because it is unimportant to the discussion. My point always has been and will always be that your preferred niche or genre is fine. Don't trash other genre's because your don't enjoy them because other people don't enjoy yours. You are the one on a single player game thread selling the greatness MP while talking down about the genre you are participating in a discussion about.

I just find it odd that someone who attempts to come off as so smart seems to be unable to find a balance between not enjoying a genre and understanding why others might not enjoy yours. You sit here and tell everyone that they are responsible for their own experiences in MP. Which isn't true. But lets say in a perfect world with no trolls, endless supply of talent, and enjoyment of MP games in particular. That still doesn't mean that someone wants to have to engage with others verbally or listen to a bunch of orders. It's not about blaming BF4 for bad user experience. It's about not caring for the experience at all. But that doesn't diminish it's value for people that do enjoy the experience. Why can't you understand that it works both ways?
 

shadow9d9

Diamond Member
Jul 6, 2004
8,132
2
0
It's only a rant because you call it a rant. 2 sentences usually isn't a rant. I was just again trying to tell you which you are ignoring in a thread about the classicness of a known SP player game. That what you want out of a game isn't what other people want. It diminishes the value of neither genre. That's what you have the hard time understanding that what you like is not what all people like and that there is no wrong choice. To state that one or the other is superior is wrong and short sighted. This will probably be touched on later.

It had no cohesive point. That is what made it a rant.

I want entertainment, not a pedestrian bore with prettier graphics and a gimmick. That's all. I am able to state my opinion whether you like it or not.

A few minutes if you have a comfortable idea what servers your looking for. It usually takes a few minutes to figure out if a server is decent. So it obviously can't be a few minutes to find one. It could be an hour with 5-10 minutes bouts on different servers before you find one with that either doesn't have elitest snobs for Admins or find ones with capable admins that clear out trolls quick enough.

No, you simply choose a different server each time you play until you hit something.

I have yo take your word for it. I won't be running BF4 on my PC because of Origin. But I highly doubt it's actually the case sense its the second biggest PC FPS MP out there.
You truly think anybody here is really trying to tell you teamwork is the issue. It's not. It's not a problem on BF and it's not a problem on COD. It's the people who get their enjoyment out of a game ruining your enjoyment that people have issues with. Sure sometimes it can also be about everyone relying on one person to pick up a flag while everyone else is worried about their KDR.

So, you choose not to play a game, yet want to comment on it.

Picking games that encourage a certain type of behavior makes sense over choosing a type that isn't.

You do understand why BF3 lost in game Voice right? It was because it was the most abused tool by trolls in that and just about every MP game. You make it sound like losing it was a huge loss. It might have meant that it was that much harder for a non-premade team to win against one but to a lot of casuals losing a match vs. a superior opponent is easier to swallow than 20 minutes of people abusing the voice chat.

It didn't lose voice. They chose to implement it over their new service, battlelog. It simply didn't work as intended, and missed the point on top of it. Don't make up your own reason for it.

Yes, losing it turned it to a complete game of chaos, not worth playing.

An infinitesimal group has ever abused voip in any of the BF series. Since I have 1000 hours in them and can't remember even one single instance of abuse, your claims are simply not based on reality. You also haven't even played BF4.

All you are doing is repeating lies that were created because you need an excuse to rationalize your few bad encounters. You do not want to take responsibility for lacking a personality/social ability that encourages team behavior and the laziness involved in choosing a new server every game and then clicking on the bookmark favorites button when you find a good one.

It isn't like I am saying something that is difficult to accomplish. Joining a built in VOIP game like BF or TF2 and saying a few words here or there shouldn't be tough for someone with any semblance of social ability. That would solve your nonsensical "problem." Also, stop playing games that are all about chaos and will draw chaotic players.

So? Why does AI matter that much? Going toe to toe against an almost human AI isn't what these games are meant to accomplish. In fact an AI that is too hard can be a issue because it can break pacing which is very important for a SP game.

All they could do is either make the AI cheat by giving them perfect aim, more damaging weapons, or more health. Going toe to toe with a human is always the best way to have an intelligent and fair fight.

Break pacing? I guess Dark Souls breaks pacing. Is that a euphemism for a challenge? It seems like that is really what you'd like to avoid.

You keep bringing up me not participating in teamwork or engaging in MP games. This is untrue. I have shied away from and glossed over my experiences because it is unimportant to the discussion.

You've made it perfectly clear how you approach them actually.


My point always has been and will always be that your preferred niche or genre is fine. Don't trash other genre's because your don't enjoy them because other people don't enjoy yours. You are the one on a single player game thread selling the greatness MP while talking down about the genre you are participating in a discussion about.

If someone asks if a game is overrated, I am allowed to say yes and explain why. Half Life 2 has multiplayer and has for YEARS. It isn't just single player.


I just find it odd that someone who attempts to come off as so smart seems to be unable to find a balance between not enjoying a genre and understanding why others might not enjoy yours. You sit here and tell everyone that they are responsible for their own experiences in MP. Which isn't true. But lets say in a perfect world with no trolls, endless supply of talent, and enjoyment of MP games in particular. That still doesn't mean that someone wants to have to engage with others verbally or listen to a bunch of orders. It's not about blaming BF4 for bad user experience. It's about not caring for the experience at all. But that doesn't diminish it's value for people that do enjoy the experience. Why can't you understand that it works both ways?

I understand completely why some people don't enjoy multiplayer FPS games.

1. Some people aren't very skilled and get frustrated when the opponents stomp them.

2. Some people are anti social and go lone wolf. This doesn't work well in team based games. This can be combined with #1 to make it worse.

3. If a player is anti social/doesn't have a personality that works well with others, then they will not engage with the other players to work together. When the other players act the same way back towards them, they are shocked, SHOCKED, that those players aren't being super friends/communicative!

4. They write off the community as bad because they expect them to do all the social work for them and want to be served by them.

5. They pick games that aren't team based, incorporate no effective communication tools, are deathmatches, or single player coop.

When I first played BF 1942, I thought that it was an amazing engine with amazing capabilities. The problem was that the game was complete chaos. People running around, doing their own thing. There was no way to organize. BF2 changed that by creating squads and adding voip in game. The whole landscape changed. If you CHOOSE not to take advantage of that, it isn't the game's fault. It is yours.

Hey, not everyone enjoys social interaction, teamwork, etc. THAT is a legitimate reason not to like team based FPSs. Absolutely, without a doubt. However, you can't complain about the atmosphere, if you've created the atmosphere by refusing to use the tools available or choosing your games/servers wisely.
 
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Topweasel

Diamond Member
Oct 19, 2000
5,436
1,655
136
It had no cohesive point. That is what made it a rant.

I want entertainment, not a pedestrian bore with prettier graphics and a gimmick. That's all. I am able to state my opinion whether you like it or not.
I never said you couldn't. I only debated the validity of the comment based on severe bias against the genre and that your viewpoint on the genre (not the game) is a poor approach to gaming in general and the sign of a weak person who feels the needs prop up their preference by putting another one down. In any other Forum here that would be called a Fanboy.

No, you simply choose a different server each time you play until you hit something.
Which takes time. There is an undebateable curve that exists in establishing a decent environment in MP games. You can debate how bad the curve is but it is there.

So, you choose not to play a game, yet want to comment on it.

Picking games that encourage a certain type of behavior makes sense over choosing a type that isn't.
I noted that on a couple occassions that I had played 1942, Vietnam, BF2, 2142, and BF3 (though 3 was on the console with my brother in-law). I am not a stranger to the BF community and while I can't note and have to listen to your experience on BF4. I find most of your reassurances mostly suspect because of the statements you have made regarding other games. Ones that I know are different.

It didn't lose voice. They chose to implement it over their new service, battlelog. It simply didn't work as intended, and missed the point on top of it. Don't make up your own reason for it.
You kept saying they took it out. As I noted above 3 I played on the consoles (because playing games with people I actually know is more important to me then the system I play it on). I know how bad the chat and voice options were in BF2, so I projected based on the information you gave us.

Yes, losing it turned it to a complete game of chaos, not worth playing.

An infinitesimal group has ever abused voip in any of the BF series. Since I have 1000 hours in them and can't remember even one single instance of abuse, your claims are simply not based on reality. You also haven't even played BF4.
Then why are you the only one saying that?

All you are doing is repeating lies that were created because you need an excuse to rationalize your few bad encounters. You do not want to take responsibility for lacking a personality/social ability that encourages team behavior and the laziness involved in choosing a new server every game and then clicking on the bookmark favorites button when you find a good one.
I don't need to because I still play these types of games. I am just a smart person who can realize that just because I can ignore doesn't mean it doesn't happen or it doesn't bother others.
It isn't like I am saying something that is difficult to accomplish. Joining a built in VOIP game like BF or TF2 and saying a few words here or there shouldn't be tough for someone with any semblance of social ability. That would solve your nonsensical "problem." Also, stop playing games that are all about chaos and will draw chaotic players.
This is a problem you seem to be projecting on others. Probably when someone brought up the idea that SP games you go at your own pace and have full control within the story to experience. Whereas MP games rely on other people to create the experience with you and by part they can also negatively effect your experience. This is always true.
All they could do is either make the AI cheat by giving them perfect aim, more damaging weapons, or more health. Going toe to toe with a human is always the best way to have an intelligent and fair fight.
But your not fighting your progressing through a story. Think of how many times you die during a given round. If I kept reloading from a checkpoint that many times during a chapter in a SP game it would have a serious detriment to the story.
Break pacing? I guess Dark Souls breaks pacing. Is that a euphemism for a challenge? It seems like that is really what you'd like to avoid.
DS is a different type of game. It's an older styled RPG that is very punishing and an alternate to games like Skyrim that isn't nearly as demanding on destructive on a unprepared person. It might not be a game for some. But A lot of people do like it for it's challanges. It's the same as people who do the hard modes in WoW. It's not like you get a more interesting story, it's just lets them stretch their skills. That doesn't mean that every RPG that isn't as hard as DS is a crappy RPG. That doesn't mean that you can't have difficult RPG's. It just two different types of games within a niche. And no it's not a game I would avoid. You can look at my Steam user. I own it and have DS2 on my wishlist.

You've made it perfectly clear how you approach them actually.
No I haven't, I have cautioned and supported points about MP games as someone who has seen over the last 20 years all the points that you push aside as none valid complaints against MP games. They are valid. That doesn't mean that it matters to me. It hasn't. You seem to think that these people are die hard MP fans that will put in 100k hours into BF (hyerbole) if it wasn't for the perceived speed humps these games have. The point is those curves I discussed earlier are used mainly because they are unlikely to get the level of satisfaction out of the game that you do.


If someone asks if a game is overrated, I am allowed to say yes and explain why. Half Life 2 has multiplayer and has for YEARS. It isn't just single player.
MP which you never mentioned once and clearly was referring to the SP game. Which if I wanted to get picky, the MP isn't actually part of Half Life 2. It was part of the purchase of HL2, but can or used to be able to be purchased separately and is it's own game in your Steam Library (as Marshall would say "lawyer-ed").


I understand completely why some people don't enjoy multiplayer FPS games.

1. Some people aren't very skilled and get frustrated when the opponents stomp them.

2. Some people are anti social and go lone wolf. This doesn't work well in team based games. This can be combined with #1 to make it worse.

3. If a player is anti social/doesn't have a personality that works well with others, then they will not engage with the other players to work together. When the other players act the same way back towards them, they are shocked, SHOCKED, that those players aren't being super friends/communicative!

4. They write off the community as bad because they expect them to do all the social work for them and want to be served by them.

5. They pick games that aren't team based, incorporate no effective communication tools, are deathmatches, or single player coop.

When I first played BF 1942, I thought that it was an amazing engine with amazing capabilities. The problem was that the game was complete chaos. People running around, doing their own thing. There was no way to organize. BF2 changed that by creating squads and adding voip in game. The whole landscape changed. If you CHOOSE not to take advantage of that, it isn't the game's fault. It is yours.
If you understand that then why are we even having this discussion? That's the whole point from the very beginning. Nobody said that you can't have fun playing BF4. It would be stupid to say otherwise. But again your projecting your entertainment experience and desired results on everyone else. That isn't what gaming is about. If everyone had fun doing the same thing there wouldn't be so many niches.

Hey, not everyone enjoys social interaction, teamwork, etc. THAT is a legitimate reason not to like team based FPSs. Absolutely, without a doubt. However, you can't complain about the atmosphere, if you've created the atmosphere by refusing to use the tools available or choosing your games/servers wisely.
Again projecting peoples experiences based on undefined information. It's also a completely wrong way to do look at it. Even if it was the squad stuff that people didn't like, people can be disinterested in the game based around their experiences even if they aren't playing it the way you promote playing it. Games are meant to be interactive systems where you determine your path to a degree. MP gives you almost full control. If a game doesn't fit your style when playing a game than it is a valid issue of the game for you. Doesn't make any game crap because you couldn't get into it. Doesn't mean you should write off a genre even if you end up with no interest in the genre. But it is a failing of the game in a buyers eye if they lose interest in it.
 

shadow9d9

Diamond Member
Jul 6, 2004
8,132
2
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I never said you couldn't. I only debated the validity of the comment based on severe bias against the genre and that your viewpoint on the genre (not the game) is a poor approach to gaming in general and the sign of a weak person who feels the needs prop up their preference by putting another one down. In any other Forum here that would be called a Fanboy.

Which takes time. There is an undebateable curve that exists in establishing a decent environment in MP games. You can debate how bad the curve is but it is there.

I don't considering picking a server and playing as a learning curve.

There is not "severe bias" against the genre. I've played a ton. My opinion has not been changed by each successive game. That is not a "bias."

I am not propping up my preference by putting down another. That is your own projection. I simply like one and don't like the other. They are not related. You are looking to feel insulted, so you will find it.

I noted that on a couple occassions that I had played 1942, Vietnam, BF2, 2142, and BF3 (though 3 was on the console with my brother in-law). I am not a stranger to the BF community and while I can't note and have to listen to your experience on BF4. I find most of your reassurances mostly suspect because of the statements you have made regarding other games. Ones that I know are different.

So, you've only played 2 BF games with voip on PC. Your latest experience with a PC bF was with a game released 8 years ago. You DO realize that, right?

Buy BF4, which is always on sale for cheap now. Add me as a friend, and you are welcome to join me near any night for a few hours and you could see how easy and great the community can be. You could be "suspect" all you want, but I am offering you a chance to verify my claims. If I was making it up, I wouldn't do such a thing.

You kept saying they took it out. As I noted above 3 I played on the consoles (because playing games with people I actually know is more important to me then the system I play it on). I know how bad the chat and voice options were in BF2, so I projected based on the information you gave us.

As has been discussed earlier, this is the PC forum and I have already noted in this thread multiple times that the console community is purported to be trash. The relevance of console voip is nil.

Oh, you played BF2. Did you try to create squads named "Teamwork" and then use voip to communicate? If not, then all you did was let chaos and the tide take you(which I will nto repeat again in this thread)... Plus, now we are going back 10 years. You cannot project from 10 year old experiences too well(especially when it is unlikely that you tried to play in a communicative environment-see earlier in this paragraph, and I will await your confirmation).

I don't need to because I still play these types of games. I am just a smart person who can realize that just because I can ignore doesn't mean it doesn't happen or it doesn't bother others.

You've admitted that you go out of your way to avoid looking for good servers or trying to communicate in team based games....

This is a problem you seem to be projecting on others. Probably when someone brought up the idea that SP games you go at your own pace and have full control within the story to experience. Whereas MP games rely on other people to create the experience with you and by part they can also negatively effect your experience. This is always true.

I'm not sure I understand what you are trying to say here. The argument was primarily that the game experience is dull, sterile, and game "stories" are pitiful imo, especially in FPSs.

But your not fighting your progressing through a story. Think of how many times you die during a given round. If I kept reloading from a checkpoint that many times during a chapter in a SP game it would have a serious detriment to the story.

If I wanted a good story, I'd read a book or watch a handful of TV shows. I think gaming stories are pitifully dull, cliched, and outright embarrassing. Keep in mind that I play the adventure genre a lot, but I play for puzzles. Even their stories, which is supposed to be the whole point of adventures, are bad.

It seems like you want a walk in the park so you could see more video game stories. I suggest watching a movie. You don't need to worry about reloading there. Or play a telltale game. Nary a worry about losing the game or pressing more than a few buttons to speed your way to more story!

DS is a different type of game. It's an older styled RPG that is very punishing and an alternate to games like Skyrim that isn't nearly as demanding on destructive on a unprepared person. It might not be a game for some. But A lot of people do like it for it's challanges. It's the same as people who do the hard modes in WoW. It's not like you get a more interesting story, it's just lets them stretch their skills. That doesn't mean that every RPG that isn't as hard as DS is a crappy RPG. That doesn't mean that you can't have difficult RPG's. It just two different types of games within a niche. And no it's not a game I would avoid. You can look at my Steam user. I own it and have DS2 on my wishlist.

What makes it "older" styled? The fact that you can't play with one hand tied behind yourself while watching tv? The point was that your argument that if you died you would "break pacing" clearly isn't something everyone agrees with, which is why Dark Souls was successful.

No I haven't, I have cautioned and supported points about MP games as someone who has seen over the last 20 years all the points that you push aside as none valid complaints against MP games. They are valid. That doesn't mean that it matters to me. It hasn't. You seem to think that these people are die hard MP fans that will put in 100k hours into BF (hyerbole) if it wasn't for the perceived speed humps these games have. The point is those curves I discussed earlier are used mainly because they are unlikely to get the level of satisfaction out of the game that you do.

They are valid if you play certain games that would obviously have those problems. There is no such thing as a "die hard mp fan." I am unaware of anyone that only plays multiplayer games, but I suppose there might be a handful of people out there like that. I play plenty of single player games, but they are in genres that work well with single player.

MP which you never mentioned once and clearly was referring to the SP game. Which if I wanted to get picky, the MP isn't actually part of Half Life 2. It was part of the purchase of HL2, but can or used to be able to be purchased separately and is it's own game in your Steam Library (as Marshall would say "lawyer-ed").

The coop is through the single player campaign. The experience is the same, but at least you have someone else to be bored with. It doesn't matter if someone hacked the game to include multiplayer. The experience is the same, except you have some companionship to endure it with.

If you understand that then why are we even having this discussion? That's the whole point from the very beginning. Nobody said that you can't have fun playing BF4. It would be stupid to say otherwise. But again your projecting your entertainment experience and desired results on everyone else. That isn't what gaming is about. If everyone had fun doing the same thing there wouldn't be so many niches.

I am giving my opinion and some people have trouble handling other peoples' opinions. That is why we are discussing this. I also do not like when people who haven't played a game/genre in 10 years, who purposely goes out of their way to communicate/create a team environment, makes completely bogus complaints that are completely the opposite of what I experience EVERY SINGLE TIME I load up a game/series.

Again projecting peoples experiences based on undefined information. It's also a completely wrong way to do look at it. Even if it was the squad stuff that people didn't like, people can be disinterested in the game based around their experiences even if they aren't playing it the way you promote playing it. Games are meant to be interactive systems where you determine your path to a degree. MP gives you almost full control. If a game doesn't fit your style when playing a game than it is a valid issue of the game for you. Doesn't make any game crap because you couldn't get into it. Doesn't mean you should write off a genre even if you end up with no interest in the genre. But it is a failing of the game in a buyers eye if they lose interest in it.

I wrote off a genre that I have had a ton of experience with over a 20 year period and that continues to show no growth. The whole idea of a single player fps is limited in its nature. There is nowhere to go. It is similar to the diablo clickfest genre. Some people love repetition and mindless gameplay. I am not saying that these games shouldn't be made. I am saying that I don't enjoy playing them. This thread asked if we thought HL2 was overrated. My answer is absolutely. I gave my reasons and stand by them.
 

BudAshes

Lifer
Jul 20, 2003
13,920
3,203
146
1. You've taken a ton of time now, with 5+ posts trying to engage me. You obviously care and you obviously don't mind the "waste" of your time.

How are you getting worked up? Look at your posts. Almost every single one has a personal attack. This happens when someone is getting worked up and lashes out. It has to do with a lack of self control in addition to an inability to accept someone else's opinion.

It is funny how you kept saying that no one should waste time, and you have become the king of doing so.

F+. The plus is for calling me the King.
 

Sulaco

Diamond Member
Mar 28, 2003
3,860
44
91
This whole discussion, if you can call it that, is so thoroughly pointless, since it's the epitome of "apples and oranges".


These games are not even remotely similar, and the experiences offered between a competitive FPS and a story-driven single player FPS are entirely distinct. They don't even attempt to, so arguing about one being "superior" or inferior is like discussing if green is better than blue.
A single-player FPS simply cannot match what a multiplayer FPS can, namely unmatched human interaction and intelligence.
Conversely, many single player FPS offer elements that simply do not exist in multiplayer games; namely character development, plot exposition, exploration, and genre-specific things such a role-playing elements or fear/horror.
 
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